Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LookItsJimm
Zeus
Level 108
God Stats
0W - 1L
1,488 SR
Queue Stats
11W - 6L
1,444 Elo+
Party 1
Ishtar
Ishtar
turtleSAGE
Ishtar
Level 8
God Stats
0W - 3L
1,138 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 1
Team Averages
Level 75
1,375 SR
1,350 Elo+

VS

Team Averages
Level 95
1,438 SR
1,374 Elo+
Vulcan
Vulcan
DG xRABBBITx
Vulcan
Level 104
God Stats
7W - 12L
1,334 SR
Queue Stats
77W - 114L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
Level 45
God Stats
5W - 1L
1,641 SR
Queue Stats
39W - 25L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
xvxWICKxvx
Sun Wukong
Level 136
God Stats
4W - 8L
1,338 SR
Queue Stats
172W - 276L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 2 / 1
7,351
668
3,563
15,875
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
6,775
616
7,360
10,097
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
turtleSAGE
Ishtar
9
1 / 3 / 0
6,486
590
3,633
10,271
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 0 / 6
8,006
728
11,550
4,316
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RandyColyer
Ah Muzen Cab
13
3 / 0 / 4
7,803
709
11,698
6,925
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xvxWICKxvx
Sun Wukong
12
4 / 2 / 4
8,014
729
8,464
10,985
9,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
1
0.75
W
Vulcan
2
0
6
5
L
0
4
2
0.25
W
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
3
0
4
5
L
Ishtar
turtleSAGE
Ishtar
1
3
0
0.33
W
Sun Wukong
xvxWICKxvx
Sun Wukong
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
31,712
36,243
Taken
22,226
22,677
Mitigated
14,147
4,813
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,563
413
482
2,840
15,875
15,671
0
5,237
10,228
10,315
0
W
Vulcan
11,550
4,253
603
975
4,316
1,920
234
2,403
1,913
32,493
0
L
7,360
936
459
367
10,097
3,222
0
2,418
7,567
30,045
0
W
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
11,698
4,083
0
2,399
6,925
3,123
323
3,357
3,568
0
34,271
L
Ishtar
turtleSAGE
Ishtar
3,633
1,618
0
665
10,271
3,784
0
3,474
6,595
0
14,954
W
Sun Wukong
xvxWICKxvx
Sun Wukong
8,464
1,427
0
1,184
10,985
9,104
0
5,337
5,648
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
23,823
116
Minions Killed
133
1
Camps Cleared
8
608,527
Distance Traveled
669,081
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,351
668
16
1
0
219,110
1
W
Vulcan
8,006
728
50
5
1
231,351
4
L
Zeus
6,775
616
64
6
1
189,373
3
W
Ah Muzen Cab
7,803
709
60
5
4
215,691
3
L
Ishtar
6,486
590
36
3
0
200,044
2
W
Sun Wukong
8,014
729
23
2
3
222,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role