Player Matchup

Achilles
Achilles
DTXKINGJORDAN
Achilles
Level 135
God Stats
3W - 6L
1,168 SR
Queue Stats
335W - 384L
1,308 Elo+
Solo
Thanatos
Thanatos
Matheson20
Thanatos
Level 37
God Stats
2W - 4L
1,183 SR
Queue Stats
39W - 56L
1,416 Elo+
Solo
Anubis
Anubis
TheDarkPhoenix19
Anubis
Level 118
God Stats
16W - 4L
1,474 SR
Queue Stats
106W - 119L
1,407 Elo+
Solo
Team Averages
Level 97
1,275 SR
1,377 Elo+

VS

Team Averages
Level 53
1,410 SR
1,276 Elo+
Cthulhu
Cthulhu
Oin-Son-Of-Gloin
Cthulhu
Level 107
God Stats
5W - 6L
1,605 SR
Queue Stats
61W - 44L
1,595 Elo+
Solo
Loki
Loki
Skullkid45
Loki
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 26L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
shadedsolis
Danzaburou
Level 17
God Stats
0W - 12L
1,125 SR
Queue Stats
0W - 16L
930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DTXKINGJORDAN
Achilles
20
11 / 4 / 15
17,710
738
21,982
34,022
39,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Matheson20
Thanatos
18
5 / 8 / 13
15,279
637
9,152
20,991
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 16
18,869
786
46,961
23,944
15,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
17,942
748
28,195
30,482
29,637
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 16 / 8
14,986
624
14,995
29,657
11,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
shadedsolis
Danzaburou
19
3 / 8 / 8
15,680
653
17,811
29,307
10,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
28
Kills
14
15
Deaths
28
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
DTXKINGJORDAN
Achilles
11
4
15
4.63
W
Thanatos
Matheson20
Thanatos
5
8
13
1.44
L
7
4
7
2.63
L
4
16
8
0.5
W
12
3
16
6.67
L
Danzaburou
shadedsolis
Danzaburou
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,095
Damage
61,001
78,957
Taken
89,446
64,929
Mitigated
51,526
37,852
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DTXKINGJORDAN
Achilles
21,982
5,920
171
11,797
34,022
39,072
1,403
8,307
25,151
0
45,523
W
Thanatos
Matheson20
Thanatos
9,152
3,661
0
6,112
20,991
10,551
98
7,379
13,024
0
19,959
L
28,195
611
515
9,311
30,482
29,637
350
18,158
12,324
84,707
0
L
14,995
5,049
0
2,756
29,657
11,783
291
13,086
16,571
0
56,896
W
46,961
2,270
0
19,772
23,944
15,306
2,127
10,704
12,328
147,037
0
L
Danzaburou
shadedsolis
Danzaburou
17,811
9,479
0
4,400
29,307
10,106
298
17,565
11,742
0
54,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,858
Gold Earned
48,608
225
Minions Killed
248
9
Camps Cleared
11
1,151,475
Distance Traveled
1,200,507
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,710
738
35
1
2
409,797
0
W
Thanatos
15,279
637
29
1
2
358,103
2
L
Cthulhu
17,942
748
123
5
2
463,003
3
L
Loki
14,986
624
46
2
8
362,459
2
W
Anubis
18,869
786
161
7
5
383,575
2
L
Danzaburou
15,680
653
79
3
1
375,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role