Player Matchup

Bastet
Bastet
ALNDG
Bastet
Level 128
God Stats
11W - 10L
1,553 SR
Queue Stats
346W - 354L
1,422 Elo+
Party 2
Skadi
Skadi
Fevec
Skadi
Level 62
God Stats
0W - 5L
1,197 SR
Queue Stats
69W - 88L
1,364 Elo+
Party 2
Hera
Hera
Soul-Lucifer880
Hera
Level 105
God Stats
14W - 8L
1,496 SR
Queue Stats
70W - 79L
1,424 Elo+
Party 2
Tiamat
Tiamat
Vertegras
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,417 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gibbyfat
Kumbhakarna
Level 106
God Stats
0W - 6L
1,213 SR
Queue Stats
17W - 16L
1,456 Elo+
Party 3
Team Averages
Level 98
1,392 SR
1,417 Elo+

VS

Team Averages
Level 116
1,463 SR
1,420 Elo+
Yu Huang
Yu Huang
JackalopeLuv
Yu Huang
Level 69
God Stats
5W - 6L
1,431 SR
Queue Stats
68W - 75L
1,431 Elo+
Party 1
Ishtar
Ishtar
KojiSuzahara
Ishtar
Level 160
God Stats
21W - 17L
1,560 SR
Queue Stats
163W - 187L
1,415 Elo+
Solo
Mulan
Mulan
OneLuizuchira
Mulan
Level 157
God Stats
13W - 16L
1,449 SR
Queue Stats
328W - 332L
1,444 Elo+
Party 4
Aphrodite
Aphrodite
Potterfa
Aphrodite
Level 127
God Stats
9W - 8L
1,374 SR
Queue Stats
113W - 97L
1,409 Elo+
Party 4
Bastet
Bastet
TheOneVisemar
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ALNDG
Bastet
12
2 / 1 / 2
7,137
510
7,508
11,380
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Fevec
Skadi
8
0 / 5 / 0
5,158
368
3,131
9,783
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,445
532
5,760
5,764
2,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Vertegras
Tiamat
10
1 / 2 / 1
6,190
442
5,011
9,496
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
gibbyfat
Kumbhakarna
10
0 / 1 / 1
6,203
443
1,868
11,374
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JackalopeLuv
Yu Huang
12
3 / 2 / 4
7,447
532
9,117
7,405
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
12
4 / 1 / 1
7,375
527
10,259
9,751
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 1
8,108
579
3,298
9,097
5,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Potterfa
Aphrodite
11
1 / 1 / 3
6,668
476
5,187
7,471
5,732
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 2
7,046
503
3,359
11,672
4,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
ALNDG
Bastet
2
1
2
3
L
Skadi
Fevec
Skadi
0
5
0
0
W
Yu Huang
JackalopeLuv
Yu Huang
3
2
4
2.5
W
Ishtar
4
1
1
4.5
W
1
0
1
1.5
W
Aphrodite
Potterfa
Aphrodite
1
1
3
2.5
L
2
1
1
2.5
W
1
1
2
2
L
Tiamat
Vertegras
Tiamat
1
2
1
0.75
L
Kumbhakarna
gibbyfat
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
31,220
47,797
Taken
45,396
24,009
Mitigated
23,650
12,787
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ALNDG
Bastet
7,508
1,849
0
5,253
11,380
4,367
0
1,706
9,674
0
55,643
L
Skadi
Fevec
Skadi
3,131
1,213
320
2,467
9,783
3,264
0
3,464
6,319
0
25,749
W
Yu Huang
JackalopeLuv
Yu Huang
9,117
752
0
346
7,405
3,091
1,162
2,114
5,225
50,500
0
W
Ishtar
10,259
4,701
341
2,210
9,751
5,234
870
3,211
6,540
0
52,761
W
3,298
472
0
4,509
9,097
5,083
0
2,862
5,851
0
57,595
W
Aphrodite
Potterfa
Aphrodite
5,187
628
4,168
4,685
7,471
5,732
0
2,330
5,105
25,844
0
L
5,760
931
0
845
5,764
2,178
0
1,417
4,347
47,152
0
W
3,359
976
0
6,748
11,672
4,510
745
1,596
10,036
0
40,403
L
Tiamat
Vertegras
Tiamat
5,011
584
54
1,816
9,496
5,684
0
3,928
5,568
32,759
0
L
Kumbhakarna
gibbyfat
Kumbhakarna
1,868
199
0
2,032
11,374
8,516
0
3,789
7,585
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
36,644
328
Minions Killed
393
0
Camps Cleared
0
1,329,521
Distance Traveled
1,345,873
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,137
510
94
7
0
325,002
7
L
Skadi
5,158
368
42
3
0
219,229
1
W
Yu Huang
7,447
532
83
6
0
268,578
2
W
Ishtar
7,375
527
75
5
0
236,551
3
W
Mulan
8,108
579
107
8
0
264,398
6
W
Aphrodite
6,668
476
45
3
0
273,359
4
L
Hera
7,445
532
110
8
0
252,561
2
W
Bastet
7,046
503
83
6
0
302,987
3
L
Tiamat
6,190
442
54
4
0
259,657
4
L
Kumbhakarna
6,203
443
28
2
0
273,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role