Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Earr
Baron Samedi
Gold II
Level 67
God Stats
4W - 5L
1,659 SR
Queue Stats
82W - 102L
1,565 MMR
Party 2
Medusa
Medusa
Platinum V
NoFear94
Medusa
Platinum V
Level 138
God Stats
142W - 131L
1,626 SR
Queue Stats
673W - 672L
1,697 MMR
Party 2
Horus
Horus
Gold I
heythereguy
Horus
Gold I
Level 72
God Stats
3W - 5L
1,554 SR
Queue Stats
114W - 116L
1,604 MMR
Solo
Lancelot
Lancelot
Platinum II
imindecisive
Lancelot
Platinum II
Level 129
God Stats
3W - 5L
1,617 SR
Queue Stats
560W - 547L
1,628 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,591 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,677 SR
1,619 MMR
Persephone
Persephone
Gold IV
Frudledor
Persephone
Gold IV
Level 128
God Stats
2W - 0L
1,740 SR
Queue Stats
104W - 102L
1,460 MMR
Party 1
Mulan
Mulan
Silver I
Mrshroom98
Mulan
Silver I
Level 156
God Stats
2W - 0L
1,624 SR
Queue Stats
33W - 29L
1,565 MMR
Solo
Da Ji
Da Ji
Gold I
NekoConnoisseur
Da Ji
Gold I
Level 160
God Stats
5W - 2L
1,653 SR
Queue Stats
235W - 233L
1,640 MMR
Party 3
Ullr
Ullr
Platinum IV
TheSilentArrow
Ullr
Platinum IV
Level 149
God Stats
19W - 13L
1,828 SR
Queue Stats
100W - 90L
1,815 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
YoitsDenis
Kumbhakarna
Gold I
Level 160
God Stats
24W - 29L
1,538 SR
Queue Stats
573W - 576L
1,618 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 3 / 2
9,251
514
7,906
14,861
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Earr
Baron Samedi
13
0 / 10 / 3
8,556
475
6,774
17,328
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
NoFear94
Medusa
15
4 / 5 / 2
9,286
516
10,487
16,096
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 5
7,550
419
5,895
12,210
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
imindecisive
Lancelot
16
3 / 3 / 1
9,926
551
7,749
16,977
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothAtlasRavanaCabrakan

VS

Bans
KaliYu HuangKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Frudledor
Persephone
16
4 / 3 / 1
10,467
582
7,408
9,632
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
5 / 0 / 5
11,537
641
8,592
13,639
9,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 6
11,137
619
18,176
15,487
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 4 / 1
11,863
659
16,507
16,300
6,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
YoitsDenis
Kumbhakarna
14
2 / 1 / 6
9,314
517
4,320
13,454
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
22
23
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
2
1
L
Baron Samedi
Earr
Baron Samedi
0
10
3
0.15
W
Persephone
Frudledor
Persephone
4
3
1
1.5
W
Mulan
5
0
5
7.5
W
5
1
6
8
L
Medusa
NoFear94
Medusa
4
5
2
1
W
6
4
1
1.63
W
Kumbhakarna
YoitsDenis
Kumbhakarna
2
1
6
5
L
0
2
5
1.25
L
Lancelot
imindecisive
Lancelot
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,811
Damage
55,003
77,472
Taken
68,512
36,679
Mitigated
40,999
24,957
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,906
632
1,417
4,817
14,861
5,599
0
5,249
9,612
64,242
0
L
Baron Samedi
Earr
Baron Samedi
6,774
532
206
1,982
17,328
7,785
0
1,272
16,056
48,669
0
W
Persephone
Frudledor
Persephone
7,408
385
0
1,816
9,632
3,506
2,289
3,441
6,114
79,512
0
W
Mulan
8,592
1,262
0
6,733
13,639
9,247
2,979
3,891
9,357
0
90,099
W
18,176
6,359
0
6,291
15,487
7,428
0
3,570
11,875
0
101,561
L
Medusa
NoFear94
Medusa
10,487
4,990
0
5,075
16,096
6,254
1,066
766
15,330
0
84,562
W
16,507
8,436
0
1,727
16,300
6,972
4,218
422
15,856
0
117,326
W
Kumbhakarna
YoitsDenis
Kumbhakarna
4,320
386
0
2,316
13,454
13,846
0
2,682
10,627
25,987
0
L
5,895
2,219
1,618
3,849
12,210
10,307
0
3,206
9,004
0
18,105
L
Lancelot
imindecisive
Lancelot
7,749
1,356
0
5,993
16,977
6,734
0
1,578
15,399
0
81,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
54,318
479
Minions Killed
669
0
Camps Cleared
0
1,744,342
Distance Traveled
1,761,753
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,251
514
107
6
0
328,987
6
L
Baron Samedi
8,556
475
93
5
0
299,127
3
W
Persephone
10,467
582
140
8
0
323,055
4
W
Mulan
11,537
641
166
9
0
405,067
6
W
Da Ji
11,137
619
160
9
0
380,715
3
L
Medusa
9,286
516
126
7
0
316,904
5
W
Ullr
11,863
659
190
11
0
317,919
3
W
Kumbhakarna
9,314
517
13
1
0
334,997
5
L
Horus
7,550
419
26
1
0
369,813
9
L
Lancelot
9,926
551
127
7
0
429,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role