Player Matchup

Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChrisPattyB
Odin
Level 28
God Stats
11W - 16L
1,458 SR
Queue Stats
35W - 43L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
jhagan12
Kukulkan
Level 16
God Stats
2W - 0L
1,408 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 1
Neith
Neith
kdupree9
Neith
Level 13
God Stats
6W - 4L
1,389 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 1
Chaac
Chaac
ki11er bear24
Chaac
Level 66
God Stats
17W - 17L
1,436 SR
Queue Stats
94W - 80L
1,481 Elo+
Party 1
Team Averages
Level 33
1,438 SR
1,472 Elo+

VS

Team Averages
Level 62
1,535 SR
1,347 Elo+
Ishtar
Ishtar
ClimbinInYoWndw
Ishtar
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 88L
1,370 Elo+
Solo
Loki
Loki
DarthXxXOmni
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,485 Elo+
Solo
Charybdis
Charybdis
Kain79k
Charybdis
Level 160
God Stats
0W - 3L
1,718 SR
Queue Stats
146W - 152L
1,512 Elo+
Solo
Bellona
Bellona
Rarely Medic
Bellona
Level 32
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 7L
1,196 Elo+
Party 2
Achilles
Achilles
Squiga Giga
Achilles
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 6L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 8
10,419
947
12,466
8,109
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 11
10,795
981
12,714
12,791
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jhagan12
Kukulkan
16
3 / 0 / 7
10,410
946
11,375
7,180
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
kdupree9
Neith
17
4 / 1 / 10
11,118
1,011
12,707
10,021
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 9
11,134
1,012
13,150
13,575
15,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
10,063
915
5,451
11,845
5,332
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 3 / 6
10,017
911
9,362
11,493
5,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Kain79k
Charybdis
16
1 / 0 / 2
10,940
995
8,491
7,944
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rarely Medic
Bellona
16
0 / 8 / 4
9,715
883
7,883
20,038
13,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Squiga Giga
Achilles
16
6 / 1 / 2
11,405
1,037
16,741
16,051
24,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
15
Kills
8
8
Deaths
15
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
8
2
W
3
2
11
4.25
L
1
3
2
0.67
L
0
3
6
1
L
Charybdis
Kain79k
Charybdis
1
0
2
2
L
Bellona
Rarely Medic
Bellona
0
8
4
0.25
L
Achilles
Squiga Giga
Achilles
6
1
2
7
W
Kukulkan
jhagan12
Kukulkan
3
0
7
6.5
W
Neith
kdupree9
Neith
4
1
10
9
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,412
Damage
47,928
51,676
Taken
67,371
47,011
Mitigated
52,123
11,258
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,466
719
0
0
8,109
3,563
0
0
7,987
27,509
0
W
12,714
1,702
0
2,793
12,791
18,974
0
0
12,358
2,649
19,047
L
5,451
2,806
0
185
11,845
5,332
0
4,297
7,388
0
25,017
L
9,362
1,501
0
950
11,493
5,236
0
4,737
6,560
0
22,959
L
Charybdis
Kain79k
Charybdis
8,491
2,494
0
637
7,944
3,934
0
3,606
4,297
0
46,164
L
Bellona
Rarely Medic
Bellona
7,883
4,920
0
844
20,038
13,487
0
6,711
12,944
0
19,813
L
Achilles
Squiga Giga
Achilles
16,741
1,875
0
1,200
16,051
24,134
0
5,510
10,315
278
18,491
W
Kukulkan
jhagan12
Kukulkan
11,375
701
0
1,740
7,180
3,701
0
139
6,970
28,346
0
W
Neith
kdupree9
Neith
12,707
5,775
0
2,609
10,021
5,290
0
139
9,609
0
29,844
W
13,150
1,635
0
4,116
13,575
15,483
0
0
13,411
0
35,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,876
Gold Earned
52,140
211
Minions Killed
199
3
Camps Cleared
4
1,104,391
Distance Traveled
969,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,419
947
38
3
2
210,495
1
W
Odin
10,795
981
25
2
0
231,923
1
L
Ishtar
10,063
915
54
5
1
158,715
0
L
Loki
10,017
911
16
1
0
215,036
1
L
Charybdis
10,940
995
105
10
2
164,756
2
L
Bellona
9,715
883
19
2
0
199,311
0
L
Achilles
11,405
1,037
5
0
1
232,008
0
W
Kukulkan
10,410
946
47
4
1
223,020
0
W
Neith
11,118
1,011
39
4
0
223,227
0
W
Chaac
11,134
1,012
62
6
0
215,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role