Player Matchup

Cthulhu
Cthulhu
Falling_Crow
Cthulhu
Level 129
God Stats
2W - 2L
1,357 SR
Queue Stats
52W - 79L
1,259 Elo+
Solo
Shiva
Shiva
THATFATG1NG3R
Shiva
Level 107
God Stats
5W - 6L
1,661 SR
Queue Stats
131W - 149L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
trashfire1392
Nu Wa
Level 28
God Stats
11W - 20L
1,457 SR
Queue Stats
15W - 28L
1,233 Elo+
Party 1
Team Averages
Level 88
1,492 SR
1,311 Elo+

VS

Team Averages
Level 73
1,458 SR
1,358 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Elpiedusomucho
Ares
Level 61
God Stats
5W - 6L
1,374 SR
Queue Stats
31W - 52L
1,191 Elo+
Solo
Merlin
Merlin
xPogChamp
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falling_Crow
Cthulhu
11
1 / 0 / 2
7,133
713
8,498
11,512
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
7,064
706
4,968
10,797
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,465
647
5,588
2,241
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 0
5,963
596
9,457
6,399
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,630
563
1,892
9,823
8,575
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
xPogChamp
Merlin
9
0 / 1 / 0
5,829
583
5,742
6,571
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
0
2
0
0
W
Cthulhu
Falling_Crow
Cthulhu
1
0
2
2
W
1
0
2
2
W
1
0
2
2
L
Merlin
xPogChamp
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
17,091
24,550
Taken
22,793
18,467
Mitigated
14,420
10,971
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,457
3,994
0
1,522
6,399
2,903
0
4,504
1,895
0
28,417
L
1,892
188
0
0
9,823
8,575
0
5,313
4,510
6,205
0
W
Cthulhu
Falling_Crow
Cthulhu
8,498
489
454
2,040
11,512
9,004
136
4,934
6,578
24,291
0
W
4,968
721
2,720
5,173
10,797
8,654
0
3,011
7,786
0
17,777
W
5,588
1,022
0
584
2,241
809
177
336
1,905
18,370
0
L
Merlin
xPogChamp
Merlin
5,742
1,542
0
0
6,571
2,942
0
4,501
2,070
14,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,662
Gold Earned
17,422
87
Minions Killed
68
6
Camps Cleared
3
633,814
Distance Traveled
538,820
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,963
596
42
4
3
178,860
1
L
Ares
5,630
563
8
1
0
191,541
0
W
Cthulhu
7,133
713
27
3
2
211,058
4
W
Shiva
7,064
706
31
3
2
231,647
0
W
Nu Wa
6,465
647
29
3
2
191,109
0
L
Merlin
5,829
583
18
2
0
168,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role