Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kiznu
Aphrodite
Level 155
God Stats
5W - 3L
1,563 SR
Queue Stats
156W - 175L
1,472 Elo+
Solo
Athena
Athena
Stalliran
Athena
Level 85
God Stats
3W - 0L
1,825 SR
Queue Stats
30W - 33L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
ZeRho
Zhong Kui
Level 148
God Stats
15W - 5L
1,741 SR
Queue Stats
669W - 711L
1,502 Elo+
Solo
Team Averages
Level 134
1,626 SR
1,489 Elo+

VS

Team Averages
Level 127
1,688 SR
1,554 Elo+
Yemoja
Yemoja
GruntMaster6552
Yemoja
Level 118
God Stats
4W - 3L
1,581 SR
Queue Stats
143W - 147L
1,477 Elo+
Solo
Ravana
Ravana
IsmiteWin
Ravana
Level 69
God Stats
3W - 2L
1,659 SR
Queue Stats
285W - 299L
1,476 Elo+
Solo
Merlin
Merlin
KnullMarc
Merlin
Level 134
God Stats
0W - 1L
1,874 SR
Queue Stats
18W - 9L
1,648 Elo+
Party 1
Tiamat
Tiamat
LuckyStrydez
Tiamat
Level 158
God Stats
1W - 3L
1,527 SR
Queue Stats
220W - 219L
1,497 Elo+
Solo
Chiron
Chiron
ressip00o
Chiron
Level 155
God Stats
0W - 1L
1,801 SR
Queue Stats
31W - 16L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
8 / 6 / 10
13,711
686
21,149
21,222
9,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
20
2 / 2 / 15
12,092
605
19,662
41,504
60,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Kiznu
Aphrodite
20
3 / 2 / 15
12,984
649
16,081
22,354
14,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Stalliran
Athena
19
3 / 8 / 13
12,814
641
14,911
35,949
50,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ZeRho
Zhong Kui
20
5 / 5 / 11
13,308
665
28,194
26,709
21,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 13
11,872
594
5,509
23,362
27,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
IsmiteWin
Ravana
18
3 / 6 / 9
11,538
577
13,836
30,078
29,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
KnullMarc
Merlin
20
7 / 4 / 9
14,820
741
47,883
20,440
13,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
5 / 4 / 9
12,640
632
25,910
20,204
19,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ressip00o
Chiron
19
5 / 5 / 10
12,282
614
31,711
19,618
11,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
21
Kills
21
23
Deaths
21
64
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
6
10
2.17
W
Chaac
 
Chaac
2
2
15
4.75
L
1
2
13
3.75
L
Ravana
IsmiteWin
Ravana
3
6
9
1.25
W
Aphrodite
Kiznu
Aphrodite
3
2
15
5.25
L
Merlin
KnullMarc
Merlin
7
4
9
2.88
L
Tiamat
5
4
9
2.38
W
Athena
Stalliran
Athena
3
8
13
1.19
W
Zhong Kui
ZeRho
Zhong Kui
5
5
11
2.1
L
Chiron
ressip00o
Chiron
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,997
Damage
124,849
147,738
Taken
113,702
156,894
Mitigated
102,279
83,991
Healing
59,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
21,149
12,887
1,291
4,087
21,222
9,895
2,475
10,190
10,742
0
49,209
W
Chaac
 
Chaac
19,662
2,479
5,430
15,993
41,504
60,009
696
19,635
21,299
0
40,779
L
5,509
2,539
19,126
6,674
23,362
27,994
119
12,612
10,750
11,404
0
L
Ravana
IsmiteWin
Ravana
13,836
3,819
3,373
7,527
30,078
29,748
906
13,861
16,217
0
22,891
W
Aphrodite
Kiznu
Aphrodite
16,081
940
23,007
14,238
22,354
14,726
1,491
15,395
6,624
46,830
0
L
Merlin
KnullMarc
Merlin
47,883
2,202
1,745
1,810
20,440
13,410
1,541
10,274
10,166
98,017
0
L
Tiamat
25,910
1,808
2,597
4,856
20,204
19,514
1,421
11,842
8,362
34,979
0
W
Athena
Stalliran
Athena
14,911
4,244
2,814
4,352
35,949
50,420
586
18,696
16,475
24,597
0
W
Zhong Kui
ZeRho
Zhong Kui
28,194
1,901
3,315
9,464
26,709
21,844
2,536
12,986
13,296
49,634
0
L
Chiron
ressip00o
Chiron
31,711
11,579
7,372
4,367
19,618
11,613
101
10,597
9,021
0
49,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
63,152
212
Minions Killed
203
0
Camps Cleared
0
1,883,059
Distance Traveled
1,693,872
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,711
686
52
3
0
364,582
1
W
Chaac
12,092
605
25
1
0
403,556
2
L
Yemoja
11,872
594
16
1
0
339,080
1
L
Ravana
11,538
577
9
0
0
322,096
0
W
Aphrodite
12,984
649
70
4
0
408,856
0
L
Merlin
14,820
741
109
5
0
328,742
0
L
Tiamat
12,640
632
31
2
0
354,192
0
W
Athena
12,814
641
15
1
0
391,540
4
W
Zhong Kui
13,308
665
50
3
0
314,525
0
L
Chiron
12,282
614
38
2
0
349,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role