Player Matchup

Izanami
Izanami
GR1MLOCK-NZ
Izanami
Level 59
God Stats
11W - 27L
1,280 SR
Queue Stats
99W - 187L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
MajestyMMA
Baron Samedi
Level 15
God Stats
2W - 1L
1,615 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Chaac
Chaac
ShibaInuDoge
Chaac
Level 100
God Stats
3W - 6L
1,365 SR
Queue Stats
33W - 27L
1,420 Elo+
Party 2
Team Averages
Level 58
1,420 SR
1,350 Elo+

VS

Team Averages
Level 78
1,384 SR
1,344 Elo+
Nike
Nike
Maverick9358
Nike
Level 80
God Stats
16W - 23L
1,306 SR
Queue Stats
71W - 119L
1,227 Elo+
Party 1
Medusa
Medusa
mrsMaverick3625
Medusa
Level 25
God Stats
20W - 39L
1,323 SR
Queue Stats
37W - 75L
1,198 Elo+
Party 1
Hades
Hades
phowohdass
Hades
Level 128
God Stats
3W - 2L
1,522 SR
Queue Stats
121W - 92L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GR1MLOCK-NZ
Izanami
9
1 / 4 / 1
6,250
625
3,786
6,926
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MajestyMMA
Baron Samedi
10
1 / 5 / 3
6,526
653
4,481
8,325
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

11
2 / 2 / 2
6,764
676
11,395
13,808
8,285
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
6,963
696
4,453
10,897
8,317
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 2 / 4
7,930
793
6,257
5,888
2,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
5 / 0 / 5
8,559
856
13,404
8,530
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
GR1MLOCK-NZ
Izanami
1
4
1
0.38
L
Baron Samedi
MajestyMMA
Baron Samedi
1
5
3
0.5
W
0
2
9
2.25
L
2
2
2
1.5
W
6
2
4
4
W
Hades
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,662
Damage
24,114
29,059
Taken
25,315
14,108
Mitigated
16,151
6,889
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GR1MLOCK-NZ
Izanami
3,786
2,307
833
696
6,926
2,403
0
3,998
2,762
0
17,785
L
Baron Samedi
MajestyMMA
Baron Samedi
4,481
860
1,178
1,621
8,325
3,420
0
4,625
3,426
14,713
0
W
4,453
1,191
0
620
10,897
8,317
323
2,504
8,393
0
16,253
L
11,395
4,045
0
2,561
13,808
8,285
0
4,377
9,187
0
25,265
W
6,257
2,749
0
675
5,888
2,711
589
509
5,379
0
13,482
W
Hades
13,404
1,006
60
3,899
8,530
5,123
392
1,853
6,677
39,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
23,452
96
Minions Killed
119
2
Camps Cleared
6
496,201
Distance Traveled
559,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,250
625
34
3
2
150,647
1
L
Baron Samedi
6,526
653
28
3
0
144,335
0
W
Nike
6,963
696
21
2
1
201,386
2
L
Chaac
6,764
676
34
3
0
201,219
2
W
Medusa
7,930
793
21
2
0
170,907
1
W
Hades
8,559
856
77
8
5
187,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role