Player Matchup

Sylvanus
Sylvanus
Blueberreze
Sylvanus
Level 128
God Stats
3W - 6L
1,429 SR
Queue Stats
198W - 265L
1,422 Elo+
Party 1
Chiron
Chiron
FreezingScreen
Chiron
Level 87
God Stats
12W - 19L
1,241 SR
Queue Stats
100W - 119L
1,399 Elo+
Party 1
Janus
Janus
KhaabDestroyz
Janus
Level 129
God Stats
7W - 11L
1,478 SR
Queue Stats
311W - 355L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tądpole
Cu Chulainn
Level 146
God Stats
7W - 4L
1,544 SR
Queue Stats
100W - 79L
1,464 Elo+
Solo
Pele
Pele
vGraveDigger
Pele
Level 126
God Stats
2W - 1L
1,348 SR
Queue Stats
44W - 48L
1,458 Elo+
Solo
Team Averages
Level 123
1,408 SR
1,447 Elo+

VS

Team Averages
Level 86
1,517 SR
1,513 Elo+
Ishtar
Ishtar
DatAs1anGuy
Ishtar
Level 108
God Stats
22W - 23L
1,548 SR
Queue Stats
162W - 166L
1,500 Elo+
Solo
Serqet
Serqet
Fierce_Nite
Serqet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Patrick_Ster79
Zhong Kui
Level 79
God Stats
3W - 4L
1,536 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 2
Sobek
Sobek
PogChap
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,629 Elo+
Party 2
King Arthur
King Arthur
hendy_is_hot
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blueberreze
Sylvanus
16
4 / 0 / 18
10,583
460
11,103
18,038
23,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 12
13,124
571
16,405
18,320
9,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 7
12,271
534
9,338
11,301
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Tądpole
Cu Chulainn
17
6 / 4 / 5
12,304
535
19,465
21,645
19,916
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 0 / 8
12,887
560
14,156
18,926
11,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 9 / 3
9,590
417
11,458
18,125
7,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
4 / 8 / 2
11,018
479
14,740
25,253
11,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Patrick_Ster79
Zhong Kui
16
2 / 4 / 5
10,550
459
17,096
17,355
12,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
PogChap
Sobek
13
1 / 6 / 1
7,869
342
4,905
21,163
21,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
hendy_is_hot
King Arthur
15
0 / 3 / 2
9,308
405
7,719
21,725
21,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
30
Kills
8
8
Deaths
30
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blueberreze
Sylvanus
4
0
18
13
L
Ishtar
1
9
3
0.28
L
Serqet
4
8
2
0.63
W
8
2
12
7
W
2
2
7
2.75
L
Zhong Kui
Patrick_Ster79
Zhong Kui
2
4
5
1.13
L
Sobek
PogChap
Sobek
1
6
1
0.25
W
Cu Chulainn
Tądpole
Cu Chulainn
6
4
5
2.13
L
King Arthur
hendy_is_hot
King Arthur
0
3
2
0.33
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,467
Damage
55,918
88,230
Taken
103,621
69,782
Mitigated
74,030
25,944
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blueberreze
Sylvanus
11,103
3,186
2,233
4,945
18,038
23,498
809
6,860
11,178
36,311
9,933
L
Ishtar
11,458
6,979
0
3,087
18,125
7,085
0
2,833
15,292
0
75,761
L
Serqet
14,740
5,278
0
5,750
25,253
11,038
0
4,822
20,342
0
88,134
W
16,405
9,720
861
7,088
18,320
9,808
2,895
4,367
13,632
0
128,363
W
9,338
207
684
2,986
11,301
5,458
1,694
3,747
7,554
110,035
0
L
Zhong Kui
Patrick_Ster79
Zhong Kui
17,096
1,422
0
6,851
17,355
12,287
0
6,153
11,111
89,350
0
L
Sobek
PogChap
Sobek
4,905
319
137
2,883
21,163
21,805
0
4,727
16,436
22,665
0
W
Cu Chulainn
Tądpole
Cu Chulainn
19,465
2,809
0
1,683
21,645
19,916
451
3,621
17,658
0
91,765
L
King Arthur
hendy_is_hot
King Arthur
7,719
1,553
0
4,068
21,725
21,815
195
766
20,959
0
72,766
W
14,156
3,495
0
5,464
18,926
11,102
2,536
4,272
13,772
0
106,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,169
Gold Earned
48,335
716
Minions Killed
506
0
Camps Cleared
0
2,220,364
Distance Traveled
2,159,443
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,583
460
55
2
0
399,342
8
L
Ishtar
9,590
417
106
5
0
400,245
0
L
Serqet
11,018
479
124
5
0
458,958
2
W
Chiron
13,124
571
192
8
0
394,540
3
W
Janus
12,271
534
188
8
0
502,655
5
L
Zhong Kui
10,550
459
146
6
0
390,866
4
L
Sobek
7,869
342
29
1
0
446,460
8
W
Cu Chulainn
12,304
535
143
6
0
434,083
2
L
King Arthur
9,308
405
101
4
0
462,914
2
W
Pele
12,887
560
138
6
0
489,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role