Player Matchup

Thanatos
Thanatos
Silver IV
CHIPOTCR
Thanatos
Silver IV
Level 107
God Stats
23W - 22L
1,409 SR
Queue Stats
337W - 353L
824 MMR
Solo
Horus
Horus
Silver III
KingLeoDes
Horus
Silver III
Level 160
God Stats
3W - 9L
1,387 SR
Queue Stats
461W - 492L
916 MMR
Solo
Ah Puch
Ah Puch
Silver II
Main23456
Ah Puch
Silver II
Level 148
God Stats
5W - 7L
1,453 SR
Queue Stats
73W - 87L
1,089 MMR
Solo
Hera
Hera
Silver III
SNSKarmak
Hera
Silver III
Level 125
God Stats
8W - 8L
1,481 SR
Queue Stats
63W - 88L
907 MMR
Solo
Danzaburou
Danzaburou
Silver IV
javi00p2
Danzaburou
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,446 SR
963 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,476 SR
962 MMR
Ullr
Ullr
Silver II
DueceBlaz3
Ullr
Silver II
Level 160
God Stats
2W - 6L
1,640 SR
Queue Stats
270W - 273L
1,001 MMR
Party 1
Jormungandr
Jormungandr
Silver III
IhateNoobs619
Jormungandr
Silver III
Level 126
God Stats
214W - 125L
1,614 SR
Queue Stats
323W - 346L
874 MMR
Solo
Atlas
Atlas
Silver V
MaGiiKz_Karp
Atlas
Silver V
Level 98
God Stats
3W - 3L
1,468 SR
Queue Stats
15W - 24L
1,050 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
WaterMalonetips
Zhong Kui
Silver III
Level 110
God Stats
3W - 1L
1,222 SR
Queue Stats
268W - 282L
795 MMR
Solo
Fenrir
Fenrir
Silver II
crimsondynnamo11
Fenrir
Silver II
Level 124
God Stats
2W - 6L
1,437 SR
Queue Stats
39W - 43L
1,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHIPOTCR
Thanatos
17
3 / 7 / 0
10,799
450
4,520
26,035
11,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
14
4 / 4 / 3
10,664
444
9,536
25,943
27,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Main23456
Ah Puch
17
1 / 5 / 0
9,955
415
10,776
15,059
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
18
2 / 4 / 1
11,703
488
17,164
16,127
7,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
javi00p2
Danzaburou
16
1 / 7 / 6
10,304
429
18,990
22,341
9,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChaacBastetLokiArachne

VS

Bans
HeimdallrLancelotIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
12,564
524
15,138
20,030
9,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
IhateNoobs619
Jormungandr
20
8 / 0 / 6
14,402
600
22,463
19,047
12,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 2 / 8
12,164
507
10,890
21,981
26,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
WaterMalonetips
Zhong Kui
20
5 / 3 / 1
13,789
575
16,496
24,374
25,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 2 / 6
12,517
522
13,278
20,574
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
26
27
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHIPOTCR
Thanatos
3
7
0
0.43
W
5
4
6
2
W
Jormungandr
IhateNoobs619
Jormungandr
8
0
6
11
L
Horus
4
4
3
1.38
W
4
2
8
4
L
Ah Puch
Main23456
Ah Puch
1
5
0
0.2
L
Hera
2
4
1
0.63
W
Zhong Kui
WaterMalonetips
Zhong Kui
5
3
1
1.83
W
4
2
6
3.5
L
Danzaburou
javi00p2
Danzaburou
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
78,265
105,505
Taken
106,006
62,953
Mitigated
83,565
54,044
Healing
32,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHIPOTCR
Thanatos
4,520
1,335
0
20,894
26,035
11,802
0
9,388
16,489
0
93,743
W
15,138
8,251
0
3,578
20,030
9,444
6,781
2,059
17,971
0
106,760
W
Jormungandr
IhateNoobs619
Jormungandr
22,463
6,311
0
5,402
19,047
12,560
2,220
7,273
11,774
136,550
0
L
Horus
9,536
4,783
5,358
12,278
25,943
27,643
279
11,693
14,178
0
30,625
W
10,890
4,868
627
5,309
21,981
26,448
1,036
3,633
18,348
39,237
0
L
Ah Puch
Main23456
Ah Puch
10,776
446
310
3,510
15,059
6,738
406
9,214
5,799
80,322
0
L
Hera
17,164
4,940
128
5,963
16,127
7,178
932
9,329
6,320
97,296
0
W
Zhong Kui
WaterMalonetips
Zhong Kui
16,496
1,774
0
10,466
24,374
25,550
1,489
12,721
11,653
103,543
0
W
13,278
3,936
0
7,037
20,574
9,563
719
3,032
17,353
0
101,109
L
Danzaburou
javi00p2
Danzaburou
18,990
10,555
0
5,603
22,341
9,592
960
9,441
12,870
0
79,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
65,436
522
Minions Killed
756
0
Camps Cleared
0
2,051,789
Distance Traveled
2,240,899
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,799
450
123
5
0
435,409
0
W
Ullr
12,564
524
157
7
0
424,549
2
W
Jormungandr
14,402
600
235
10
0
454,897
6
L
Horus
10,664
444
29
1
0
405,751
3
W
Atlas
12,164
507
44
2
0
477,937
3
L
Ah Puch
9,955
415
109
5
0
433,860
5
L
Hera
11,703
488
151
6
0
374,186
0
W
Zhong Kui
13,789
575
190
8
0
367,529
4
W
Fenrir
12,517
522
130
5
0
515,987
8
L
Danzaburou
10,304
429
110
5
0
402,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role