Player Matchup

Fenrir
Fenrir
ValhallaBack595
Fenrir
Level 129
God Stats
2W - 0L
1,510 SR
Queue Stats
48W - 53L
1,477 Elo+
Party 2
Anubis
Anubis
ii MaDE a MeSS
Anubis
Level 141
God Stats
1W - 0L
1,283 SR
Queue Stats
76W - 74L
1,496 Elo+
Party 2
Persephone
Persephone
iplaysmite5804
Persephone
Level 53
God Stats
4W - 1L
1,602 SR
Queue Stats
114W - 93L
1,541 Elo+
Party 2
Cupid
Cupid
wHitesHadowz52
Cupid
Level 104
God Stats
2W - 1L
1,271 SR
Queue Stats
138W - 167L
1,449 Elo+
Party 2
Medusa
Medusa
x503xSmokeItUp
Medusa
Level 148
God Stats
2W - 4L
1,405 SR
Queue Stats
233W - 198L
1,558 Elo+
Party 2
Team Averages
Level 115
1,414 SR
1,504 Elo+

VS

Team Averages
Level 114
1,546 SR
1,433 Elo+
Gilgamesh
Gilgamesh
ApatheonWasCool
Gilgamesh
Level 49
God Stats
0W - 1L
1,691 SR
Queue Stats
14W - 14L
1,394 Elo+
Party 1
Freya
Freya
Brakatcroft
Freya
Level 159
God Stats
1W - 2L
1,765 SR
Queue Stats
51W - 56L
1,447 Elo+
Party 1
Chiron
Chiron
Vixianne
Chiron
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 30L
1,398 Elo+
Party 1
Shiva
Shiva
drephin
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,398 Elo+
Party 1
Merlin
Merlin
lostboy1515
Merlin
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 25L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
10,396
743
7,339
18,143
20,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 4 / 17
10,822
773
15,251
16,494
9,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
iplaysmite5804
Persephone
20
7 / 2 / 20
12,033
860
22,987
13,882
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 16
10,097
721
9,646
14,923
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
13 / 3 / 14
12,562
897
21,083
17,747
10,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApatheonWasCool
Gilgamesh
18
5 / 7 / 6
10,031
717
18,899
18,884
22,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 6 / 5
10,093
721
18,767
18,529
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Vixianne
Chiron
17
5 / 7 / 6
10,214
730
10,898
16,747
6,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
drephin
Shiva
15
0 / 7 / 8
8,280
591
5,752
19,982
16,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
3 / 7 / 5
10,169
726
17,572
12,588
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
34
Kills
17
18
Deaths
34
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ApatheonWasCool
Gilgamesh
5
7
6
1.14
L
4
6
5
1.08
W
5
4
15
3.13
L
Chiron
Vixianne
Chiron
5
7
6
1.14
L
Shiva
drephin
Shiva
0
7
8
0.57
W
7
4
17
3.88
W
Persephone
iplaysmite5804
Persephone
7
2
20
8.5
L
Merlin
3
7
5
0.79
W
2
5
16
2
W
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,306
Damage
71,888
81,189
Taken
86,730
54,621
Mitigated
56,923
29,083
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ApatheonWasCool
Gilgamesh
18,899
3,926
861
1,632
18,884
22,028
0
7,179
11,571
508
24,133
L
18,767
6,240
2,234
6,467
18,529
7,497
167
7,712
10,694
31,535
0
W
7,339
721
1,730
2,362
18,143
20,037
380
4,919
13,224
540
12,358
L
Chiron
Vixianne
Chiron
10,898
7,010
1,736
4,216
16,747
6,473
622
8,033
8,592
0
22,458
L
Shiva
drephin
Shiva
5,752
887
1,867
2,043
19,982
16,182
0
11,876
8,037
0
8,281
W
15,251
311
1,087
4,493
16,494
9,934
305
8,805
7,689
26,425
0
W
Persephone
iplaysmite5804
Persephone
22,987
681
2,844
3,479
13,882
6,858
857
6,187
7,693
42,853
0
L
Merlin
17,572
622
805
698
12,588
4,743
360
3,903
8,476
40,787
0
W
9,646
4,005
3,652
3,536
14,923
7,345
728
8,733
6,190
0
16,901
W
21,083
7,102
1,739
4,161
17,747
10,447
2,646
8,202
9,545
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
48,787
150
Minions Killed
127
0
Camps Cleared
0
1,329,202
Distance Traveled
1,160,497
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,031
717
17
1
0
251,537
2
L
Freya
10,093
721
36
3
0
222,333
0
W
Fenrir
10,396
743
16
1
0
267,039
4
L
Chiron
10,214
730
27
2
0
229,432
0
L
Shiva
8,280
591
6
0
0
225,599
0
W
Anubis
10,822
773
30
2
0
251,207
0
W
Persephone
12,033
860
46
3
0
292,586
1
L
Merlin
10,169
726
41
3
0
231,596
0
W
Cupid
10,097
721
20
1
0
244,904
0
W
Medusa
12,562
897
38
3
0
273,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role