Player Matchup

Thanatos
Thanatos
Gold I
Earr
Thanatos
Gold I
Level 67
God Stats
3W - 3L
1,733 SR
Queue Stats
82W - 102L
1,610 MMR
Party 2
Medusa
Medusa
Platinum V
NoFear94
Medusa
Platinum V
Level 138
God Stats
142W - 131L
1,642 SR
Queue Stats
673W - 672L
1,742 MMR
Party 2
Athena
Athena
Platinum IV
Pepino1300
Athena
Platinum IV
Level 159
God Stats
2W - 4L
1,554 SR
Queue Stats
346W - 339L
1,728 MMR
Party 1
Eset
Eset
Platinum IV
Sinji580
Eset
Platinum IV
Level 129
God Stats
3W - 3L
2,003 SR
Queue Stats
151W - 125L
1,732 MMR
Party 1
King Arthur
King Arthur
Platinum II
imindecisive
King Arthur
Platinum II
Level 129
God Stats
8W - 13L
1,478 SR
Queue Stats
560W - 547L
1,674 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,682 SR
1,697 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,349 SR
1,657 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
BlessTheseLz
Skadi
Gold II
Level 85
God Stats
7W - 12L
1,354 SR
Queue Stats
130W - 136L
1,670 MMR
Solo
Ganesha
Ganesha
Gold IV
NotArcus
Ganesha
Gold IV
Level 157
God Stats
1W - 2L
1,046 SR
Queue Stats
13W - 8L
1,629 MMR
Party 3
Scylla
Scylla
Gold III
Tøkørø
Scylla
Gold III
Level 160
God Stats
6W - 6L
1,343 SR
Queue Stats
42W - 40L
1,709 MMR
Solo
Ravana
Ravana
Gold III
iHateArcus
Ravana
Gold III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,777 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Earr
Thanatos
18
4 / 7 / 1
11,623
505
10,922
25,718
13,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
NoFear94
Medusa
19
2 / 6 / 2
11,909
518
12,308
25,403
11,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Pepino1300
Athena
14
0 / 4 / 3
9,579
416
5,612
22,363
32,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
17
1 / 5 / 1
10,772
468
10,320
15,035
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
imindecisive
King Arthur
17
1 / 4 / 2
11,292
491
17,178
25,678
34,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasYu HuangLancelotCabrakan

VS

Bans
RatatoskrCamazotzDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
3 / 3 / 5
11,945
519
15,481
30,887
38,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 2 / 8
13,725
597
21,499
16,018
8,592
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NotArcus
Ganesha
18
0 / 1 / 16
11,731
510
7,576
20,860
22,644
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tøkørø
Scylla
19
7 / 1 / 9
12,048
524
15,518
9,974
4,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
iHateArcus
Ravana
20
9 / 1 / 9
13,452
585
22,933
10,784
6,634
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
25
26
Deaths
8
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
5
1.83
W
6
2
8
5
L
Thanatos
Earr
Thanatos
4
7
1
0.64
L
Medusa
NoFear94
Medusa
2
6
2
0.5
W
Ganesha
NotArcus
Ganesha
0
1
16
8
L
Athena
Pepino1300
Athena
0
4
3
0.38
L
Eset
1
5
1
0.3
W
Scylla
Tøkørø
Scylla
7
1
9
11.5
W
Ravana
iHateArcus
Ravana
9
1
9
13.5
L
King Arthur
imindecisive
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,340
Damage
83,007
114,197
Taken
88,523
99,699
Mitigated
81,117
35,895
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,481
3,021
0
6,418
30,887
38,688
576
2,744
28,143
131
104,401
W
21,499
9,686
45
4,538
16,018
8,592
3,454
1,499
14,519
0
131,431
L
Thanatos
Earr
Thanatos
10,922
3,209
0
16,992
25,718
13,467
0
5,207
20,511
0
97,334
L
Medusa
NoFear94
Medusa
12,308
5,967
0
10,268
25,403
11,482
1,014
4,110
21,293
0
119,781
W
Ganesha
NotArcus
Ganesha
7,576
912
4,455
7,890
20,860
22,644
305
5,826
15,034
47,008
0
L
Athena
Pepino1300
Athena
5,612
2,251
0
2,298
22,363
32,454
15
8,140
14,223
31,699
0
L
Eset
10,320
1,129
1,251
1,677
15,035
7,495
35
2,935
12,100
93,504
0
W
Scylla
Tøkørø
Scylla
15,518
2,524
313
4,118
9,974
4,559
653
3,895
6,079
88,337
0
W
Ravana
iHateArcus
Ravana
22,933
8,836
0
3,559
10,784
6,634
2,448
2,597
8,187
99
152,105
L
King Arthur
imindecisive
King Arthur
17,178
3,253
0
3,409
25,678
34,801
0
2,932
22,746
0
100,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,175
Gold Earned
62,901
688
Minions Killed
732
0
Camps Cleared
0
2,172,608
Distance Traveled
2,314,278
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,945
519
175
8
0
436,820
6
W
Skadi
13,725
597
192
8
0
428,046
7
L
Thanatos
11,623
505
135
6
0
444,067
4
L
Medusa
11,909
518
173
8
0
402,943
9
W
Ganesha
11,731
510
22
1
0
481,799
3
L
Athena
9,579
416
48
2
0
494,130
5
L
Eset
10,772
468
168
7
0
415,885
9
W
Scylla
12,048
524
155
7
0
457,818
9
W
Ravana
13,452
585
188
8
0
509,795
1
L
King Arthur
11,292
491
164
7
0
415,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role