Player Matchup

Cthulhu
Cthulhu
CrippledNARWHAL
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 133L
1,335 Elo+
Party 1
Bellona
Bellona
JKScotland
Bellona
Level 99
God Stats
32W - 33L
1,464 SR
Queue Stats
138W - 161L
1,387 Elo+
Party 1
Eset
Eset
Jaedus
Eset
Level 83
God Stats
10W - 7L
1,655 SR
Queue Stats
119W - 134L
1,379 Elo+
Party 1
Kali
Kali
MrClux
Kali
Level 66
God Stats
15W - 23L
1,377 SR
Queue Stats
155W - 211L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
NaturallMess
Danzaburou
Level 68
God Stats
15W - 31L
1,444 SR
Queue Stats
218W - 279L
1,331 Elo+
Party 1
Team Averages
Level 76
1,488 SR
1,367 Elo+

VS

Team Averages
Level 107
1,643 SR
1,511 Elo+
Kali
Kali
HillyStarkiller
Kali
Level 98
God Stats
3W - 2L
1,674 SR
Queue Stats
138W - 135L
1,442 Elo+
Party 2
Nike
Nike
RAMIREZ236
Nike
Level 134
God Stats
7W - 4L
1,616 SR
Queue Stats
161W - 146L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
UABC YOUTH
Baron Samedi
Level 67
God Stats
11W - 10L
1,779 SR
Queue Stats
167W - 174L
1,477 Elo+
Solo
Charybdis
Charybdis
Vichko
Charybdis
Level 123
God Stats
4W - 2L
1,649 SR
Queue Stats
29W - 22L
1,609 Elo+
Party 2
Hades
Hades
charlie1053
Hades
Level 111
God Stats
3W - 3L
1,499 SR
Queue Stats
85W - 76L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,038
452
8,158
15,886
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
JKScotland
Bellona
13
2 / 6 / 4
8,830
442
17,821
26,999
31,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
Jaedus
Eset
12
1 / 8 / 0
8,010
401
7,585
12,240
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
MrClux
Kali
14
3 / 4 / 5
9,224
461
15,982
21,186
12,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
NaturallMess
Danzaburou
13
2 / 7 / 1
8,343
417
8,607
13,696
5,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,379
519
9,082
19,519
10,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 6
11,937
597
23,043
26,799
21,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
UABC YOUTH
Baron Samedi
13
1 / 3 / 12
9,637
482
6,595
17,549
22,680
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Vichko
Charybdis
19
8 / 0 / 1
11,784
589
13,911
17,054
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 7
10,947
547
15,262
16,290
9,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
27
27
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
4
4
6
1.75
L
Bellona
JKScotland
Bellona
2
6
4
0.67
L
Eset
Jaedus
Eset
1
8
0
0.13
L
Kali
MrClux
Kali
3
4
5
1.38
L
Danzaburou
NaturallMess
Danzaburou
2
7
1
0.36
W
6
1
6
9
W
Baron Samedi
UABC YOUTH
Baron Samedi
1
3
12
2.33
W
Charybdis
Vichko
Charybdis
8
0
1
8.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
67,893
90,007
Taken
97,211
69,480
Mitigated
72,012
15,158
Healing
47,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,158
510
244
1,576
15,886
15,467
0
5,793
10,093
44,708
0
W
9,082
4,251
0
6,193
19,519
10,278
204
1,839
17,680
0
86,694
L
Bellona
JKScotland
Bellona
17,821
8,561
0
7,770
26,999
31,749
0
4,185
22,814
0
59,098
L
Eset
Jaedus
Eset
7,585
634
195
1,197
12,240
4,813
962
6,826
5,414
48,144
0
L
Kali
MrClux
Kali
15,982
10,945
0
1,915
21,186
12,116
0
2,939
18,247
0
76,535
L
Danzaburou
NaturallMess
Danzaburou
8,607
4,190
0
2,261
13,696
5,335
0
2,604
11,092
0
40,335
W
23,043
5,494
0
14,496
26,799
21,580
538
1,599
25,200
0
103,446
W
Baron Samedi
UABC YOUTH
Baron Samedi
6,595
1,009
2,169
5,405
17,549
22,680
26
3,795
13,754
25,542
0
W
Charybdis
Vichko
Charybdis
13,911
8,021
0
8,504
17,054
7,648
3,174
4,124
12,930
0
127,616
W
15,262
904
1,100
9,193
16,290
9,826
714
6,109
10,181
73,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
54,684
406
Minions Killed
612
0
Camps Cleared
0
1,837,745
Distance Traveled
1,919,662
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,038
452
60
3
0
381,818
0
W
Kali
10,379
519
111
6
0
437,109
2
L
Bellona
8,830
442
87
4
0
373,375
0
L
Eset
8,010
401
77
4
0
320,773
1
L
Kali
9,224
461
128
6
0
386,376
1
L
Danzaburou
8,343
417
54
3
0
375,403
3
W
Nike
11,937
597
160
8
0
379,899
8
W
Baron Samedi
9,637
482
28
1
0
358,361
0
W
Charybdis
11,784
589
176
9
0
365,176
10
W
Hades
10,947
547
137
7
0
379,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role