Player Matchup

Sobek
Sobek
Jalop2
Sobek
Level 79
God Stats
6W - 2L
1,784 SR
Queue Stats
137W - 110L
1,533 Elo+
Party 2
Medusa
Medusa
LeNrDo10Nchy
Medusa
Level 127
God Stats
16W - 10L
1,721 SR
Queue Stats
185W - 146L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
Socotruer
Baron Samedi
Level 58
God Stats
2W - 3L
1,824 SR
Queue Stats
140W - 110L
1,543 Elo+
Party 2
Team Averages
Level 88
1,776 SR
1,568 Elo+

VS

Team Averages
Level 66
1,515 SR
1,582 Elo+
Jormungandr
Jormungandr
EldritchMelon
Jormungandr
Level 69
God Stats
4W - 0L
1,660 SR
Queue Stats
79W - 69L
1,573 Elo+
Party 1
Ymir
Ymir
Nickfruy
Ymir
Level 66
God Stats
1W - 1L
1,145 SR
Queue Stats
57W - 45L
1,565 Elo+
Party 1
Cerberus
Cerberus
wolffsquare
Cerberus
Level 62
God Stats
16W - 3L
1,739 SR
Queue Stats
44W - 25L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jalop2
Sobek
16
3 / 2 / 7
12,588
699
12,539
20,916
30,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
2 / 5 / 8
11,289
627
17,985
18,829
7,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Socotruer
Baron Samedi
17
6 / 5 / 3
11,950
664
16,012
16,486
11,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EldritchMelon
Jormungandr
20
11 / 1 / 1
14,121
785
24,600
14,647
9,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
1 / 7 / 8
11,633
646
10,256
20,958
16,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
wolffsquare
Cerberus
17
0 / 3 / 11
12,713
706
10,444
24,695
30,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
12
12
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EldritchMelon
Jormungandr
11
1
1
11.5
L
Sobek
Jalop2
Sobek
3
2
7
3.25
L
Medusa
2
5
8
1.2
W
Ymir
1
7
8
0.71
L
Baron Samedi
Socotruer
Baron Samedi
6
5
3
1.5
W
Cerberus
wolffsquare
Cerberus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,536
Damage
45,300
56,231
Taken
60,300
49,327
Mitigated
56,669
17,812
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EldritchMelon
Jormungandr
24,600
1,509
401
1,077
14,647
9,322
957
7,599
7,048
81,329
0
L
Sobek
Jalop2
Sobek
12,539
923
539
6,890
20,916
30,226
0
13,393
6,288
32,731
0
L
Medusa
17,985
7,506
0
1,541
18,829
7,915
162
15,340
2,765
0
51,352
W
Ymir
10,256
907
0
1,095
20,958
16,596
645
9,936
11,022
29,343
0
L
Baron Samedi
Socotruer
Baron Samedi
16,012
1,396
3,874
4,968
16,486
11,186
0
13,994
1,671
46,893
0
W
Cerberus
wolffsquare
Cerberus
10,444
1,044
0
7,129
24,695
30,751
618
11,982
12,713
24,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
38,467
193
Minions Killed
213
8
Camps Cleared
7
925,915
Distance Traveled
1,002,233
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,121
785
117
7
6
363,977
0
L
Sobek
12,588
699
31
2
0
322,076
0
L
Medusa
11,289
627
92
5
3
313,907
5
W
Ymir
11,633
646
57
3
0
279,288
6
L
Baron Samedi
11,950
664
70
4
5
289,932
2
W
Cerberus
12,713
706
39
2
1
358,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role