Player Matchup

Ares
Ares
ClintBeastw00d
Ares
Level 17
God Stats
2W - 2L
1,406 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Skadi
Skadi
OpTic W0Okie
Skadi
Level 27
God Stats
4W - 8L
1,342 SR
Queue Stats
19W - 35L
1,258 Elo+
Party 2
Cthulhu
Cthulhu
RealDunced
Cthulhu
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
33W - 56L
1,246 Elo+
Party 2
Thor
Thor
b337tank
Thor
Level 46
God Stats
8W - 6L
1,477 SR
Queue Stats
308W - 322L
1,334 Elo+
Party 2
Thoth
Thoth
specas
Thoth
Level 26
God Stats
0W - 2L
1,173 SR
Queue Stats
9W - 21L
1,249 Elo+
Party 2
Team Averages
Level 29
1,332 SR
1,293 Elo+

VS

Team Averages
Level 62
1,530 SR
1,316 Elo+
Bellona
Bellona
CELERYGANG
Bellona
Level 68
God Stats
37W - 27L
1,494 SR
Queue Stats
243W - 299L
1,342 Elo+
Party 1
Merlin
Merlin
DidUForget
Merlin
Level 61
God Stats
14W - 21L
1,476 SR
Queue Stats
307W - 396L
1,368 Elo+
Party 1
Neith
Neith
cahayazon
Neith
Level 81
God Stats
31W - 38L
1,445 SR
Queue Stats
177W - 236L
1,301 Elo+
Party 1
Ares
Ares
seanlikesguac
Ares
Level 70
God Stats
37W - 34L
1,502 SR
Queue Stats
277W - 322L
1,337 Elo+
Solo
Ne Zha
Ne Zha
theycallmemolol
Ne Zha
Level 29
God Stats
7W - 5L
1,732 SR
Queue Stats
151W - 208L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,387
466
9,959
17,563
19,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 3
6,499
361
3,915
13,027
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RealDunced
Cthulhu
13
0 / 2 / 0
7,846
436
7,428
14,717
9,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
3 / 3 / 0
8,040
447
8,112
13,313
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
specas
Thoth
12
0 / 6 / 1
6,836
380
4,792
10,996
4,484
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CELERYGANG
Bellona
17
2 / 2 / 2
10,309
573
11,019
17,726
17,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
DidUForget
Merlin
16
6 / 1 / 3
10,328
574
7,372
7,561
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
cahayazon
Neith
15
8 / 1 / 4
9,968
554
15,302
11,878
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 7
9,252
514
9,827
19,238
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 5
8,919
496
3,893
7,648
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
21
21
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
CELERYGANG
Bellona
2
2
2
1.5
L
4
2
2
2.5
W
Merlin
DidUForget
Merlin
6
1
3
7.5
L
0
8
3
0.19
L
Cthulhu
RealDunced
Cthulhu
0
2
0
0
L
Thor
3
3
0
1
W
Neith
cahayazon
Neith
8
1
4
10
W
3
4
7
1.63
L
Thoth
specas
Thoth
0
6
1
0.08
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
47,413
69,616
Taken
64,051
46,632
Mitigated
45,912
13,910
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CELERYGANG
Bellona
11,019
7,085
0
7,631
17,726
17,382
382
7,428
10,298
0
80,891
L
9,959
1,365
344
3,737
17,563
19,695
0
4,456
13,107
33,704
0
W
Merlin
DidUForget
Merlin
7,372
922
0
322
7,561
3,317
1,526
3,956
3,605
72,963
0
L
3,915
2,374
0
1,199
13,027
5,013
0
3,151
9,876
0
37,449
L
Cthulhu
RealDunced
Cthulhu
7,428
1,559
0
4,879
14,717
9,353
0
637
14,080
59,351
0
L
Thor
8,112
1,198
0
2,968
13,313
8,087
0
3,157
10,156
0
58,942
W
Neith
cahayazon
Neith
15,302
7,369
0
3,887
11,878
4,500
4,867
4,166
7,712
0
63,400
W
9,827
628
515
4,500
19,238
17,625
302
6,023
13,215
34,799
0
L
Thoth
specas
Thoth
4,792
556
0
783
10,996
4,484
0
5,798
5,198
32,034
0
W
3,893
1,215
92
1,673
7,648
3,088
267
606
7,042
0
63,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
48,776
305
Minions Killed
472
0
Camps Cleared
0
1,565,096
Distance Traveled
1,661,891
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,309
573
136
8
0
301,284
0
L
Ares
8,387
466
46
3
0
336,249
0
W
Merlin
10,328
574
126
7
0
329,460
0
L
Skadi
6,499
361
42
2
0
285,082
1
L
Cthulhu
7,846
436
91
5
0
319,693
1
L
Thor
8,040
447
83
5
0
363,754
3
W
Neith
9,968
554
82
5
0
312,084
3
W
Ares
9,252
514
33
2
0
321,219
5
L
Thoth
6,836
380
43
2
0
260,318
0
W
Ne Zha
8,919
496
95
5
0
397,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role