Player Matchup

Achilles
Achilles
Curseum
Achilles
Level 89
God Stats
42W - 50L
1,499 SR
Queue Stats
285W - 288L
1,453 Elo+
Party 1
Nike
Nike
DemOverkill
Nike
Level 46
God Stats
40W - 32L
1,616 SR
Queue Stats
377W - 448L
1,475 Elo+
Party 3
Nox
Nox
Imnewandlearning
Nox
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,545 Elo+
Party 1
Cerberus
Cerberus
SoLAnahi
Cerberus
Level 48
God Stats
74W - 67L
1,560 SR
Queue Stats
747W - 872L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Thyraidersshadow
Tsukuyomi
Level 121
God Stats
4W - 3L
1,528 SR
Queue Stats
197W - 173L
1,574 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,499 Elo+

VS

Team Averages
Level 99
1,430 SR
1,520 Elo+
Izanami
Izanami
Gingerbeerd
Izanami
Level 147
God Stats
60W - 52L
1,606 SR
Queue Stats
507W - 494L
1,543 Elo+
Party 2
Thanatos
Thanatos
HealerHeeb
Thanatos
Level 147
God Stats
3W - 5L
1,372 SR
Queue Stats
337W - 306L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Kamikaze7473
Nu Wa
Level 41
God Stats
17W - 14L
1,374 SR
Queue Stats
139W - 171L
1,456 Elo+
Solo
Kukulkan
Kukulkan
TriplikeIdo5150
Kukulkan
Level 17
God Stats
1W - 4L
1,283 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xBATERx
Kumbhakarna
Level 145
God Stats
33W - 32L
1,514 SR
Queue Stats
159W - 141L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Curseum
Achilles
16
1 / 3 / 5
10,023
1,002
5,311
14,189
19,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 3
9,785
979
8,052
12,881
12,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 4
9,807
981
5,683
11,221
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SoLAnahi
Cerberus
16
2 / 2 / 4
10,878
1,088
5,398
25,665
35,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
16
3 / 3 / 4
10,648
1,065
14,765
17,651
7,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

186

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gingerbeerd
Izanami
16
4 / 1 / 9
10,907
1,091
20,652
7,532
2,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
HealerHeeb
Thanatos
16
7 / 1 / 7
11,347
1,135
15,668
5,610
2,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 11
11,718
1,172
18,930
7,165
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
16
2 / 0 / 6
10,741
1,074
12,926
2,100
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xBATERx
Kumbhakarna
16
0 / 4 / 12
9,806
981
6,214
18,952
22,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
7
Kills
15
15
Deaths
7
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Curseum
Achilles
1
3
5
1.17
L
1
0
3
2.5
W
Izanami
Gingerbeerd
Izanami
4
1
9
8.5
W
Thanatos
HealerHeeb
Thanatos
7
1
7
10.5
L
0
7
4
0.29
W
2
1
11
7.5
L
Cerberus
SoLAnahi
Cerberus
2
2
4
2
L
Tsukuyomi
3
3
4
1.67
W
Kukulkan
2
0
6
5
W
Kumbhakarna
xBATERx
Kumbhakarna
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,209
Damage
74,390
81,607
Taken
41,359
80,023
Mitigated
32,067
9,158
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Curseum
Achilles
5,311
1,391
0
642
14,189
19,596
0
5,601
8,588
0
12,671
L
8,052
711
0
50
12,881
12,517
0
6,807
6,074
0
36,381
W
Izanami
Gingerbeerd
Izanami
20,652
11,502
0
434
7,532
2,908
0
1,436
6,060
0
40,991
W
Thanatos
HealerHeeb
Thanatos
15,668
3,169
0
6,028
5,610
2,603
0
1,207
4,333
0
20,588
L
5,683
351
0
0
11,221
4,918
0
4,472
6,749
23,492
0
W
18,930
3,247
0
1,036
7,165
3,334
0
1,765
5,221
44,727
0
L
Cerberus
SoLAnahi
Cerberus
5,398
521
0
4,072
25,665
35,895
0
13,615
12,050
23,742
0
L
Tsukuyomi
14,765
3,926
0
4,394
17,651
7,097
0
7,575
10,076
0
37,944
W
Kukulkan
12,926
1,016
0
10
2,100
833
0
620
1,480
37,273
0
W
Kumbhakarna
xBATERx
Kumbhakarna
6,214
64
0
0
18,952
22,389
0
6,053
12,468
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
54,519
203
Minions Killed
197
5
Camps Cleared
8
966,802
Distance Traveled
1,028,192
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,023
1,002
18
2
0
159,086
0
L
Nike
9,785
979
57
6
2
227,218
1
W
Izanami
10,907
1,091
41
4
4
181,679
0
W
Thanatos
11,347
1,135
3
0
2
232,948
0
L
Nox
9,807
981
52
5
1
157,649
0
W
Nu Wa
11,718
1,172
71
7
2
211,755
1
L
Cerberus
10,878
1,088
36
4
0
204,355
1
L
Tsukuyomi
10,648
1,065
40
4
2
218,494
0
W
Kukulkan
10,741
1,074
77
8
0
195,220
0
W
Kumbhakarna
9,806
981
5
1
0
206,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role