Player Matchup

Jormungandr
Jormungandr
KipTunderwolf
Jormungandr
Level 94
God Stats
131W - 86L
1,645 SR
Queue Stats
396W - 350L
1,628 Elo+
Party 3
Ishtar
Ishtar
MizutoTheKing
Ishtar
Level 40
God Stats
6W - 4L
1,500 SR
Queue Stats
47W - 33L
1,373 Elo+
Party 3
Kali
Kali
Raze286
Kali
Level 68
God Stats
13W - 13L
1,992 SR
Queue Stats
306W - 293L
1,592 Elo+
Party 3
Hades
Hades
ReformedGuy
Hades
Level 69
God Stats
6W - 0L
1,943 SR
Queue Stats
311W - 34L
2,040 Elo+
Party 1
Sylvanus
Sylvanus
anaphalaqticCoq
Sylvanus
Level 26
God Stats
4W - 0L
1,934 SR
Queue Stats
55W - 6L
1,955 Elo+
Party 1
Team Averages
Level 59
1,803 SR
1,718 Elo+

VS

Team Averages
Level 96
1,588 SR
1,547 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HollowinGiant
Yemoja
Level 138
God Stats
2W - 2L
1,661 SR
Queue Stats
131W - 161L
1,564 Elo+
Party 2
Charybdis
Charybdis
Jokersmadhouse
Charybdis
Level 85
God Stats
5W - 2L
1,749 SR
Queue Stats
52W - 80L
1,501 Elo+
Party 2
Janus
Janus
OrokinOro
Janus
Level 49
God Stats
15W - 22L
1,529 SR
Queue Stats
99W - 75L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KipTunderwolf
Jormungandr
9
2 / 0 / 1
5,977
543
3,690
5,849
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,313
483
2,501
6,062
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
Raze286
Kali
7
0 / 1 / 1
5,152
468
1,097
6,666
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
2 / 0 / 1
7,038
640
8,431
9,998
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
13
3 / 0 / 0
7,530
685
7,252
7,898
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 4 / 0
4,839
440
2,941
9,187
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
 
Shiva
5
0 / 0 / 0
3,873
352
1,607
3,205
1,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 1
4,657
423
3,548
8,778
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Jokersmadhouse
Charybdis
10
2 / 1 / 1
5,851
532
5,787
7,935
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
OrokinOro
Janus
9
0 / 2 / 0
5,060
460
3,625
5,551
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Shiva
 
Shiva
0
0
0
0
L
1
1
1
1.5
L
Charybdis
Jokersmadhouse
Charybdis
2
1
1
2.5
W
Jormungandr
KipTunderwolf
Jormungandr
2
0
1
2.5
W
0
2
0
0
L
Janus
OrokinOro
Janus
0
2
0
0
W
Kali
Raze286
Kali
0
1
1
0.5
W
2
0
1
2.5
W
Sylvanus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
17,508
36,473
Taken
34,656
17,876
Mitigated
14,363
18,049
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,941
1,055
0
1,119
9,187
3,683
0
5,081
4,106
0
30,034
L
Shiva
 
Shiva
1,607
770
0
1,543
3,205
1,541
0
1,450
1,755
0
10,269
L
3,548
758
1,098
2,444
8,778
4,592
0
4,559
4,219
20,029
0
L
Charybdis
Jokersmadhouse
Charybdis
5,787
2,905
0
4,608
7,935
2,479
0
3,163
4,772
0
44,443
W
Jormungandr
KipTunderwolf
Jormungandr
3,690
1,475
1,565
1,600
5,849
3,734
0
1,016
4,709
21,869
0
W
2,501
2,225
0
975
6,062
1,826
0
870
5,041
0
30,148
L
Janus
OrokinOro
Janus
3,625
234
0
760
5,551
2,068
0
4,336
1,215
37,474
0
W
Kali
Raze286
Kali
1,097
387
0
978
6,666
2,327
0
857
5,780
0
26,473
W
8,431
2,065
326
7,148
9,998
4,823
0
3,116
6,741
66,565
0
W
Sylvanus
7,252
1,935
0
5,457
7,898
5,166
153
743
7,029
53,567
13,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
24,280
387
Minions Killed
247
0
Camps Cleared
0
1,013,316
Distance Traveled
929,063
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,839
440
58
5
0
232,974
1
L
Shiva
3,873
352
15
1
0
102,750
0
L
Yemoja
4,657
423
28
3
0
186,122
1
L
Charybdis
5,851
532
86
8
0
191,675
4
W
Jormungandr
5,977
543
36
3
0
215,906
0
W
Ishtar
5,313
483
61
6
0
206,208
0
L
Janus
5,060
460
60
5
0
215,542
0
W
Kali
5,152
468
47
4
0
201,020
1
W
Hades
7,038
640
110
10
0
205,452
4
W
Sylvanus
7,530
685
133
12
0
184,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role