Player Matchup

Nemesis
Nemesis
Diamond III
Pëza
Nemesis
Diamond III
Level 159
God Stats
7W - 16L
1,403 SR
Queue Stats
266W - 242L
2,240 MMR
Party 2
Atlas
Atlas
Diamond I
Pωωh
Atlas
Diamond I
Level 69
God Stats
9W - 0L
2,064 SR
Queue Stats
141W - 115L
2,447 MMR
Party 2
Discordia
Discordia
Diamond IV
QW1K
Discordia
Diamond IV
Level 160
God Stats
6W - 10L
1,531 SR
Queue Stats
376W - 367L
2,216 MMR
Solo
Cerberus
Cerberus
Platinum I
boxtaz
Cerberus
Platinum I
Level 129
God Stats
7W - 6L
1,661 SR
Queue Stats
98W - 79L
2,203 MMR
Solo
Neith
Neith
Diamond III
santiniet
Neith
Diamond III
Level 160
God Stats
15W - 16L
1,618 SR
Queue Stats
223W - 206L
2,257 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,655 SR
2,273 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,708 SR
2,273 MMR
Fenrir
Fenrir
Masters
AyyoNice
Fenrir
Masters
Level 148
God Stats
45W - 52L
1,582 SR
Queue Stats
969W - 956L
2,346 MMR
Solo
Charybdis
Charybdis
Diamond III
HavButtaa176
Charybdis
Diamond III
Level 147
God Stats
13W - 8L
1,758 SR
Queue Stats
497W - 490L
2,200 MMR
Solo
Khepri
Khepri
Diamond II
KillerCobra71017
Khepri
Diamond II
Level 154
God Stats
6W - 3L
1,879 SR
Queue Stats
109W - 94L
2,286 MMR
Solo
Mulan
Mulan
Diamond III
Purpleinvade
Mulan
Diamond III
Level 70
God Stats
5W - 10L
1,607 SR
Queue Stats
88W - 78L
2,218 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
XxSmokinDank420
Baba Yaga
Diamond III
Level 158
God Stats
15W - 9L
1,713 SR
Queue Stats
186W - 178L
2,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pëza
Nemesis
20
16 / 4 / 8
18,304
678
36,438
31,012
20,817
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Pωωh
Atlas
20
2 / 3 / 19
14,333
531
12,859
28,567
44,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
QW1K
Discordia
20
5 / 2 / 12
15,479
573
19,141
15,327
8,845
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
boxtaz
Cerberus
20
3 / 5 / 14
14,541
539
16,852
42,471
40,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
santiniet
Neith
20
4 / 1 / 14
17,129
634
27,963
21,062
11,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebFreyaKaliLancelot

VS

Bans
Ah Muzen CabKing ArthurCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyyoNice
Fenrir
20
7 / 8 / 2
13,494
500
16,231
31,720
21,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
HavButtaa176
Charybdis
20
0 / 6 / 3
13,402
496
17,369
25,232
11,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 8
12,548
465
7,111
26,955
36,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 7 / 3
13,799
511
37,551
40,019
43,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
XxSmokinDank420
Baba Yaga
19
1 / 5 / 5
12,742
472
18,415
22,778
12,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
30
Kills
15
15
Deaths
31
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AyyoNice
Fenrir
7
8
2
1
L
Charybdis
HavButtaa176
Charybdis
0
6
3
0.25
L
2
5
8
1.2
L
5
7
3
0.93
W
Nemesis
Pëza
Nemesis
16
4
8
5
W
Atlas
Pωωh
Atlas
2
3
19
3.83
W
Discordia
QW1K
Discordia
5
2
12
5.5
L
Baba Yaga
XxSmokinDank420
Baba Yaga
1
5
5
0.7
W
Cerberus
boxtaz
Cerberus
3
5
14
2
W
Neith
santiniet
Neith
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,253
Damage
96,677
138,439
Taken
146,704
125,606
Mitigated
125,516
54,587
Healing
45,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AyyoNice
Fenrir
16,231
4,014
0
10,397
31,720
21,532
1,115
6,919
24,801
0
121,521
L
Charybdis
HavButtaa176
Charybdis
17,369
10,480
0
8,592
25,232
11,357
4,974
4,238
20,994
0
140,752
L
7,111
290
2,220
3,782
26,955
36,458
203
8,357
18,598
51,994
0
L
37,551
6,297
0
15,722
40,019
43,230
0
18,469
21,550
0
126,288
W
Nemesis
Pëza
Nemesis
36,438
20,067
0
6,264
31,012
20,817
1,646
6,082
24,930
0
173,682
W
Atlas
Pωωh
Atlas
12,859
4,686
0
6,173
28,567
44,051
622
7,785
20,782
40,879
0
W
Discordia
QW1K
Discordia
19,141
1,396
0
4,142
15,327
8,845
1,945
3,559
11,768
154,894
0
L
Baba Yaga
XxSmokinDank420
Baba Yaga
18,415
669
207
4,180
22,778
12,939
32
10,869
11,909
119,916
0
W
Cerberus
boxtaz
Cerberus
16,852
2,192
872
21,633
42,471
40,455
860
5,943
36,528
90,282
0
W
Neith
santiniet
Neith
27,963
15,611
0
15,503
21,062
11,438
10,455
3,296
17,766
0
202,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,786
Gold Earned
65,985
879
Minions Killed
830
0
Camps Cleared
0
2,672,679
Distance Traveled
2,472,886
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,494
500
152
6
0
514,356
5
L
Charybdis
13,402
496
232
9
0
470,075
7
L
Khepri
12,548
465
69
3
0
523,432
3
L
Mulan
13,799
511
181
7
0
450,034
7
W
Nemesis
18,304
678
190
7
0
579,663
4
W
Atlas
14,333
531
41
2
0
542,862
8
W
Discordia
15,479
573
203
8
0
520,949
8
L
Baba Yaga
12,742
472
196
7
0
514,989
7
W
Cerberus
14,541
539
167
6
0
509,251
6
W
Neith
17,129
634
278
10
0
519,954
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role