Player Matchup

Aphrodite
Aphrodite
Kizusune
Aphrodite
Level 59
God Stats
2W - 1L
1,737 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 2
Izanami
Izanami
Nitemeresangel
Izanami
Level 99
God Stats
20W - 16L
1,518 SR
Queue Stats
45W - 34L
1,255 Elo+
Solo
Tyr
Tyr
ProjectKhaos
Tyr
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 2
Nemesis
Nemesis
Ragnir1
Nemesis
Level 14
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 2
Merlin
Merlin
Reeedini
Merlin
Level 52
God Stats
1W - 0L
1,333 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 2
Team Averages
Level 48
1,506 SR
1,219 Elo+

VS

Team Averages
Level 63
1,491 SR
1,336 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Kohdah
Mulan
Level 65
God Stats
0W - 2L
1,058 SR
Queue Stats
16W - 22L
1,383 Elo+
Party 3
Persephone
Persephone
MarsEnchanted
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 3
Da Ji
Da Ji
SabineMando
Da Ji
Level 99
God Stats
12W - 14L
1,566 SR
Queue Stats
86W - 87L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m4sterzin
Ah Muzen Cab
Level 15
God Stats
4W - 3L
1,833 SR
Queue Stats
8W - 23L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kizusune
Aphrodite
16
1 / 0 / 13
11,051
480
6,591
12,612
11,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 1 / 6
11,354
494
12,636
14,776
6,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 5
12,518
544
14,743
18,750
13,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Ragnir1
Nemesis
17
6 / 4 / 9
11,106
483
10,486
20,485
8,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Reeedini
Merlin
18
7 / 2 / 7
12,197
530
21,454
13,758
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 3 / 3
9,272
403
4,168
21,011
31,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Kohdah
Mulan
17
5 / 6 / 3
11,288
491
20,057
22,961
14,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
MarsEnchanted
Persephone
14
0 / 6 / 1
8,892
387
4,721
12,828
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 2
9,484
412
9,249
17,282
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
m4sterzin
Ah Muzen Cab
14
1 / 5 / 2
8,274
360
6,756
16,005
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
24
Kills
9
9
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
Aphrodite
Kizusune
Aphrodite
1
0
13
7.5
L
Mulan
Kohdah
Mulan
5
6
3
1.08
L
Persephone
MarsEnchanted
Persephone
0
6
1
0.08
W
2
1
6
5
W
8
2
5
5.25
W
Nemesis
Ragnir1
Nemesis
6
4
9
2.63
W
Merlin
Reeedini
Merlin
7
2
7
5.25
L
3
4
2
1
L
Ah Muzen Cab
m4sterzin
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,910
Damage
44,951
80,381
Taken
90,087
46,267
Mitigated
65,800
26,349
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,168
380
135
2,638
21,011
31,120
232
5,846
15,025
49,513
0
W
Aphrodite
Kizusune
Aphrodite
6,591
1,016
7,418
6,077
12,612
11,465
802
2,400
10,212
30,092
0
L
Mulan
Kohdah
Mulan
20,057
2,518
0
3,039
22,961
14,659
0
6,224
16,479
0
86,511
L
Persephone
MarsEnchanted
Persephone
4,721
404
0
327
12,828
4,913
1,086
5,186
7,369
49,135
0
W
12,636
9,431
0
7,222
14,776
6,462
1,690
2,056
12,720
0
117,705
W
14,743
1,179
0
2,756
18,750
13,811
681
1,073
17,677
3,914
77,271
W
Nemesis
Ragnir1
Nemesis
10,486
5,177
0
979
20,485
8,504
885
2,266
18,219
0
95,606
W
Merlin
Reeedini
Merlin
21,454
1,600
0
1,897
13,758
6,025
1,112
2,050
11,708
92,056
0
L
9,249
2,611
0
2,195
17,282
7,803
0
6,032
11,026
0
47,203
L
Ah Muzen Cab
m4sterzin
Ah Muzen Cab
6,756
2,255
0
2,437
16,005
7,305
572
5,447
10,488
0
50,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
47,210
599
Minions Killed
411
0
Camps Cleared
0
2,216,763
Distance Traveled
2,047,330
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,272
403
54
2
0
395,021
4
W
Aphrodite
11,051
480
55
2
0
458,056
5
L
Mulan
11,288
491
128
6
0
400,837
5
L
Persephone
8,892
387
87
4
0
388,163
0
W
Izanami
11,354
494
178
8
0
418,827
4
W
Tyr
12,518
544
121
5
0
442,014
2
W
Nemesis
11,106
483
103
4
0
467,838
0
W
Merlin
12,197
530
142
6
0
430,028
6
L
Da Ji
9,484
412
57
2
0
452,412
0
L
Ah Muzen Cab
8,274
360
85
4
0
410,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role