Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Lil CharalCR
Xing Tian
Level 13
God Stats
2W - 0L
1,685 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 3
Hel
Hel
Lilwill8272
Hel
Level 139
God Stats
16W - 23L
1,369 SR
Queue Stats
323W - 337L
1,418 Elo+
Party 3
Danzaburou
Danzaburou
Muphenpls
Danzaburou
Level 48
God Stats
40W - 32L
1,501 SR
Queue Stats
162W - 192L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
Striker 615
Hun Batz
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 184L
1,406 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,486 Elo+

VS

Team Averages
Level 71
1,486 SR
1,374 Elo+
Arachne
Arachne
ATL4L
Arachne
Level 115
God Stats
14W - 7L
1,783 SR
Queue Stats
245W - 274L
1,352 Elo+
Solo
Kukulkan
Kukulkan
DrContra
Kukulkan
Level 118
God Stats
92W - 98L
1,494 SR
Queue Stats
559W - 595L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
LoboOrtiz87
Gilgamesh
Level 42
God Stats
3W - 12L
1,154 SR
Queue Stats
100W - 140L
1,281 Elo+
Solo
Artemis
Artemis
Steez_Attackk
Artemis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 47L
1,393 Elo+
Party 1
Atlas
Atlas
emm1221
Atlas
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 116L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
5 / 0 / 1
7,012
637
4,145
4,380
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Lil CharalCR
Xing Tian
9
1 / 1 / 4
5,984
544
4,044
8,487
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 0
6,667
606
1,324
3,372
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Muphenpls
Danzaburou
10
4 / 2 / 1
6,290
572
8,291
7,086
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Striker 615
Hun Batz
9
2 / 2 / 3
5,798
527
4,594
8,264
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATL4L
Arachne
8
1 / 2 / 0
4,932
448
3,202
8,934
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DrContra
Kukulkan
11
0 / 0 / 0
5,135
467
758
982
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LoboOrtiz87
Gilgamesh
8
0 / 6 / 0
4,750
432
1,674
8,700
3,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
0 / 4 / 2
5,075
461
3,806
7,246
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
emm1221
Atlas
9
2 / 1 / 2
5,711
519
4,503
9,365
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
1
5.5
L
Arachne
ATL4L
Arachne
1
2
0
0.5
L
Kukulkan
DrContra
Kukulkan
0
0
0
0
W
Xing Tian
Lil CharalCR
Xing Tian
1
1
4
3
W
1
0
0
1
L
Gilgamesh
LoboOrtiz87
Gilgamesh
0
6
0
0
W
Danzaburou
Muphenpls
Danzaburou
4
2
1
2.25
L
Artemis
0
4
2
0.25
W
Hun Batz
Striker 615
Hun Batz
2
2
3
1.75
L
Atlas
emm1221
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
13,943
31,589
Taken
35,227
15,556
Mitigated
15,378
10,509
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,145
2,395
0
910
4,380
3,253
875
0
4,380
42,241
0
L
Arachne
ATL4L
Arachne
3,202
2,420
0
1,666
8,934
3,338
0
2,425
6,509
0
28,146
L
Kukulkan
DrContra
Kukulkan
758
41
27
225
982
402
0
765
217
42,538
0
W
Xing Tian
Lil CharalCR
Xing Tian
4,044
411
197
1,850
8,487
5,696
0
2,071
6,416
22,450
0
W
1,324
0
0
2,176
3,372
1,092
1,224
758
2,614
47,837
0
L
Gilgamesh
LoboOrtiz87
Gilgamesh
1,674
638
0
559
8,700
3,651
350
3,614
5,086
0
25,316
W
Danzaburou
Muphenpls
Danzaburou
8,291
3,838
0
2,674
7,086
2,664
258
2,124
4,962
0
42,620
L
Artemis
3,806
1,559
0
1,793
7,246
2,097
332
661
6,585
0
28,516
W
Hun Batz
Striker 615
Hun Batz
4,594
2,181
0
2,702
8,264
2,851
0
308
7,956
0
28,352
L
Atlas
emm1221
Atlas
4,503
1,920
43
1,448
9,365
5,890
87
2,048
7,317
21,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
25,603
315
Minions Killed
237
0
Camps Cleared
0
1,076,819
Distance Traveled
975,059
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,012
637
76
7
0
210,937
0
L
Arachne
4,932
448
49
4
0
205,528
1
L
Kukulkan
5,135
467
66
6
0
197,866
4
W
Xing Tian
5,984
544
31
3
0
208,368
2
W
Hel
6,667
606
94
9
0
200,902
3
L
Gilgamesh
4,750
432
36
3
0
185,376
0
W
Danzaburou
6,290
572
63
6
0
204,659
1
L
Artemis
5,075
461
52
5
0
182,887
0
W
Hun Batz
5,798
527
51
5
0
251,953
5
L
Atlas
5,711
519
34
3
0
203,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role