Player Matchup

Khepri
Khepri
BigBongo4209
Khepri
Level 137
God Stats
3W - 4L
1,404 SR
Queue Stats
205W - 199L
1,450 Elo+
Party 2
Hel
Hel
Ichii8641
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,398 Elo+
Party 2
Chernobog
Chernobog
alexmeyer_6400
Chernobog
Level 99
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 9L
1,593 Elo+
Party 1
Pele
Pele
hownowcal1234
Pele
Level 121
God Stats
4W - 1L
1,711 SR
Queue Stats
20W - 10L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
xMonkeyleox
Heimdallr
Level 20
God Stats
8W - 7L
1,393 SR
Queue Stats
32W - 17L
1,584 Elo+
Party 1
Team Averages
Level 78
1,554 SR
1,522 Elo+

VS

Team Averages
Level 75
1,466 SR
1,571 Elo+
Neith
Neith
Ali3NDr0p
Neith
Level 88
God Stats
5W - 1L
1,656 SR
Queue Stats
94W - 123L
1,349 Elo+
Solo
Olorun
Olorun
Domino392
Olorun
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,483 Elo+
Party 4
Terra
Terra
FlamingX4
Terra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 73L
1,619 Elo+
Party 3
Sol
Sol
LemonadeSupreme
Sol
Level 28
God Stats
1W - 1L
1,176 SR
Queue Stats
26W - 22L
1,477 Elo+
Party 3
Thor
Thor
Rise PokyTag
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,928 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 1
6,633
415
3,380
11,604
9,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 0
6,437
402
2,822
9,224
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
alexmeyer_6400
Chernobog
13
1 / 0 / 1
7,591
474
6,839
6,833
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 1
8,625
539
8,996
16,164
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
xMonkeyleox
Heimdallr
14
1 / 4 / 1
7,736
484
4,428
10,156
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ali3NDr0p
Neith
14
2 / 0 / 1
8,398
525
10,736
6,651
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Domino392
Olorun
14
3 / 4 / 1
9,119
570
10,204
13,928
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
FlamingX4
Terra
13
0 / 0 / 3
8,149
509
5,865
12,466
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 1
7,953
497
6,695
9,451
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 0
8,685
543
6,936
10,083
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Ali3NDr0p
Neith
2
0
1
2.5
L
Khepri
0
2
1
0.25
W
Olorun
Domino392
Olorun
3
4
1
0.88
W
Terra
FlamingX4
Terra
0
0
3
1.5
L
0
3
0
0
W
1
1
1
1.5
W
5
0
0
5
L
Chernobog
alexmeyer_6400
Chernobog
1
0
1
1.5
L
3
2
1
1.75
L
Heimdallr
xMonkeyleox
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
40,436
53,981
Taken
52,579
28,305
Mitigated
30,344
16,550
Healing
27,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ali3NDr0p
Neith
10,736
2,805
0
3,739
6,651
2,866
912
2,305
4,346
0
70,413
L
Khepri
3,380
680
2,011
1,492
11,604
9,293
0
6,122
5,482
23,304
0
W
Olorun
Domino392
Olorun
10,204
4,282
0
6,078
13,928
6,620
1,656
132
13,796
57,892
0
W
Terra
FlamingX4
Terra
5,865
1,483
790
4,553
12,466
12,829
29
2,722
9,744
33,802
0
L
2,822
646
966
2,681
9,224
3,857
0
1,239
7,975
34,793
0
W
6,695
2,740
0
6,668
9,451
3,309
0
891
8,560
73,193
0
W
6,936
1,383
0
6,134
10,083
4,720
0
915
9,168
0
71,363
L
Chernobog
alexmeyer_6400
Chernobog
6,839
4,113
0
1,278
6,833
2,964
594
5,260
1,543
0
53,564
L
8,996
2,474
0
6,428
16,164
7,480
0
5,050
10,887
0
80,615
L
Heimdallr
xMonkeyleox
Heimdallr
4,428
1,421
0
1,694
10,156
4,711
1,560
4,470
5,330
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
42,304
417
Minions Killed
501
0
Camps Cleared
0
1,475,565
Distance Traveled
1,525,751
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,398
525
113
7
0
269,936
3
L
Khepri
6,633
415
31
2
0
281,538
4
W
Olorun
9,119
570
111
7
0
324,525
2
W
Terra
8,149
509
38
2
0
317,151
3
L
Hel
6,437
402
71
4
0
267,568
1
W
Sol
7,953
497
119
7
0
270,304
4
W
Thor
8,685
543
120
8
0
343,835
1
L
Chernobog
7,591
474
107
7
0
301,998
0
L
Pele
8,625
539
123
8
0
351,237
1
L
Heimdallr
7,736
484
85
5
0
273,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role