Player Matchup

Ymir
Ymir
CaffeinatedBeast
Ymir
Level 136
God Stats
12W - 7L
1,604 SR
Queue Stats
770W - 956L
1,345 Elo+
Solo
Izanami
Izanami
LeohhVee
Izanami
Level 108
God Stats
14W - 4L
1,567 SR
Queue Stats
205W - 211L
1,366 Elo+
Solo
Thanatos
Thanatos
Revelentor
Thanatos
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 25L
1,297 Elo+
Solo
Vulcan
Vulcan
freakendiego_805
Vulcan
Level 41
God Stats
5W - 3L
1,588 SR
Queue Stats
47W - 61L
1,290 Elo+
Party 1
Tyr
Tyr
killingmadd
Tyr
Level 41
God Stats
2W - 3L
1,516 SR
Queue Stats
34W - 55L
1,281 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,316 Elo+

VS

Team Averages
Level 63
1,312 SR
1,300 Elo+
Ishtar
Ishtar
AndyTrooperYT
Ishtar
Level 9
God Stats
0W - 3L
1,209 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 2
Yu Huang
Yu Huang
Hiiiman1
Yu Huang
Level 68
God Stats
1W - 5L
1,273 SR
Queue Stats
121W - 136L
1,371 Elo+
Party 3
Thor
Thor
Illest Affect
Thor
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 102L
1,368 Elo+
Party 3
Horus
Horus
NaturedCell9461
Horus
Level 140
God Stats
49W - 47L
1,396 SR
Queue Stats
1,107W - 1,154L
1,287 Elo+
Party 2
Artio
Artio
giraffeboi707
Artio
Level 41
God Stats
2W - 8L
1,182 SR
Queue Stats
24W - 50L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,132
508
5,438
12,686
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LeohhVee
Izanami
15
6 / 4 / 3
9,119
570
12,925
14,118
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Revelentor
Thanatos
13
9 / 3 / 6
8,728
546
8,570
12,905
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 2
8,704
544
8,409
6,440
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
8,387
524
6,154
12,717
10,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
8,551
534
7,716
13,939
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Hiiiman1
Yu Huang
13
2 / 4 / 3
7,966
498
6,594
10,734
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 4 / 2
8,364
523
5,295
13,312
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 1
8,381
524
9,797
14,808
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 2
6,997
437
3,051
11,911
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
12
13
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
2
2
7
2.75
L
Yu Huang
Hiiiman1
Yu Huang
2
4
3
0.88
L
3
4
2
1
W
Izanami
LeohhVee
Izanami
6
4
3
1.88
L
2
6
1
0.42
W
Thanatos
Revelentor
Thanatos
9
3
6
4
W
4
2
2
2.5
L
1
3
2
0.67
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,496
Damage
32,453
58,866
Taken
64,704
33,615
Mitigated
37,759
21,681
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
4,197
61
2,490
13,939
5,395
1,224
1,643
12,296
0
66,798
W
5,438
1,069
359
2,948
12,686
10,528
240
3,028
9,580
28,550
0
L
Yu Huang
Hiiiman1
Yu Huang
6,594
650
0
2,643
10,734
4,620
686
3,951
6,783
49,954
0
L
5,295
2,047
0
4,940
13,312
5,383
0
2,443
10,869
0
51,676
W
Izanami
LeohhVee
Izanami
12,925
8,706
396
4,801
14,118
5,504
4,331
1,860
12,218
0
80,097
L
9,797
5,612
73
2,568
14,808
13,079
624
1,909
12,899
0
54,278
W
Thanatos
Revelentor
Thanatos
8,570
2,237
0
8,952
12,905
4,856
1,139
955
11,852
0
28,830
W
8,409
2,585
0
420
6,440
2,657
893
2,892
3,170
61,457
0
L
3,051
127
332
4,238
11,911
9,282
165
3,901
8,010
22,106
0
W
6,154
1,258
0
3,805
12,717
10,070
0
282
12,401
0
52,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
40,259
419
Minions Killed
391
0
Camps Cleared
0
1,535,867
Distance Traveled
1,405,503
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,551
534
88
6
0
247,156
0
W
Ymir
8,132
508
31
2
0
266,898
9
L
Yu Huang
7,966
498
104
7
0
281,320
2
L
Thor
8,364
523
77
5
0
340,542
4
W
Izanami
9,119
570
131
8
0
254,966
5
L
Horus
8,381
524
86
5
0
243,452
0
W
Thanatos
8,728
546
44
3
0
362,551
3
W
Vulcan
8,704
544
116
7
0
305,764
6
L
Artio
6,997
437
36
2
0
293,033
0
W
Tyr
8,387
524
97
6
0
345,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role