Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
KingVix
Ah Puch
Level 128
God Stats
3W - 0L
1,780 SR
Queue Stats
53W - 43L
1,545 Elo+
Party 3
Jing Wei
Jing Wei
THK21
Jing Wei
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
61W - 71L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
its_me_manky
Ne Zha
Level 126
God Stats
21W - 16L
1,493 SR
Queue Stats
270W - 312L
1,371 Elo+
Party 1
Cerberus
Cerberus
pyeonggangg
Cerberus
Level 36
God Stats
2W - 2L
1,398 SR
Queue Stats
125W - 112L
1,359 Elo+
Party 3
Team Averages
Level 95
1,584 SR
1,457 Elo+

VS

Team Averages
Level 54
1,538 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ArmyInfantryKid
Bellona
Level 16
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dyefat
Kukulkan
Level 118
God Stats
0W - 1L
1,640 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 2
Arachne
Arachne
Thanos-bg85
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
silver892rifle
Cernunnos
Level 12
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 0 / 2
7,900
718
6,535
6,423
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
KingVix
Ah Puch
12
3 / 0 / 1
7,188
653
4,304
2,209
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
THK21
Jing Wei
11
1 / 1 / 2
6,300
573
4,002
5,950
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
10
5 / 0 / 2
6,516
592
3,189
6,372
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
pyeonggangg
Cerberus
10
1 / 0 / 4
6,582
598
1,546
7,926
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 3 / 1
4,886
444
2,888
7,138
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,796
436
1,661
5,414
4,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Dyefat
Kukulkan
9
0 / 4 / 0
5,369
488
1,346
7,281
3,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Thanos-bg85
Arachne
7
0 / 4 / 0
4,758
433
472
7,630
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
silver892rifle
Cernunnos
9
1 / 1 / 0
5,116
465
4,261
4,851
1,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
2
5
L
Chang'e
 
Chang'e
0
3
1
0.17
L
0
2
0
0
L
Kukulkan
Dyefat
Kukulkan
0
4
0
0
W
Ah Puch
KingVix
Ah Puch
3
0
1
3.5
W
Jing Wei
THK21
Jing Wei
1
1
2
2
L
Arachne
Thanos-bg85
Arachne
0
4
0
0
W
Ne Zha
5
0
2
6
W
Cerberus
pyeonggangg
Cerberus
1
0
4
3
L
Cernunnos
silver892rifle
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
10,628
28,880
Taken
32,314
12,451
Mitigated
14,169
12,605
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,535
3,402
0
1,932
6,423
3,108
168
1,425
4,998
0
61,973
L
Chang'e
 
Chang'e
2,888
433
678
2,856
7,138
1,829
0
856
6,282
22,776
0
L
1,661
351
0
798
5,414
4,381
0
0
5,414
5,573
9,453
L
Kukulkan
Dyefat
Kukulkan
1,346
0
0
582
7,281
3,096
0
1,879
5,402
34,069
0
W
Ah Puch
KingVix
Ah Puch
4,304
345
0
1,077
2,209
818
216
277
1,932
51,990
0
W
Jing Wei
THK21
Jing Wei
4,002
3,138
0
2,736
5,950
2,088
762
1,126
4,824
0
52,641
L
Arachne
Thanos-bg85
Arachne
472
288
0
1,073
7,630
3,401
0
1,592
6,038
0
20,167
W
Ne Zha
3,189
231
0
3,885
6,372
2,146
0
143
6,229
0
33,170
W
Cerberus
pyeonggangg
Cerberus
1,546
140
0
2,975
7,926
4,291
0
1,619
6,307
23,915
0
L
Cernunnos
silver892rifle
Cernunnos
4,261
2,750
199
615
4,851
1,462
0
1,523
3,328
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
24,925
419
Minions Killed
206
0
Camps Cleared
0
1,119,019
Distance Traveled
1,085,447
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,900
718
120
11
0
262,837
4
L
Chang'e
4,886
444
33
3
0
200,378
3
L
Bellona
4,796
436
30
3
0
228,172
4
L
Kukulkan
5,369
488
63
6
0
186,651
1
W
Ah Puch
7,188
653
86
8
0
203,306
2
W
Jing Wei
6,300
573
80
7
0
171,827
1
L
Arachne
4,758
433
38
3
0
260,521
0
W
Ne Zha
6,516
592
71
6
0
260,251
1
W
Cerberus
6,582
598
62
6
0
220,798
3
L
Cernunnos
5,116
465
42
4
0
209,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role