Player Matchup

Danzaburou
Danzaburou
HoldenMebols
Danzaburou
Level 89
God Stats
1W - 1L
1,316 SR
Queue Stats
71W - 55L
1,530 Elo+
Party 3
Tyr
Tyr
MsRiotshield
Tyr
Level 125
God Stats
1W - 1L
1,277 SR
Queue Stats
49W - 48L
1,445 Elo+
Party 3
Ratatoskr
Ratatoskr
VoIIu
Ratatoskr
Level 121
God Stats
9W - 1L
1,757 SR
Queue Stats
38W - 31L
1,537 Elo+
Party 1
Thoth
Thoth
ahim1
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
jomanb34
Cthulhu
Level 155
God Stats
12W - 9L
1,547 SR
Queue Stats
92W - 71L
1,602 Elo+
Party 1
Team Averages
Level 123
1,479 SR
1,522 Elo+

VS

Team Averages
Level 114
1,426 SR
1,522 Elo+
Athena
Athena
Dewmaster120
Athena
Level 146
God Stats
0W - 1L
1,287 SR
Queue Stats
95W - 106L
1,568 Elo+
Party 2
Fenrir
Fenrir
Flare0421
Fenrir
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 20L
1,440 Elo+
Party 2
King Arthur
King Arthur
Tiki 1K
King Arthur
Level 106
God Stats
3W - 5L
1,464 SR
Queue Stats
33W - 49L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
VastDestruction
Kukulkan
Level 118
God Stats
3W - 1L
1,600 SR
Queue Stats
38W - 41L
1,562 Elo+
Party 2
Ishtar
Ishtar
bbypineapple
Ishtar
Level 111
God Stats
6W - 8L
1,480 SR
Queue Stats
303W - 284L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoldenMebols
Danzaburou
17
5 / 3 / 1
10,836
602
9,800
13,103
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 13
8,125
451
8,853
18,423
11,553
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
VoIIu
Ratatoskr
17
8 / 3 / 9
10,560
587
11,259
17,891
8,062
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
ahim1
Thoth
16
4 / 2 / 6
9,880
549
7,356
9,394
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jomanb34
Cthulhu
18
7 / 2 / 6
11,509
639
18,002
14,360
16,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 4 / 4
9,318
518
6,700
17,789
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Flare0421
Fenrir
14
4 / 4 / 2
8,677
482
8,818
15,961
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Tiki 1K
King Arthur
16
3 / 4 / 0
9,714
540
11,733
20,239
18,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
2 / 8 / 2
8,557
475
8,236
12,080
5,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
14
0 / 4 / 2
8,465
470
6,066
10,417
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
24
Kills
12
12
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
3
4
4
1.25
L
Fenrir
Flare0421
Fenrir
4
4
2
1.25
W
Danzaburou
HoldenMebols
Danzaburou
5
3
1
1.83
W
0
2
13
3.25
L
King Arthur
Tiki 1K
King Arthur
3
4
0
0.75
L
Kukulkan
2
8
2
0.38
W
Ratatoskr
VoIIu
Ratatoskr
8
3
9
4.17
W
Thoth
ahim1
Thoth
4
2
6
3.5
L
Ishtar
0
4
2
0.25
W
Cthulhu
jomanb34
Cthulhu
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,270
Damage
41,553
73,171
Taken
76,486
46,053
Mitigated
55,167
23,891
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,700
1,694
329
4,267
17,789
18,185
0
3,571
14,110
34,793
0
L
Fenrir
Flare0421
Fenrir
8,818
1,938
0
4,950
15,961
7,567
0
3,821
12,006
0
69,585
W
Danzaburou
HoldenMebols
Danzaburou
9,800
4,556
0
4,479
13,103
5,925
3,657
2,283
10,820
37
98,628
W
8,853
1,220
0
2,511
18,423
11,553
420
5,735
12,588
0
37,626
L
King Arthur
Tiki 1K
King Arthur
11,733
2,174
0
3,300
20,239
18,587
0
11,218
8,353
0
79,535
L
Kukulkan
8,236
987
0
192
12,080
5,974
0
4,299
7,701
63,611
0
W
Ratatoskr
VoIIu
Ratatoskr
11,259
3,422
0
8,525
17,891
8,062
836
2,787
15,032
0
69,116
W
Thoth
ahim1
Thoth
7,356
606
0
2,483
9,394
4,040
792
3,562
5,764
81,722
0
L
Ishtar
6,066
3,106
0
1,966
10,417
4,854
252
1,456
8,921
0
75,676
W
Cthulhu
jomanb34
Cthulhu
18,002
2,121
1,355
4,538
14,360
16,473
343
1,010
13,338
85,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
44,731
626
Minions Killed
552
0
Camps Cleared
0
1,797,453
Distance Traveled
1,709,709
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,318
518
43
2
0
346,038
4
L
Fenrir
8,677
482
101
6
0
379,492
1
W
Danzaburou
10,836
602
146
8
0
318,524
0
W
Tyr
8,125
451
57
3
0
389,365
0
L
King Arthur
9,714
540
150
8
0
344,106
0
L
Kukulkan
8,557
475
119
7
0
307,312
3
W
Ratatoskr
10,560
587
112
6
0
411,074
0
W
Thoth
9,880
549
135
8
0
336,660
5
L
Ishtar
8,465
470
139
8
0
332,761
2
W
Cthulhu
11,509
639
176
10
0
341,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role