Player Matchup

Charybdis
Charybdis
Gold I
FactsRelaxed
Charybdis
Gold I
Level 154
God Stats
5W - 2L
1,691 SR
Queue Stats
92W - 85L
1,696 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Mew Morrigan
Morgan Le Fay
Diamond V
Level 149
God Stats
4W - 5L
1,837 SR
Queue Stats
145W - 139L
2,087 MMR
Solo
King Arthur
King Arthur
Gold III
MrCrazyDoge
King Arthur
Gold III
Level 129
God Stats
1W - 0L
2,105 SR
Queue Stats
111W - 105L
1,576 MMR
Solo
Ravana
Ravana
Masters
TheOnePumpChump
Ravana
Masters
Level 160
God Stats
19W - 18L
1,529 SR
Queue Stats
187W - 195L
2,642 MMR
Solo
Atlas
Atlas
Platinum V
greenbuffgbln
Atlas
Platinum V
Level 143
God Stats
2W - 1L
1,623 SR
Queue Stats
254W - 255L
1,656 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,757 SR
1,931 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,611 SR
1,911 MMR
Tyr
Tyr
Gold V
DertyDan
Tyr
Gold V
Level 151
God Stats
0W - 2L
1,552 SR
Queue Stats
33W - 26L
1,729 MMR
Solo
Zeus
Zeus
Gold IV
JonathanVduh
Zeus
Gold IV
Level 157
God Stats
0W - 1L
1,323 SR
Queue Stats
18W - 10L
1,776 MMR
Solo
Cupid
Cupid
Bronze V
Qwackers
Cupid
Bronze V
Level 128
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ares
Ares
Bronze III
solopez
Ares
Bronze III
Level 142
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
xFoRcEee
Ne Zha
Masters
Level 160
God Stats
14W - 9L
1,723 SR
Queue Stats
382W - 332L
3,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FactsRelaxed
Charybdis
12
1 / 1 / 5
6,932
630
7,382
8,071
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mew Morrigan
Morgan Le Fay
11
1 / 1 / 3
6,369
579
3,548
5,483
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MrCrazyDoge
King Arthur
11
2 / 1 / 0
6,660
605
9,109
11,089
9,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 0 / 4
7,585
690
10,202
7,095
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 5
6,338
576
4,288
8,763
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
EsetCliodhnaPele

VS

Bans
KhepriNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,274
570
7,911
12,726
8,640
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
1 / 4 / 0
5,608
510
6,166
6,435
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Qwackers
Cupid
10
1 / 3 / 0
5,990
545
3,242
7,360
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
solopez
Ares
8
0 / 4 / 2
5,254
478
3,936
10,355
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
xFoRcEee
Ne Zha
9
1 / 4 / 0
5,407
492
5,521
10,239
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
4
4
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Charybdis
FactsRelaxed
Charybdis
1
1
5
3.5
L
1
4
0
0.25
W
Morgan Le Fay
Mew Morrigan
Morgan Le Fay
1
1
3
2.5
W
King Arthur
MrCrazyDoge
King Arthur
2
1
0
2
L
Cupid
Qwackers
Cupid
1
3
0
0.33
W
10
0
4
12
W
3
1
5
5.5
L
Ares
solopez
Ares
0
4
2
0.25
L
Ne Zha
xFoRcEee
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
26,776
40,501
Taken
47,115
26,227
Mitigated
22,512
9,852
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,911
1,443
0
5,689
12,726
8,640
0
284
12,442
0
44,517
W
Charybdis
FactsRelaxed
Charybdis
7,382
3,430
0
2,667
8,071
3,094
0
1,818
6,253
0
59,876
L
6,166
1,510
0
200
6,435
1,871
0
2,540
3,895
40,169
0
W
Morgan Le Fay
Mew Morrigan
Morgan Le Fay
3,548
701
0
996
5,483
2,241
0
2,403
3,080
51,774
0
W
King Arthur
MrCrazyDoge
King Arthur
9,109
2,647
0
3,337
11,089
9,852
0
0
11,089
0
52,179
L
Cupid
Qwackers
Cupid
3,242
1,474
0
2,577
7,360
2,324
0
892
6,468
0
44,814
W
10,202
4,090
0
780
7,095
3,405
0
2,354
4,741
0
47,091
W
4,288
1,442
0
2,072
8,763
7,635
0
3,527
5,236
16,338
0
L
Ares
solopez
Ares
3,936
320
0
1,225
10,355
5,994
0
2,063
8,292
15,749
0
L
Ne Zha
xFoRcEee
Ne Zha
5,521
1,144
0
3,999
10,239
3,683
0
2,057
8,182
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
28,533
394
Minions Killed
331
0
Camps Cleared
0
1,108,011
Distance Traveled
1,121,542
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,274
570
87
8
0
248,478
2
W
Charybdis
6,932
630
113
10
0
216,489
3
L
Zeus
5,608
510
74
7
0
209,710
4
W
Morgan Le Fay
6,369
579
105
10
0
216,690
6
W
King Arthur
6,660
605
83
8
0
200,866
2
L
Cupid
5,990
545
85
8
0
211,299
4
W
Ravana
7,585
690
76
7
0
248,526
2
W
Atlas
6,338
576
17
2
0
225,440
2
L
Ares
5,254
478
21
2
0
225,588
1
L
Ne Zha
5,407
492
64
6
0
226,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role