Player Matchup

Tiamat
Tiamat
BoiRadley
Tiamat
Level 127
God Stats
10W - 11L
1,437 SR
Queue Stats
278W - 254L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
ItalianDefense
Cthulhu
Level 122
God Stats
9W - 8L
1,620 SR
Queue Stats
192W - 162L
1,568 Elo+
Party 1
Anhur
Anhur
Yaboibigsean
Anhur
Level 96
God Stats
7W - 5L
1,633 SR
Queue Stats
257W - 227L
1,542 Elo+
Party 1
Loki
Loki
gprichmond
Loki
Level 36
God Stats
18W - 14L
1,483 SR
Queue Stats
101W - 82L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
smolbabynugget
Gilgamesh
Level 65
God Stats
12W - 4L
1,358 SR
Queue Stats
165W - 177L
1,521 Elo+
Party 1
Team Averages
Level 89
1,506 SR
1,535 Elo+

VS

Team Averages
Level 32
1,517 SR
1,365 Elo+
Janus
Janus
Huncho6424
Janus
Level 25
God Stats
1W - 1L
1,661 SR
Queue Stats
3W - 9L
1,347 Elo+
Party 2
Artemis
Artemis
Katzchen12
Artemis
Level 25
God Stats
25W - 33L
1,462 SR
Queue Stats
115W - 157L
1,430 Elo+
Solo
Da Ji
Da Ji
SonOfFFB
Da Ji
Level 37
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bella571713
Aphrodite
Level 29
God Stats
1W - 5L
1,152 SR
Queue Stats
40W - 100L
1,268 Elo+
Solo
Cerberus
Cerberus
lil_hunchoo_herb
Cerberus
Level 42
God Stats
0W - 3L
1,518 SR
Queue Stats
3W - 12L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoiRadley
Tiamat
19
5 / 1 / 23
11,995
857
19,301
12,409
8,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 27
11,621
830
13,929
17,406
21,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 0 / 18
12,809
915
24,244
12,756
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 9
10,294
735
5,762
12,043
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
smolbabynugget
Gilgamesh
20
15 / 1 / 22
12,536
895
19,206
17,058
18,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 9 / 1
9,329
666
10,377
18,861
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Katzchen12
Artemis
16
0 / 5 / 1
8,639
617
8,921
11,495
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
SonOfFFB
Da Ji
15
4 / 9 / 1
9,618
687
3,201
16,171
7,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
bella571713
Aphrodite
13
0 / 13 / 3
8,217
587
1,978
18,647
8,610
15
0 / 11 / 3
9,049
646
12,957
27,824
13,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
14
47
Kills
5
6
Deaths
47
99
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BoiRadley
Tiamat
5
1
23
16.5
L
Janus
1
9
1
0.17
W
6
2
27
9.75
L
Artemis
Katzchen12
Artemis
0
5
1
0.1
L
Da Ji
SonOfFFB
Da Ji
4
9
1
0.5
W
18
0
18
27
L
Aphrodite
bella571713
Aphrodite
0
13
3
0.12
W
3
2
9
3.75
L
0
11
3
0.14
W
Gilgamesh
smolbabynugget
Gilgamesh
15
1
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,442
Damage
37,434
71,672
Taken
92,998
61,310
Mitigated
42,177
21,483
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BoiRadley
Tiamat
19,301
1,741
292
5,027
12,409
8,592
930
3,725
8,586
59,605
0
L
Janus
10,377
2,122
31
204
18,861
7,713
0
8,320
9,947
25,613
0
W
13,929
1,205
2,495
4,610
17,406
21,353
808
4,690
12,558
40,599
0
L
Artemis
Katzchen12
Artemis
8,921
4,075
0
0
11,495
5,299
0
5,664
5,369
0
33,937
L
Da Ji
SonOfFFB
Da Ji
3,201
500
0
151
16,171
7,485
0
4,431
11,299
0
10,858
W
24,244
14,453
0
5,718
12,756
6,113
5,652
7,356
5,132
0
67,043
L
Aphrodite
bella571713
Aphrodite
1,978
278
84
503
18,647
8,610
0
5,404
12,738
4,380
0
W
5,762
886
0
274
12,043
6,322
1,344
2,894
8,470
0
24,940
L
12,957
171
0
3,343
27,824
13,070
0
7,517
19,458
40,274
0
W
Gilgamesh
smolbabynugget
Gilgamesh
19,206
4,785
0
3,067
17,058
18,930
495
5,936
10,979
1,077
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,255
Gold Earned
44,852
302
Minions Killed
189
0
Camps Cleared
0
1,475,544
Distance Traveled
1,066,299
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,995
857
101
7
0
297,838
1
L
Janus
9,329
666
31
2
0
206,244
0
W
Cthulhu
11,621
830
51
4
0
311,223
1
L
Artemis
8,639
617
43
3
0
200,872
0
L
Da Ji
9,618
687
15
1
0
229,722
0
W
Anhur
12,809
915
87
6
0
261,087
2
L
Aphrodite
8,217
587
6
0
0
197,701
0
W
Loki
10,294
735
36
3
0
298,372
0
L
Cerberus
9,049
646
94
7
0
231,760
1
W
Gilgamesh
12,536
895
27
2
0
307,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role