Player Matchup

Ganesha
Ganesha
ButtTrombone
Ganesha
Level 67
God Stats
3W - 1L
1,687 SR
Queue Stats
38W - 21L
1,570 Elo+
Party 2
Ravana
Ravana
LicePrince
Ravana
Level 145
God Stats
2W - 3L
1,253 SR
Queue Stats
103W - 90L
1,558 Elo+
Party 2
Ra
Ra
LicePrincess
Ra
Level 129
God Stats
1W - 3L
1,734 SR
Queue Stats
48W - 45L
1,525 Elo+
Party 2
Charybdis
Charybdis
aaronian2
Charybdis
Level 102
God Stats
1W - 3L
1,190 SR
Queue Stats
17W - 25L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
mjmc
Sylvanus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 3
Team Averages
Level 113
1,473 SR
1,524 Elo+

VS

Team Averages
Level 82
1,523 SR
1,538 Elo+
Thoth
Thoth
Birynn
Thoth
Level 159
God Stats
6W - 4L
1,788 SR
Queue Stats
319W - 315L
1,612 Elo+
Party 4
Mercury
Mercury
Neanderthal5
Mercury
Level 102
God Stats
0W - 2L
1,545 SR
Queue Stats
54W - 61L
1,470 Elo+
Party 4
Athena
Athena
RoyalAsAlways
Athena
Level 77
God Stats
12W - 17L
1,464 SR
Queue Stats
154W - 152L
1,546 Elo+
Solo
Lancelot
Lancelot
StepBroGojo
Lancelot
Level 45
God Stats
8W - 7L
1,505 SR
Queue Stats
409W - 382L
1,578 Elo+
Party 1
Neith
Neith
ayyUzii
Neith
Level 28
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 10L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ButtTrombone
Ganesha
17
0 / 4 / 19
12,748
490
9,344
32,980
41,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
LicePrince
Ravana
20
13 / 0 / 1
16,164
622
28,194
23,101
29,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 8 / 5
13,993
538
12,088
23,497
11,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
aaronian2
Charybdis
18
2 / 4 / 5
12,337
475
17,801
17,987
8,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mjmc
Sylvanus
18
5 / 3 / 10
13,204
508
19,177
33,207
34,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Birynn
Thoth
20
8 / 3 / 4
13,489
519
30,511
15,480
7,473
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Neanderthal5
Mercury
17
2 / 7 / 3
11,254
433
5,786
23,250
10,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 9
10,392
400
7,059
28,854
31,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
StepBroGojo
Lancelot
17
4 / 6 / 2
11,427
440
21,665
23,458
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ayyUzii
Neith
17
3 / 6 / 4
11,237
432
20,865
20,311
11,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
26
Kills
17
19
Deaths
27
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
Birynn
Thoth
8
3
4
3.33
W
Ganesha
ButtTrombone
Ganesha
0
4
19
2.38
W
Ravana
LicePrince
Ravana
13
0
1
13.5
W
6
8
5
1.06
L
Mercury
Neanderthal5
Mercury
2
7
3
0.5
L
0
5
9
0.9
L
Lancelot
StepBroGojo
Lancelot
4
6
2
0.83
W
Charybdis
aaronian2
Charybdis
2
4
5
1.13
L
Neith
ayyUzii
Neith
3
6
4
0.83
W
Sylvanus
mjmc
Sylvanus
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,604
Damage
85,886
130,772
Taken
111,353
126,088
Mitigated
71,882
58,221
Healing
31,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Birynn
Thoth
30,511
1,744
0
763
15,480
7,473
480
5,620
9,657
147,553
0
W
Ganesha
ButtTrombone
Ganesha
9,344
2,008
534
9,297
32,980
41,543
206
10,144
22,836
38,578
0
W
Ravana
LicePrince
Ravana
28,194
8,066
0
12,259
23,101
29,208
3,216
7,308
15,793
74
156,932
W
12,088
1,632
2,646
7,577
23,497
11,986
225
10,965
12,532
103,422
0
L
Mercury
Neanderthal5
Mercury
5,786
2,533
0
8,436
23,250
10,737
0
7,576
15,456
48
92,553
L
7,059
1,116
4,639
5,957
28,854
31,263
0
12,550
16,050
18,977
0
L
Lancelot
StepBroGojo
Lancelot
21,665
2,412
0
5,594
23,458
10,548
816
5,862
17,545
40
86,607
W
Charybdis
aaronian2
Charybdis
17,801
11,102
0
3,317
17,987
8,959
3,074
2,727
15,260
0
109,519
L
Neith
ayyUzii
Neith
20,865
10,060
315
5,874
20,311
11,861
1,332
6,425
13,872
27
89,982
W
Sylvanus
mjmc
Sylvanus
19,177
5,158
5,974
16,617
33,207
34,392
553
12,136
21,071
81,149
32,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,446
Gold Earned
57,799
727
Minions Killed
623
0
Camps Cleared
0
2,358,174
Distance Traveled
2,517,682
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,489
519
226
9
0
519,747
8
W
Ganesha
12,748
490
14
1
0
497,959
0
W
Ravana
16,164
622
245
9
0
557,237
2
W
Ra
13,993
538
175
7
0
448,708
10
L
Mercury
11,254
433
141
5
0
567,376
4
L
Athena
10,392
400
28
1
0
502,680
4
L
Lancelot
11,427
440
103
4
0
489,923
3
W
Charybdis
12,337
475
166
6
0
430,525
7
L
Neith
11,237
432
125
5
0
437,956
0
W
Sylvanus
13,204
508
127
5
0
423,745
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role