Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
AllieAvocatos
Ishtar
Level 79
God Stats
0W - 2L
1,298 SR
Queue Stats
25W - 46L
1,362 Elo+
Party 4
Kuzenbo
Kuzenbo
Westside sir
Kuzenbo
Level 69
God Stats
1W - 10L
1,123 SR
Queue Stats
629W - 711L
1,504 Elo+
Party 3
Chaac
Chaac
Willynotdum
Chaac
Level 40
God Stats
20W - 36L
1,488 SR
Queue Stats
177W - 200L
1,500 Elo+
Party 3
Olorun
Olorun
Zsxoul
Olorun
Level 6
God Stats
3W - 4L
1,762 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Team Averages
Level 64
1,434 SR
1,502 Elo+

VS

Team Averages
Level 76
1,560 SR
1,530 Elo+
Ganesha
Ganesha
Almendra-LaPucha
Ganesha
Level 126
God Stats
1W - 2L
1,479 SR
Queue Stats
11W - 13L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
AverageAJ
Ah Puch
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 270L
1,497 Elo+
Solo
Ra
Ra
Destroyah_tyrant
Ra
Level 48
God Stats
5W - 4L
1,324 SR
Queue Stats
152W - 120L
1,608 Elo+
Party 1
Tiamat
Tiamat
Mexican_UwU
Tiamat
Level 140
God Stats
3W - 1L
1,468 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 2
Ishtar
Ishtar
Walonn_Vau
Ishtar
Level 46
God Stats
20W - 7L
2,029 SR
Queue Stats
144W - 107L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 0 / 1
4,694
782
2,511
4,848
2,571
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
4,576
763
1,574
4,820
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Westside sir
Kuzenbo
10
2 / 0 / 0
5,164
861
2,264
4,682
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 3
4,770
795
4,866
5,051
3,188
Olorun
Zsxoul
Olorun
8
0 / 1 / 1
4,228
705
1,514
1,920
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
4,545
758
1,806
4,531
2,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
AverageAJ
Ah Puch
11
2 / 1 / 0
5,313
886
6,916
4,460
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
5,020
837
3,099
3,063
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
9
1 / 1 / 2
4,761
794
2,114
4,053
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Walonn_Vau
Ishtar
9
0 / 0 / 1
4,540
757
2,802
2,409
1,046
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
3
3
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
1
1.5
L
0
2
0
0
W
0
2
3
0.75
W
Ah Puch
AverageAJ
Ah Puch
2
1
0
2
W
0
0
1
0.5
W
Tiamat
1
1
2
2
W
Ishtar
Walonn_Vau
Ishtar
0
0
1
0.5
L
Kuzenbo
Westside sir
Kuzenbo
2
0
0
2
L
0
0
3
1.5
L
Olorun
Zsxoul
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,729
Damage
16,737
21,321
Taken
18,516
13,268
Mitigated
9,433
3,548
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,511
162
0
68
4,848
2,571
0
2,614
2,194
0
12,258
L
1,574
1,221
0
605
4,820
2,004
0
3,321
1,439
0
10,894
W
1,806
215
308
260
4,531
2,846
0
1,068
3,463
4,313
0
W
Ah Puch
AverageAJ
Ah Puch
6,916
476
0
1,232
4,460
1,815
0
623
3,837
20,232
0
W
3,099
231
231
948
3,063
1,295
164
760
2,303
20,866
0
W
Tiamat
2,114
268
0
630
4,053
2,431
0
588
3,465
9,370
0
W
Ishtar
Walonn_Vau
Ishtar
2,802
1,550
0
580
2,409
1,046
0
739
1,670
0
9,904
L
Kuzenbo
Westside sir
Kuzenbo
2,264
892
82
1,002
4,682
4,806
0
2,876
1,672
7,830
0
L
4,866
128
0
1,492
5,051
3,188
0
3,354
1,697
0
12,652
L
Olorun
Zsxoul
Olorun
1,514
931
97
202
1,920
699
0
1,476
384
4,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
24,179
102
Minions Killed
125
0
Camps Cleared
0
572,851
Distance Traveled
593,210
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,694
782
24
4
0
129,915
2
L
Ishtar
4,576
763
35
6
0
113,370
0
W
Ganesha
4,545
758
0
0
0
112,617
1
W
Ah Puch
5,313
886
37
6
0
110,441
2
W
Ra
5,020
837
43
7
0
124,504
1
W
Tiamat
4,761
794
15
3
0
118,322
0
W
Ishtar
4,540
757
30
5
0
127,326
1
L
Kuzenbo
5,164
861
14
2
0
134,645
2
L
Chaac
4,770
795
19
3
0
134,213
1
L
Olorun
4,228
705
10
2
0
60,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role