Player Matchup

Arachne
Arachne
Ambushknife
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
QlIIlllIllII
Izanami
Level 59
God Stats
7W - 10L
1,532 SR
Queue Stats
23W - 37L
1,376 Elo+
Party 1
Vamana
Vamana
SUPERSWINDLES
Vamana
Level 100
God Stats
0W - 2L
1,392 SR
Queue Stats
58W - 64L
1,427 Elo+
Party 1
Bakasura
Bakasura
ix Pyro ixi
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
therealprofit18
Kukulkan
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Team Averages
Level 38
1,442 SR
1,380 Elo+

VS

Team Averages
Level 51
1,622 SR
1,498 Elo+
Cerberus
Cerberus
Hands on Priest
Cerberus
Level 109
God Stats
8W - 4L
1,603 SR
Queue Stats
155W - 151L
1,480 Elo+
Solo
Xbalanque
Xbalanque
J-Beast06
Xbalanque
Level 59
God Stats
4W - 1L
1,800 SR
Queue Stats
512W - 399L
1,506 Elo+
Party 2
Zeus
Zeus
Need2Dangle
Zeus
Level 44
God Stats
25W - 31L
1,476 SR
Queue Stats
49W - 63L
1,442 Elo+
Solo
Poseidon
Poseidon
kwestone
Poseidon
Level 29
God Stats
8W - 5L
1,822 SR
Queue Stats
366W - 255L
1,538 Elo+
Party 2
Bacchus
Bacchus
xFaTe-AssasinSsS
Bacchus
Level 15
God Stats
4W - 3L
1,410 SR
Queue Stats
279W - 171L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ambushknife
Arachne
14
0 / 6 / 0
9,063
906
4,561
13,964
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
QlIIlllIllII
Izanami
14
0 / 5 / 0
9,137
914
7,465
10,701
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
9,057
906
5,114
22,282
17,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
ix Pyro ixi
Bakasura
14
0 / 5 / 0
9,453
945
2,303
18,809
9,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
0 / 8 / 0
9,144
914
4,596
17,507
7,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

69

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 0 / 15
11,324
1,132
7,140
7,950
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
J-Beast06
Xbalanque
17
4 / 0 / 16
11,136
1,114
12,526
5,752
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 14
11,940
1,194
25,560
2,888
1,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Poseidon
kwestone
Poseidon
18
10 / 0 / 16
12,373
1,237
24,139
5,980
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 22
11,804
1,180
8,932
10,688
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
110
0
Kills
27
27
Deaths
0
0
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ambushknife
Arachne
0
6
0
0
W
Cerberus
2
0
15
9.5
W
Xbalanque
J-Beast06
Xbalanque
4
0
16
12
W
8
0
14
15
L
Izanami
QlIIlllIllII
Izanami
0
5
0
0
L
0
3
0
0
L
Bakasura
ix Pyro ixi
Bakasura
0
5
0
0
W
Poseidon
kwestone
Poseidon
10
0
16
18
L
Kukulkan
0
8
0
0
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
78,297
83,263
Taken
33,258
46,379
Mitigated
32,028
3,561
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ambushknife
Arachne
4,561
3,815
0
348
13,964
7,591
0
11,330
2,634
0
11,754
W
Cerberus
7,140
313
758
3,723
7,950
8,660
0
1,090
6,860
33,286
0
W
Xbalanque
J-Beast06
Xbalanque
12,526
9,350
0
1,984
5,752
3,590
0
1,318
4,434
0
42,303
W
25,560
1,450
0
1,470
2,888
1,277
0
165
2,723
42,684
0
L
Izanami
QlIIlllIllII
Izanami
7,465
4,392
0
0
10,701
4,260
0
10,016
685
0
27,159
L
5,114
1,455
249
2,128
22,282
17,870
0
16,117
6,165
0
15,181
L
Bakasura
ix Pyro ixi
Bakasura
2,303
1,555
0
836
18,809
9,607
0
14,619
4,190
0
15,191
W
Poseidon
kwestone
Poseidon
24,139
3,195
628
1,912
5,980
2,826
0
940
5,040
45,161
0
L
Kukulkan
4,596
1,749
0
0
17,507
7,051
0
13,689
3,818
19,628
0
W
8,932
796
0
1,222
10,688
15,675
0
1,083
9,533
15,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
58,577
157
Minions Killed
263
4
Camps Cleared
11
868,167
Distance Traveled
1,002,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,063
906
20
2
2
155,536
0
W
Cerberus
11,324
1,132
77
8
1
165,264
0
W
Xbalanque
11,136
1,114
61
6
3
196,554
0
W
Zeus
11,940
1,194
44
4
5
187,778
0
L
Izanami
9,137
914
40
4
0
120,403
0
L
Vamana
9,057
906
21
2
0
209,319
0
L
Bakasura
9,453
945
42
4
1
224,031
0
W
Poseidon
12,373
1,237
58
6
2
222,516
0
L
Kukulkan
9,144
914
34
3
1
158,878
1
W
Bacchus
11,804
1,180
23
2
0
230,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role