Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DD-destroyer999
Hel
Level 84
God Stats
1W - 3L
1,875 SR
Queue Stats
216W - 192L
1,386 Elo+
Party 1
King Arthur
King Arthur
Erebus1_xX
King Arthur
Level 48
God Stats
1W - 2L
1,565 SR
Queue Stats
16W - 21L
1,253 Elo+
Party 1
Hera
Hera
JackFlash42862
Hera
Level 29
God Stats
1W - 1L
1,611 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Apollo
Apollo
Techno-Wolf121
Apollo
Level 88
God Stats
15W - 12L
1,725 SR
Queue Stats
363W - 416L
1,343 Elo+
Party 1
Team Averages
Level 63
1,655 SR
1,377 Elo+

VS

Team Averages
Level 79
1,533 SR
1,441 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FxyXManiakoX
Anubis
Level 126
God Stats
13W - 14L
1,657 SR
Queue Stats
224W - 197L
1,424 Elo+
Party 2
Sol
Sol
JustDxka
Sol
Level 44
God Stats
9W - 11L
1,470 SR
Queue Stats
233W - 224L
1,437 Elo+
Party 2
Loki
Loki
PoppyCape019496
Loki
Level 77
God Stats
22W - 20L
1,550 SR
Queue Stats
360W - 375L
1,426 Elo+
Solo
Sylvanus
Sylvanus
lBrekkerl
Sylvanus
Level 40
God Stats
5W - 8L
1,489 SR
Queue Stats
162W - 160L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 5 / 1
6,022
463
3,882
11,297
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,513
424
2,653
4,552
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Erebus1_xX
King Arthur
11
1 / 1 / 0
6,253
481
3,243
9,585
6,561
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,104
393
5,432
7,085
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,795
446
2,043
5,601
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 4
7,848
604
10,517
9,671
5,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
4 / 0 / 3
7,693
592
5,789
8,676
5,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 2
5,728
441
1,367
3,700
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 6
7,689
591
5,268
7,383
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
lBrekkerl
Sylvanus
11
0 / 0 / 2
5,911
455
1,628
4,317
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
W
Shiva
 
Shiva
4
0
4
6
L
0
1
0
0
L
King Arthur
Erebus1_xX
King Arthur
1
1
0
1
W
Anubis
4
0
3
5.5
L
0
5
0
0
W
0
0
2
1
W
5
1
6
8
L
0
1
0
0
W
Sylvanus
lBrekkerl
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
24,569
38,120
Taken
33,747
17,022
Mitigated
17,426
8,374
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,882
808
0
2,493
11,297
3,808
0
2,796
8,501
0
40,951
W
Shiva
 
Shiva
10,517
2,763
161
4,028
9,671
5,422
612
918
8,753
0
57,979
L
2,653
264
1,415
1,447
4,552
2,525
0
1,142
3,410
29,129
0
L
King Arthur
Erebus1_xX
King Arthur
3,243
364
0
2,150
9,585
6,561
0
0
9,585
0
32,216
W
Anubis
5,789
0
0
5,537
8,676
5,182
267
4,226
4,450
51,612
0
L
5,432
1,725
0
0
7,085
1,942
0
2,993
4,092
25,332
0
W
1,367
389
0
2,063
3,700
1,147
184
860
2,840
26,331
0
W
5,268
1,038
0
4,191
7,383
2,736
0
583
6,800
0
53,147
L
2,043
1,022
100
769
5,601
2,186
0
1,727
3,874
0
41,657
W
Sylvanus
lBrekkerl
Sylvanus
1,628
378
0
826
4,317
2,939
0
1,498
2,819
30,008
7,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
34,869
295
Minions Killed
419
0
Camps Cleared
0
1,216,244
Distance Traveled
1,263,953
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,022
463
76
6
0
254,778
0
W
Shiva
7,848
604
102
8
0
273,988
2
L
Hel
5,513
424
49
4
0
239,023
0
L
King Arthur
6,253
481
45
3
0
264,608
0
W
Anubis
7,693
592
92
7
0
245,192
1
L
Hera
5,104
393
30
2
0
214,899
1
W
Sol
5,728
441
50
4
0
252,957
3
W
Loki
7,689
591
97
7
0
273,569
1
L
Apollo
5,795
446
95
7
0
242,936
2
W
Sylvanus
5,911
455
78
6
0
218,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role