Player Matchup

Izanami
Izanami
CuteBoyKenny
Izanami
Level 107
God Stats
2W - 0L
1,793 SR
Queue Stats
68W - 47L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
CuteBoyMarty
Sun Wukong
Level 117
God Stats
1W - 0L
1,750 SR
Queue Stats
28W - 16L
1,631 Elo+
Party 1
Arachne
Arachne
CuteBoyRomeo
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
CuteBoyTrav
Baron Samedi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 51L
1,569 Elo+
Party 1
Rama
Rama
CuteBoyZach
Rama
Level 126
God Stats
2W - 0L
1,571 SR
Queue Stats
21W - 15L
1,571 Elo+
Party 1
Team Averages
Level 83
1,623 SR
1,606 Elo+

VS

Team Averages
Level 35
1,539 SR
1,353 Elo+
Raijin
Raijin
 
Raijin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Rockstour
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,436 Elo+
Party 3
Yemoja
Yemoja
hookem0
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 2
Awilix
Awilix
jaytx123
Awilix
Level 59
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 9L
1,343 Elo+
Party 2
Heimdallr
Heimdallr
lBuIIet
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CuteBoyKenny
Izanami
17
5 / 1 / 3
11,129
586
14,493
14,346
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CuteBoyMarty
Sun Wukong
19
8 / 1 / 6
12,076
636
14,140
17,169
10,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
CuteBoyRomeo
Arachne
16
3 / 4 / 8
10,099
532
6,466
16,724
8,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
CuteBoyTrav
Baron Samedi
15
3 / 1 / 5
10,029
528
5,170
11,657
15,898
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 7
10,458
550
16,962
13,487
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 5 / 0
7,184
378
4,632
9,553
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rockstour
Sun Wukong
16
2 / 4 / 3
9,737
512
13,556
21,657
16,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
hookem0
Yemoja
10
0 / 5 / 3
7,231
381
4,370
13,929
14,311
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
jaytx123
Awilix
14
4 / 4 / 2
9,106
479
11,271
15,741
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
lBuIIet
Heimdallr
13
1 / 6 / 2
8,305
437
10,077
16,878
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
8
8
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
0
0.2
W
Izanami
CuteBoyKenny
Izanami
5
1
3
6.5
W
Sun Wukong
CuteBoyMarty
Sun Wukong
8
1
6
11
W
Arachne
CuteBoyRomeo
Arachne
3
4
8
1.75
W
Baron Samedi
CuteBoyTrav
Baron Samedi
3
1
5
5.5
W
5
1
7
8.5
L
Sun Wukong
Rockstour
Sun Wukong
2
4
3
0.88
L
Yemoja
hookem0
Yemoja
0
5
3
0.3
L
Awilix
jaytx123
Awilix
4
4
2
1.25
L
Heimdallr
lBuIIet
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,231
Damage
43,906
73,383
Taken
77,758
47,506
Mitigated
47,393
28,122
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,632
711
0
500
9,553
3,020
150
387
9,166
37,840
0
W
Izanami
CuteBoyKenny
Izanami
14,493
11,220
0
7,545
14,346
6,205
4,538
35
14,311
0
99,701
W
Sun Wukong
CuteBoyMarty
Sun Wukong
14,140
3,006
0
9,735
17,169
10,717
0
2,799
14,370
0
105,788
W
Arachne
CuteBoyRomeo
Arachne
6,466
5,313
0
1,174
16,724
8,124
79
1,480
15,244
0
80,151
W
Baron Samedi
CuteBoyTrav
Baron Samedi
5,170
634
859
3,474
11,657
15,898
872
2,120
9,537
37,190
0
W
16,962
13,422
0
5,335
13,487
6,562
4,538
2,568
10,919
0
98,947
L
Sun Wukong
Rockstour
Sun Wukong
13,556
3,231
0
7,720
21,657
16,346
1,009
229
21,428
0
83,299
L
Yemoja
hookem0
Yemoja
4,370
1,276
3,913
1,542
13,929
14,311
0
1,017
12,912
15,269
0
L
Awilix
jaytx123
Awilix
11,271
4,690
0
5,150
15,741
6,725
0
885
14,856
0
57,429
L
Heimdallr
lBuIIet
Heimdallr
10,077
3,353
0
2,012
16,878
6,991
0
2,652
14,226
0
59,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
41,563
658
Minions Killed
401
0
Camps Cleared
0
1,744,058
Distance Traveled
1,544,324
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,184
378
67
4
0
208,714
5
W
Izanami
11,129
586
170
9
0
294,958
1
W
Sun Wukong
12,076
636
168
9
0
405,180
8
W
Arachne
10,099
532
125
7
0
369,694
0
W
Baron Samedi
10,029
528
50
3
0
343,293
4
W
Rama
10,458
550
145
8
0
330,933
1
L
Sun Wukong
9,737
512
139
7
0
359,079
2
L
Yemoja
7,231
381
14
1
0
255,630
1
L
Awilix
9,106
479
85
4
0
410,926
2
L
Heimdallr
8,305
437
96
5
0
309,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role