Player Matchup

Skadi
Skadi
FoolsGold999
Skadi
Level 83
God Stats
5W - 3L
1,480 SR
Queue Stats
213W - 232L
1,443 Elo+
Party 1
Loki
Loki
GenieBeanie420
Loki
Level 66
God Stats
3W - 4L
1,349 SR
Queue Stats
161W - 200L
1,296 Elo+
Party 1
Chaac
Chaac
NonPPtoucher
Chaac
Level 27
God Stats
1W - 5L
1,100 SR
Queue Stats
35W - 49L
1,363 Elo+
Party 1
Medusa
Medusa
ThiccRick954
Medusa
Level 59
God Stats
9W - 8L
1,545 SR
Queue Stats
105W - 125L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
thepolishYETI
Jormungandr
Level 43
God Stats
6W - 2L
1,791 SR
Queue Stats
80W - 96L
1,311 Elo+
Party 1
Team Averages
Level 56
1,453 SR
1,348 Elo+

VS

Team Averages
Level 71
1,447 SR
1,286 Elo+
Hou Yi
Hou Yi
DivineFusionX
Hou Yi
Level 112
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 24L
1,316 Elo+
Party 2
Nemesis
Nemesis
Greene3774
Nemesis
Level 29
God Stats
1W - 0L
1,340 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 2
Sobek
Sobek
Shwant1189
Sobek
Level 52
God Stats
11W - 15L
1,292 SR
Queue Stats
224W - 253L
1,325 Elo+
Party 2
Sol
Sol
St4y positive
Sol
Level 134
God Stats
1W - 0L
1,578 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Baba Yaga
Baba Yaga
shadowbeef6320
Baba Yaga
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
5W - 13L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
10,500
500
15,227
18,314
9,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 8 / 2
9,953
474
15,126
21,547
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 2
9,447
450
6,800
21,516
20,911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
14
5 / 5 / 3
8,973
427
14,658
15,412
6,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
thepolishYETI
Jormungandr
13
1 / 4 / 6
8,537
407
9,530
18,579
21,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
10,737
511
19,639
18,802
8,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Greene3774
Nemesis
16
3 / 2 / 2
10,751
512
7,053
16,647
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
14
2 / 5 / 9
10,402
495
4,885
24,835
32,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 1 / 3
14,311
681
28,175
21,972
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
shadowbeef6320
Baba Yaga
15
1 / 3 / 7
10,536
502
10,975
13,825
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
28
28
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
L
0
4
6
0.75
L
8
8
2
1.13
W
Nemesis
Greene3774
Nemesis
3
2
2
2
L
2
7
2
0.43
W
Sobek
2
5
9
1.3
W
14
1
3
15.5
L
Medusa
5
5
3
1.3
W
Baba Yaga
shadowbeef6320
Baba Yaga
1
3
7
1.5
L
Jormungandr
thepolishYETI
Jormungandr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,341
Damage
70,727
95,368
Taken
96,081
67,467
Mitigated
65,853
16,160
Healing
28,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,639
8,570
0
3,126
18,802
8,100
747
2,316
16,322
0
78,073
L
15,227
6,727
0
1,833
18,314
9,017
120
11,843
6,471
0
104,643
L
15,126
3,486
201
5,670
21,547
9,280
0
8,982
12,439
0
69,900
W
Nemesis
Greene3774
Nemesis
7,053
2,642
0
1,132
16,647
7,770
271
64
16,583
0
68,964
L
6,800
1,260
0
4,025
21,516
20,911
1,032
10,296
11,120
0
51,400
W
Sobek
4,885
412
328
4,412
24,835
32,421
261
5,287
18,765
14,823
0
W
28,175
12,070
0
15,665
21,972
11,500
14,340
677
21,264
131,911
14,326
L
Medusa
14,658
6,813
0
1,964
15,412
6,564
813
3,125
12,212
0
52,944
W
Baba Yaga
shadowbeef6320
Baba Yaga
10,975
607
136
3,866
13,825
6,062
406
208
13,617
73,251
0
L
Jormungandr
thepolishYETI
Jormungandr
9,530
2,569
211
2,256
18,579
21,695
398
6,792
11,787
48,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
56,737
465
Minions Killed
502
0
Camps Cleared
0
1,893,994
Distance Traveled
1,956,611
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,737
511
91
4
0
336,926
0
L
Skadi
10,500
500
144
7
0
377,515
3
L
Loki
9,953
474
101
5
0
393,476
0
W
Nemesis
10,751
512
105
5
0
490,470
2
L
Chaac
9,447
450
92
4
0
345,306
1
W
Sobek
10,402
495
16
1
0
371,317
0
W
Sol
14,311
681
197
9
0
382,954
2
L
Medusa
8,973
427
67
3
0
390,030
0
W
Baba Yaga
10,536
502
93
4
0
374,944
0
L
Jormungandr
8,537
407
61
3
0
387,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role