Player Matchup

Ah Puch
Ah Puch
CLSMOOTH 02
Ah Puch
Level 146
God Stats
0W - 1L
1,333 SR
Queue Stats
15W - 27L
1,325 Elo+
Party 2
Da Ji
Da Ji
JUBI x DEAN
Da Ji
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 102L
1,394 Elo+
Party 2
Chronos
Chronos
Laxx oH
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Horus
Horus
MyDude4775
Horus
Level 110
God Stats
0W - 2L
1,300 SR
Queue Stats
86W - 131L
1,401 Elo+
Party 2
Osiris
Osiris
YoMomma7digits
Osiris
Level 155
God Stats
0W - 2L
1,219 SR
Queue Stats
13W - 17L
1,306 Elo+
Solo
Team Averages
Level 127
1,370 SR
1,373 Elo+

VS

Team Averages
Level 82
1,533 SR
1,453 Elo+
Cerberus
Cerberus
AlmostVillian
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,423 Elo+
Solo
Hades
Hades
ImAGankstar2
Hades
Level 49
God Stats
1W - 0L
1,610 SR
Queue Stats
4W - 10L
1,432 Elo+
Party 1
Tiamat
Tiamat
LordApples123
Tiamat
Level 68
God Stats
7W - 5L
1,295 SR
Queue Stats
304W - 274L
1,464 Elo+
Solo
Bellona
Bellona
Rex_Ru_316
Bellona
Level 143
God Stats
13W - 13L
1,430 SR
Queue Stats
433W - 444L
1,445 Elo+
Solo
Sylvanus
Sylvanus
ScrodoSaggins69
Sylvanus
Level 46
God Stats
1W - 0L
1,829 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLSMOOTH 02
Ah Puch
16
4 / 5 / 4
10,192
637
23,285
14,809
7,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 8 / 5
9,951
622
9,928
17,608
8,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
Laxx oH
Chronos
17
1 / 9 / 7
9,888
618
14,625
21,852
11,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
16
1 / 4 / 6
10,213
638
7,822
23,031
32,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 6 / 3
9,358
585
10,208
22,083
28,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlmostVillian
Cerberus
18
3 / 5 / 24
12,003
750
12,163
30,045
44,942
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 2 / 18
11,616
726
20,603
16,475
11,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 18
12,320
770
23,997
13,781
10,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rex_Ru_316
Bellona
19
7 / 3 / 20
11,571
723
17,927
22,826
26,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
17
5 / 2 / 18
11,845
740
9,638
17,383
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
12
Kills
32
32
Deaths
14
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlmostVillian
Cerberus
3
5
24
3
L
Ah Puch
CLSMOOTH 02
Ah Puch
4
5
4
1.2
W
7
2
18
8
L
5
8
5
0.94
L
Chronos
Laxx oH
Chronos
1
9
7
0.5
W
10
2
18
9.5
L
Horus
1
4
6
1
W
Bellona
Rex_Ru_316
Bellona
7
3
20
5.67
W
Sylvanus
5
2
18
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,868
Damage
84,328
99,383
Taken
100,510
88,594
Mitigated
115,595
25,618
Healing
45,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlmostVillian
Cerberus
12,163
2,614
3,614
8,027
30,045
44,942
436
8,446
21,599
35,964
0
L
Ah Puch
CLSMOOTH 02
Ah Puch
23,285
677
2,562
3,598
14,809
7,376
510
10,608
4,201
38,717
0
W
20,603
1,490
2,083
6,744
16,475
11,524
2,318
6,384
10,091
30,277
0
L
9,928
2,279
204
855
17,608
8,349
765
12,345
5,263
0
14,870
L
Chronos
Laxx oH
Chronos
14,625
4,761
1,092
2,504
21,852
11,204
507
13,453
8,399
34,773
0
W
23,997
2,449
3,101
3,269
13,781
10,339
1,352
6,845
6,936
50,220
0
L
Horus
7,822
3,151
2,623
7,551
23,031
32,843
108
16,007
7,024
0
10,354
W
Bellona
Rex_Ru_316
Bellona
17,927
4,490
2,058
3,969
22,826
26,212
1,670
9,834
12,584
0
29,520
W
Sylvanus
9,638
3,333
7,269
5,753
17,383
22,578
275
6,561
10,822
20,945
0
L
10,208
4,193
1,115
3,514
22,083
28,822
0
13,988
8,095
160
20,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
59,355
120
Minions Killed
209
0
Camps Cleared
0
1,226,828
Distance Traveled
1,440,100
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,003
750
77
5
0
268,502
0
L
Ah Puch
10,192
637
38
2
0
233,522
0
W
Hades
11,616
726
25
2
0
310,986
0
L
Da Ji
9,951
622
10
1
0
228,001
0
L
Chronos
9,888
618
44
3
0
246,783
2
W
Tiamat
12,320
770
56
4
0
319,554
0
L
Horus
10,213
638
7
0
0
282,114
0
W
Bellona
11,571
723
15
1
0
308,523
0
W
Sylvanus
11,845
740
36
2
0
232,535
1
L
Osiris
9,358
585
21
1
0
236,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role