Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Gelman4u
Ishtar
Level 109
God Stats
16W - 16L
1,543 SR
Queue Stats
243W - 263L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
MISTER RAY PUGH
Zhong Kui
Level 126
God Stats
26W - 36L
1,542 SR
Queue Stats
145W - 170L
1,436 Elo+
Solo
Poseidon
Poseidon
SilencedHaahaa
Poseidon
Level 139
God Stats
17W - 7L
1,705 SR
Queue Stats
528W - 522L
1,422 Elo+
Solo
Serqet
Serqet
Smaug66
Serqet
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 31L
1,432 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,441 Elo+

VS

Team Averages
Level 121
1,571 SR
1,387 Elo+
Fenrir
Fenrir
BUDLIGHTYEAR414
Fenrir
Level 139
God Stats
1W - 2L
1,847 SR
Queue Stats
13W - 23L
1,286 Elo+
Party 1
Mulan
Mulan
Razorwhippin
Mulan
Level 137
God Stats
1W - 1L
1,559 SR
Queue Stats
23W - 11L
1,550 Elo+
Solo
Nox
Nox
lilbrownbean57
Nox
Level 108
God Stats
9W - 13L
1,442 SR
Queue Stats
816W - 885L
1,414 Elo+
Solo
Apollo
Apollo
moornrg
Apollo
Level 85
God Stats
27W - 28L
1,461 SR
Queue Stats
538W - 557L
1,392 Elo+
Solo
Atlas
Atlas
warmachine15550
Atlas
Level 135
God Stats
2W - 2L
1,547 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 1 / 9
6,415
583
4,491
15,471
6,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Gelman4u
Ishtar
10
4 / 0 / 2
5,972
543
5,641
7,346
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
MISTER RAY PUGH
Zhong Kui
10
7 / 2 / 3
6,643
604
9,297
9,069
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
11
2 / 1 / 5
6,497
591
7,381
4,975
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Smaug66
Serqet
10
3 / 1 / 3
6,356
578
3,654
5,736
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,579
507
4,923
10,247
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,197
472
4,089
9,491
4,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
4,907
446
2,950
7,991
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
moornrg
Apollo
8
1 / 3 / 0
4,936
449
5,004
8,457
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,689
517
5,570
8,614
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
5
5
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
9
5.5
L
3
4
1
0.88
W
Ishtar
Gelman4u
Ishtar
4
0
2
5
W
Zhong Kui
MISTER RAY PUGH
Zhong Kui
7
2
3
4.25
L
0
4
2
0.25
W
Poseidon
2
1
5
4.5
W
Serqet
Smaug66
Serqet
3
1
3
4.5
L
0
3
2
0.33
L
Apollo
moornrg
Apollo
1
3
0
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
22,536
42,597
Taken
44,800
20,116
Mitigated
18,911
19,008
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,491
1,513
4,213
9,051
15,471
6,739
72
4,241
11,230
0
15,137
L
4,923
1,741
0
2,899
10,247
4,050
0
4,799
5,448
0
22,281
W
Ishtar
Gelman4u
Ishtar
5,641
2,681
0
1,162
7,346
3,057
310
1,820
5,526
0
37,570
W
Zhong Kui
MISTER RAY PUGH
Zhong Kui
9,297
3,619
0
3,255
9,069
6,423
1,143
846
8,223
29,048
4,850
L
4,089
714
0
1,410
9,491
4,060
0
5,145
4,178
0
23,687
W
Poseidon
7,381
1,098
0
1,327
4,975
1,432
577
1,254
3,721
47,873
0
W
Serqet
Smaug66
Serqet
3,654
436
0
0
5,736
2,465
0
359
5,377
0
37,289
L
2,950
414
0
2,969
7,991
2,923
0
2,299
5,628
30,626
0
L
Apollo
moornrg
Apollo
5,004
2,464
0
3,223
8,457
2,389
0
1,495
6,716
0
34,775
L
5,570
2,355
506
1,520
8,614
5,489
0
1,379
7,080
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
26,308
282
Minions Killed
211
0
Camps Cleared
0
1,008,993
Distance Traveled
1,002,354
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,415
583
15
1
0
215,213
4
L
Fenrir
5,579
507
33
3
0
224,792
3
W
Ishtar
5,972
543
64
6
0
192,636
0
W
Zhong Kui
6,643
604
50
5
0
180,151
2
L
Mulan
5,197
472
51
5
0
202,692
1
W
Poseidon
6,497
591
91
8
0
208,337
2
W
Serqet
6,356
578
62
6
0
212,656
2
L
Nox
4,907
446
46
4
0
180,930
0
L
Apollo
4,936
449
50
5
0
208,504
2
L
Atlas
5,689
517
31
3
0
185,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role