Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DonkyLong
Geb
Level 160
God Stats
2W - 0L
1,972 SR
Queue Stats
31W - 30L
1,567 Elo+
Party 1
King Arthur
King Arthur
Killerc0ck
King Arthur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,554 Elo+
Party 1
Team Averages
Level 137
1,594 SR
1,524 Elo+

VS

Team Averages
Level 70
1,494 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Centiboi225
Vamana
Level 121
God Stats
0W - 1L
1,584 SR
Queue Stats
18W - 9L
1,686 Elo+
Solo
Ao Kuang
Ao Kuang
Neuvio
Ao Kuang
Level 28
God Stats
2W - 3L
1,623 SR
Queue Stats
3W - 9L
1,385 Elo+
Party 2
Horus
Horus
ZKAB2
Horus
Level 46
God Stats
1W - 7L
1,263 SR
Queue Stats
50W - 86L
1,344 Elo+
Party 2
Skadi
Skadi
iCaptainJax
Skadi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 5
6,915
1,383
5,686
3,011
1,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
11
2 / 0 / 4
6,594
1,319
6,614
2,073
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
12
2 / 0 / 5
6,450
1,290
4,016
3,532
1,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 8
6,384
1,277
2,992
3,506
3,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Killerc0ck
King Arthur
11
3 / 0 / 4
6,584
1,317
7,052
6,113
6,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

399

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,284
1,057
0
355
151
Vamana
11
0 / 4 / 0
6,036
1,207
4,396
9,913
5,776
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Neuvio
Ao Kuang
10
0 / 2 / 0
5,599
1,120
2,458
5,861
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
ZKAB2
Horus
10
0 / 0 / 0
6,083
1,217
3,099
7,026
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
5,981
1,196
4,728
7,375
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
9
Kills
0
0
Deaths
9
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
W
Nu Wa
 
Nu Wa
2
0
4
4
W
Fenrir
 
Fenrir
2
0
5
4.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Vamana
0
4
0
0
W
0
0
8
4
W
King Arthur
Killerc0ck
King Arthur
3
0
4
5
L
Ao Kuang
Neuvio
Ao Kuang
0
2
0
0
L
Horus
ZKAB2
Horus
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
14,681
18,235
Taken
30,530
14,966
Mitigated
17,163
2,855
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,686
4,299
0
649
3,011
1,399
0
0
3,011
0
23,903
W
Nu Wa
 
Nu Wa
6,614
1,169
93
212
2,073
922
0
963
1,110
18,164
0
W
Fenrir
 
Fenrir
4,016
481
0
287
3,532
1,984
0
184
3,348
0
11,278
L
Kukulkan
 
Kukulkan
0
0
0
0
355
151
0
319
0
0
0
L
Vamana
4,396
1,855
0
1,890
9,913
5,776
0
3,063
6,658
0
23,405
W
2,992
103
242
975
3,506
3,999
0
244
3,262
10,498
0
W
King Arthur
Killerc0ck
King Arthur
7,052
378
0
397
6,113
6,662
0
772
5,341
118
11,384
L
Ao Kuang
Neuvio
Ao Kuang
2,458
769
0
925
5,861
2,864
0
2,062
3,721
6,984
1,295
L
Horus
ZKAB2
Horus
3,099
1,373
804
1,589
7,026
5,472
0
1,444
5,498
0
6,116
L
4,728
1,614
0
512
7,375
2,900
0
2,354
4,929
0
21,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
28,983
121
Minions Killed
97
8
Camps Cleared
4
581,372
Distance Traveled
441,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,915
1,383
50
10
5
110,757
1
W
Nu Wa
6,594
1,319
31
6
2
116,605
0
W
Fenrir
6,450
1,290
20
4
1
125,183
0
L
Kukulkan
5,284
1,057
0
0
0
5,318
0
L
Vamana
6,036
1,207
44
9
1
110,529
0
W
Geb
6,384
1,277
14
3
0
107,575
0
W
King Arthur
6,584
1,317
6
1
0
121,252
0
L
Ao Kuang
5,599
1,120
6
1
0
99,944
0
L
Horus
6,083
1,217
7
1
0
112,496
0
L
Skadi
5,981
1,196
40
8
3
113,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role