Player Matchup

Nemesis
Nemesis
ProdigyX5
Nemesis
Level 61
God Stats
8W - 11L
1,487 SR
Queue Stats
97W - 96L
1,479 Elo+
Party 4
Athena
Athena
Thankumrtoasty
Athena
Level 66
God Stats
1W - 2L
1,808 SR
Queue Stats
122W - 99L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
TorvicHVN
Aphrodite
Level 160
God Stats
0W - 2L
1,486 SR
Queue Stats
105W - 123L
1,489 Elo+
Party 4
Artemis
Artemis
Vangarth
Artemis
Level 48
God Stats
0W - 1L
1,350 SR
Queue Stats
84W - 53L
1,636 Elo+
Party 2
Pele
Pele
xAsesin0
Pele
Level 104
God Stats
4W - 10L
1,158 SR
Queue Stats
321W - 324L
1,456 Elo+
Party 4
Team Averages
Level 88
1,458 SR
1,536 Elo+

VS

Team Averages
Level 105
1,485 SR
1,695 Elo+
Bacchus
Bacchus
Deadlverine
Bacchus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,700 Elo+
Party 3
Thoth
Thoth
GYuvani
Thoth
Level 156
God Stats
3W - 1L
1,421 SR
Queue Stats
73W - 92L
1,502 Elo+
Party 3
Hachiman
Hachiman
KawaiiMeARiver
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,937 Elo+
Party 1
Guan Yu
Guan Yu
OldAsDIRT73
Guan Yu
Level 159
God Stats
9W - 7L
1,588 SR
Queue Stats
448W - 386L
1,674 Elo+
Party 1
Lancelot
Lancelot
klymaks
Lancelot
Level 146
God Stats
6W - 5L
1,414 SR
Queue Stats
315W - 272L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ProdigyX5
Nemesis
16
3 / 7 / 1
10,696
428
9,404
24,976
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 9
10,841
434
7,748
28,126
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
TorvicHVN
Aphrodite
16
0 / 4 / 0
10,319
413
7,860
16,005
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Vangarth
Artemis
20
9 / 5 / 3
14,071
563
24,234
21,386
11,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Pele
18
1 / 5 / 0
11,830
473
15,269
22,161
11,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deadlverine
Bacchus
17
3 / 2 / 19
13,166
527
11,138
23,953
41,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
GYuvani
Thoth
20
9 / 0 / 10
14,582
583
18,286
12,764
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
18
6 / 8 / 3
12,109
484
10,074
18,161
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
OldAsDIRT73
Guan Yu
20
4 / 0 / 10
14,574
583
25,696
27,143
43,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
klymaks
Lancelot
20
6 / 4 / 8
13,595
544
16,640
27,052
14,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
14
Kills
28
28
Deaths
14
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Deadlverine
Bacchus
3
2
19
6.25
W
Thoth
GYuvani
Thoth
9
0
10
14
W
Hachiman
6
8
3
0.94
W
Guan Yu
OldAsDIRT73
Guan Yu
4
0
10
9
L
Nemesis
ProdigyX5
Nemesis
3
7
1
0.5
L
1
7
9
0.79
L
Aphrodite
TorvicHVN
Aphrodite
0
4
0
0
L
Artemis
Vangarth
Artemis
9
5
3
2.1
W
Lancelot
klymaks
Lancelot
6
4
8
2.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,515
Damage
81,834
112,654
Taken
109,073
68,142
Mitigated
113,096
35,489
Healing
37,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Deadlverine
Bacchus
11,138
1,689
604
5,747
23,953
41,081
559
5,267
18,686
40,437
0
W
Thoth
GYuvani
Thoth
18,286
1,471
0
2,806
12,764
6,435
3,526
5,268
7,496
142,852
0
W
Hachiman
10,074
6,874
0
4,807
18,161
7,118
2,890
2,280
15,881
0
71,394
W
Guan Yu
OldAsDIRT73
Guan Yu
25,696
4,204
6,246
14,415
27,143
43,773
337
2,998
24,145
0
131,337
L
Nemesis
ProdigyX5
Nemesis
9,404
4,425
0
7,090
24,976
10,500
0
4,527
20,300
0
78,064
L
7,748
2,701
320
2,906
28,126
28,610
0
9,897
17,873
43,414
0
L
Aphrodite
TorvicHVN
Aphrodite
7,860
279
1,146
8,833
16,005
6,502
336
7,567
8,050
80,977
0
L
Artemis
Vangarth
Artemis
24,234
15,098
0
8,627
21,386
11,279
3,960
3,238
18,094
0
139,358
W
Lancelot
klymaks
Lancelot
16,640
4,785
0
2,397
27,052
14,689
0
3,381
23,671
0
144,741
L
Pele
15,269
2,533
0
6,567
22,161
11,251
762
3,204
18,913
0
111,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
68,026
669
Minions Killed
698
0
Camps Cleared
0
2,144,408
Distance Traveled
2,398,147
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,166
527
33
1
0
460,595
7
W
Thoth
14,582
583
223
9
0
506,145
6
W
Hachiman
12,109
484
71
3
0
396,339
0
W
Guan Yu
14,574
583
210
8
0
495,105
4
L
Nemesis
10,696
428
92
4
0
518,980
0
L
Athena
10,841
434
48
2
0
443,648
7
L
Aphrodite
10,319
413
147
6
0
382,351
3
L
Artemis
14,071
563
200
8
0
362,312
4
W
Lancelot
13,595
544
161
6
0
539,963
0
L
Pele
11,830
473
182
7
0
437,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role