Player Matchup

Bacchus
Bacchus
FaTaLxWes
Bacchus
Level 151
God Stats
1W - 0L
1,326 SR
Queue Stats
33W - 14L
1,754 Elo+
Party 1
Raijin
Raijin
NotTrent
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,790 Elo+
Party 1
Bastet
Bastet
OsirisOG
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,442 SR
1,682 Elo+

VS

Team Averages
Level 67
1,358 SR
1,357 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Grimlord94
Ares
Level 5
God Stats
13W - 17L
1,228 SR
Queue Stats
32W - 43L
1,320 Elo+
Party 2
Tyr
Tyr
Johnnyprex
Tyr
Level 37
God Stats
36W - 73L
1,347 SR
Queue Stats
185W - 320L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaTaLxWes
Bacchus
16
1 / 4 / 13
11,548
722
11,543
18,598
28,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
NotTrent
Raijin
18
6 / 2 / 7
12,041
753
20,335
13,082
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
OsirisOG
Bastet
16
8 / 2 / 5
12,008
751
10,681
11,878
8,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 7 / 2
10,940
684
14,970
18,053
8,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 4
10,634
665
7,996
20,984
23,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
7,810
488
3,288
12,435
6,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
8
8
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
7
2
0.86
W
Bacchus
FaTaLxWes
Bacchus
1
4
13
1.88
L
3
6
4
0.83
L
0
2
0
0
W
Raijin
NotTrent
Raijin
6
2
7
4.75
W
Bastet
OsirisOG
Bastet
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
26,254
43,558
Taken
51,472
44,719
Mitigated
38,673
11,353
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,970
7,457
0
5,506
18,053
8,965
0
12,422
5,631
39,065
4,685
W
Bacchus
FaTaLxWes
Bacchus
11,543
2,257
0
4,434
18,598
28,883
743
7,857
10,741
34,075
0
L
7,996
419
0
1,390
20,984
23,627
0
11,154
9,830
13,999
0
L
3,288
400
0
2,603
12,435
6,081
0
8,302
4,133
0
7,384
W
Raijin
NotTrent
Raijin
20,335
1,898
0
3,490
13,082
6,938
1,248
8,095
4,987
70,955
0
W
Bastet
OsirisOG
Bastet
10,681
2,933
0
3,429
11,878
8,898
0
5,740
6,138
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
29,384
192
Minions Killed
96
12
Camps Cleared
1
826,583
Distance Traveled
547,376
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,940
684
77
5
1
171,063
0
W
Bacchus
11,548
722
30
2
2
276,484
6
L
Ares
10,634
665
11
1
0
221,513
1
L
Tyr
7,810
488
8
1
0
154,800
0
W
Raijin
12,041
753
120
8
7
266,888
0
W
Bastet
12,008
751
42
3
3
283,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role