Player Matchup

Achilles
Achilles
Denkk_
Achilles
Level 102
God Stats
5W - 4L
1,515 SR
Queue Stats
274W - 251L
1,536 Elo+
Party 1
Fenrir
Fenrir
Kaptainn_
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 206L
1,506 Elo+
Party 1
Ullr
Ullr
Thedragon578493
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 3
Camazotz
Camazotz
W0LFsRAG3
Camazotz
Level 106
God Stats
2W - 2L
1,511 SR
Queue Stats
218W - 210L
1,534 Elo+
Party 3
Khepri
Khepri
kryss69
Khepri
Level 115
God Stats
0W - 5L
1,057 SR
Queue Stats
247W - 253L
1,584 Elo+
Party 1
Team Averages
Level 90
1,417 SR
1,592 Elo+

VS

Team Averages
Level 87
1,479 SR
1,548 Elo+
Xbalanque
Xbalanque
DaddyBarz
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,842 Elo+
Solo
Ymir
Ymir
Morgangandr
Ymir
Level 151
God Stats
2W - 1L
1,532 SR
Queue Stats
79W - 88L
1,478 Elo+
Party 2
Bellona
Bellona
Tamult
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,405 Elo+
Solo
Cthulhu
Cthulhu
TepforX
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
384W - 375L
1,539 Elo+
Solo
Jormungandr
Jormungandr
misty656
Jormungandr
Level 124
God Stats
5W - 4L
1,361 SR
Queue Stats
141W - 141L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Denkk_
Achilles
16
4 / 5 / 5
8,997
692
10,777
17,581
25,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Kaptainn_
Fenrir
16
4 / 5 / 4
9,051
696
8,158
14,551
19,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 4 / 7
8,311
639
9,922
14,811
8,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
W0LFsRAG3
Camazotz
16
1 / 4 / 7
8,473
652
13,950
21,404
11,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
kryss69
Khepri
17
1 / 2 / 7
8,627
664
12,521
9,996
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaddyBarz
Xbalanque
17
8 / 2 / 7
10,667
821
22,775
15,744
9,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 10
10,620
817
9,622
21,762
27,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Tamult
Bellona
16
2 / 4 / 11
9,580
737
9,587
22,048
32,737
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TepforX
Cthulhu
18
3 / 1 / 15
11,087
853
19,671
15,947
19,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
misty656
Jormungandr
16
3 / 2 / 13
9,819
755
10,831
14,929
14,719
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
11
Kills
20
20
Deaths
11
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DaddyBarz
Xbalanque
8
2
7
5.75
L
Achilles
Denkk_
Achilles
4
5
5
1.3
L
Fenrir
Kaptainn_
Fenrir
4
5
4
1.2
W
4
2
10
4.5
W
Bellona
Tamult
Bellona
2
4
11
1.88
W
Cthulhu
TepforX
Cthulhu
3
1
15
10.5
L
1
4
7
1.13
L
Camazotz
W0LFsRAG3
Camazotz
1
4
7
1.13
L
Khepri
kryss69
Khepri
1
2
7
2.25
W
Jormungandr
misty656
Jormungandr
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,328
Damage
72,486
78,343
Taken
90,430
70,622
Mitigated
104,429
29,023
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DaddyBarz
Xbalanque
22,775
13,546
584
4,109
15,744
9,398
4,662
1,409
14,187
0
39,904
L
Achilles
Denkk_
Achilles
10,777
647
2,645
3,219
17,581
25,037
0
8,394
9,187
88
13,197
L
Fenrir
Kaptainn_
Fenrir
8,158
1,813
2,421
2,152
14,551
19,275
0
7,567
6,984
0
13,720
W
9,622
915
1,441
6,240
21,762
27,884
1,031
2,756
18,549
17,007
0
W
Bellona
Tamult
Bellona
9,587
2,990
2,550
1,944
22,048
32,737
1,600
3,970
17,652
2,326
14,571
W
Cthulhu
TepforX
Cthulhu
19,671
793
9,709
5,261
15,947
19,691
168
3,086
12,585
37,330
0
L
9,922
4,712
1,031
3,833
14,811
8,410
0
7,633
7,178
0
23,530
L
Camazotz
W0LFsRAG3
Camazotz
13,950
3,167
889
10,393
21,404
11,635
0
10,271
11,133
0
28,070
L
Khepri
kryss69
Khepri
12,521
471
735
1,705
9,996
6,265
0
6,896
3,100
27,380
0
W
Jormungandr
misty656
Jormungandr
10,831
1,921
1,120
825
14,929
14,719
767
1,388
13,279
28,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
51,773
115
Minions Killed
146
0
Camps Cleared
0
1,194,685
Distance Traveled
1,277,378
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,667
821
40
3
0
253,634
0
L
Achilles
8,997
692
13
1
0
209,328
1
L
Fenrir
9,051
696
16
1
0
242,476
2
W
Ymir
10,620
817
16
1
0
229,679
0
W
Bellona
9,580
737
12
1
0
262,815
1
W
Cthulhu
11,087
853
42
3
0
269,882
4
L
Ullr
8,311
639
22
2
0
223,383
0
L
Camazotz
8,473
652
24
2
0
247,335
1
L
Khepri
8,627
664
40
3
0
272,163
2
W
Jormungandr
9,819
755
36
3
0
261,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role