Player Matchup

Merlin
Merlin
ExpiredNoodIes
Merlin
Level 138
God Stats
1W - 0L
1,522 SR
Queue Stats
120W - 68L
1,525 Elo+
Party 1
Hades
Hades
FrawwgDawg
Hades
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,763 Elo+
Party 1
Ra
Ra
xoofx
Ra
Level 23
God Stats
13W - 5L
1,518 SR
Queue Stats
97W - 51L
1,648 Elo+
Party 1
Team Averages
Level 93
1,513 SR
1,645 Elo+

VS

Team Averages
Level 49
1,395 SR
1,303 Elo+
Ishtar
Ishtar
Sugimi
Ishtar
Level 61
God Stats
9W - 18L
1,388 SR
Queue Stats
20W - 77L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
chewblackie
Kukulkan
Level 29
God Stats
1W - 3L
1,461 SR
Queue Stats
5W - 18L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
earthstore
Sun Wukong
Level 56
God Stats
10W - 20L
1,337 SR
Queue Stats
125W - 258L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,834
740
11,934
10,826
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
15
6 / 4 / 5
11,261
704
21,542
22,092
13,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
15
4 / 4 / 7
11,060
691
11,361
14,033
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Sugimi
Ishtar
14
1 / 6 / 6
10,120
633
11,274
20,546
7,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
chewblackie
Kukulkan
15
2 / 7 / 6
11,051
691
10,920
16,680
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
earthstore
Sun Wukong
16
7 / 2 / 2
12,145
759
12,093
17,491
16,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
10
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Hades
6
4
5
2.13
L
Ishtar
Sugimi
Ishtar
1
6
6
0.67
L
Kukulkan
chewblackie
Kukulkan
2
7
6
0.71
L
Sun Wukong
earthstore
Sun Wukong
7
2
2
4
W
Ra
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
34,287
46,951
Taken
54,717
25,705
Mitigated
30,651
18,964
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,934
52
0
2,160
10,826
5,023
395
2,423
8,403
52,278
0
W
Hades
21,542
2,013
117
9,349
22,092
13,767
885
4,526
17,566
46,844
0
L
Ishtar
Sugimi
Ishtar
11,274
6,516
0
2,265
20,546
7,434
120
18,144
2,402
0
32,299
L
Kukulkan
chewblackie
Kukulkan
10,920
183
0
1,420
16,680
6,485
0
13,765
2,915
33,805
0
L
Sun Wukong
earthstore
Sun Wukong
12,093
2,581
0
657
17,491
16,732
0
13,182
4,309
0
40,086
W
Ra
11,361
821
1,808
5,530
14,033
6,915
1,700
5,088
8,945
44,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
33,316
195
Minions Killed
131
13
Camps Cleared
2
831,987
Distance Traveled
855,834
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,834
740
71
4
6
286,449
5
W
Hades
11,261
704
52
3
4
265,890
0
L
Ishtar
10,120
633
36
2
2
261,758
3
L
Kukulkan
11,051
691
48
3
0
249,153
2
L
Sun Wukong
12,145
759
47
3
0
344,923
0
W
Ra
11,060
691
72
5
3
279,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role