Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DaddyLugi
Scylla
Level 37
God Stats
0W - 2L
1,108 SR
Queue Stats
27W - 37L
1,494 Elo+
Solo
Cthulhu
Cthulhu
FalafelLord772
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,488 Elo+
Party 2
Charybdis
Charybdis
cheeseyszx
Charybdis
Level 38
God Stats
2W - 1L
1,876 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 2
Nemesis
Nemesis
xx iTz inSaNe x
Nemesis
Level 42
God Stats
13W - 22L
1,431 SR
Queue Stats
60W - 65L
1,458 Elo+
Solo
Team Averages
Level 69
1,483 SR
1,489 Elo+

VS

Team Averages
Level 48
1,571 SR
1,645 Elo+
Hera
Hera
AsurasShadow2205
Hera
Level 67
God Stats
7W - 2L
1,588 SR
Queue Stats
30W - 28L
1,554 Elo+
Party 1
Hades
Hades
HardStuckSigma
Hades
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 14L
1,779 Elo+
Party 1
Heimdallr
Heimdallr
Italian_Sal
Heimdallr
Level 121
God Stats
7W - 3L
1,599 SR
Queue Stats
111W - 75L
1,636 Elo+
Party 1
Cerberus
Cerberus
amateurlife
Cerberus
Level 41
God Stats
1W - 1L
1,290 SR
Queue Stats
23W - 26L
1,477 Elo+
Solo
Thanatos
Thanatos
phallicthoughts
Thanatos
Level 5
God Stats
4W - 0L
1,880 SR
Queue Stats
15W - 10L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 0
7,084
545
6,456
8,856
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
DaddyLugi
Scylla
10
1 / 4 / 0
6,094
469
3,688
7,550
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 3 / 1
5,557
427
2,795
13,518
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
cheeseyszx
Charybdis
9
0 / 3 / 0
5,427
417
3,939
7,491
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,207
401
3,524
10,233
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,956
535
3,858
2,145
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 6
7,664
590
8,610
11,231
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Italian_Sal
Heimdallr
12
2 / 0 / 4
7,264
559
5,817
5,901
2,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
amateurlife
Cerberus
10
1 / 1 / 9
6,259
481
5,546
11,395
6,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
6 / 0 / 4
8,387
645
10,249
9,256
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
16
16
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
W
2
0
4
4
L
Scylla
DaddyLugi
Scylla
1
4
0
0.25
L
0
3
1
0.17
W
5
1
6
8
W
Heimdallr
Italian_Sal
Heimdallr
2
0
4
4
W
Cerberus
amateurlife
Cerberus
1
1
9
5.5
L
Charybdis
cheeseyszx
Charybdis
0
3
0
0
W
Thanatos
6
0
4
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
34,080
47,648
Taken
39,928
22,391
Mitigated
18,911
10,695
Healing
28,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,456
1,210
0
3,587
8,856
4,608
0
1,837
7,019
49,853
0
W
3,858
567
0
375
2,145
681
558
504
1,641
34,702
0
L
Scylla
DaddyLugi
Scylla
3,688
414
0
534
7,550
2,772
0
4,738
2,812
36,893
0
L
2,795
716
338
3,120
13,518
10,349
0
5,678
7,840
20,413
0
W
8,610
1,826
464
7,736
11,231
4,904
0
3,975
7,052
54,448
0
W
Heimdallr
Italian_Sal
Heimdallr
5,817
3,070
0
2,448
5,901
2,395
966
1,018
4,843
0
53,027
W
Cerberus
amateurlife
Cerberus
5,546
483
0
5,167
11,395
6,467
0
2,996
8,305
28,045
0
L
Charybdis
cheeseyszx
Charybdis
3,939
2,078
126
2,183
7,491
2,114
0
2,665
4,826
0
28,263
W
Thanatos
10,249
3,143
0
11,811
9,256
4,464
0
4,583
4,581
0
53,302
L
3,524
1,616
0
807
10,233
2,548
0
3,096
6,688
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
36,530
308
Minions Killed
401
0
Camps Cleared
0
1,285,171
Distance Traveled
1,281,739
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,084
545
104
8
0
233,629
4
W
Hera
6,956
535
60
5
0
260,558
3
L
Scylla
6,094
469
77
6
0
226,965
2
L
Cthulhu
5,557
427
25
2
0
266,527
1
W
Hades
7,664
590
93
7
0
254,454
2
W
Heimdallr
7,264
559
99
8
0
236,981
1
W
Cerberus
6,259
481
56
4
0
242,253
1
L
Charybdis
5,427
417
55
4
0
252,801
2
W
Thanatos
8,387
645
93
7
0
287,493
0
L
Nemesis
5,207
401
47
4
0
305,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role