Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blake_277
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
Darkneos4523
Jormungandr
Level 100
God Stats
4W - 0L
1,978 SR
Queue Stats
63W - 59L
1,445 Elo+
Party 1
Sobek
Sobek
HypeBeastHecko23
Sobek
Level 106
God Stats
2W - 2L
1,398 SR
Queue Stats
47W - 68L
1,367 Elo+
Party 1
Zeus
Zeus
MyDiapersLoaded
Zeus
Level 83
God Stats
3W - 2L
1,723 SR
Queue Stats
103W - 115L
1,407 Elo+
Party 1
Scylla
Scylla
ShrmpGng
Scylla
Level 123
God Stats
1W - 0L
1,844 SR
Queue Stats
91W - 92L
1,432 Elo+
Party 1
Team Averages
Level 107
1,689 SR
1,415 Elo+

VS

Team Averages
Level 132
1,486 SR
1,446 Elo+
Anhur
Anhur
Ary elote
Anhur
Level 82
God Stats
2W - 4L
1,368 SR
Queue Stats
129W - 185L
1,412 Elo+
Party 2
Anubis
Anubis
MaximusRocky
Anubis
Level 160
God Stats
5W - 2L
1,641 SR
Queue Stats
470W - 505L
1,442 Elo+
Solo
Tiamat
Tiamat
cristian elote
Tiamat
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 302L
1,477 Elo+
Party 2
Chernobog
Chernobog
temp-750199
Chernobog
Level 157
God Stats
8W - 13L
1,428 SR
Queue Stats
737W - 744L
1,439 Elo+
Solo
Mercury
Mercury
xMaton
Mercury
Level 121
God Stats
7W - 9L
1,493 SR
Queue Stats
252W - 313L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blake_277
Ah Muzen Cab
20
11 / 1 / 11
15,313
766
29,995
21,399
10,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Darkneos4523
Jormungandr
20
8 / 5 / 14
14,007
700
14,468
16,560
17,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 3 / 18
12,857
643
10,895
37,366
36,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 11
12,570
629
13,147
11,227
4,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
ShrmpGng
Scylla
20
7 / 5 / 12
13,513
676
16,577
14,913
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ary elote
Anhur
17
1 / 7 / 7
10,341
517
9,104
18,152
8,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
6 / 9 / 0
12,086
604
13,254
20,005
12,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 4
12,100
605
23,885
14,675
11,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
temp-750199
Chernobog
20
2 / 5 / 9
12,242
612
19,511
20,744
10,631
Mercury
xMaton
Mercury
14
2 / 9 / 5
10,330
517
8,442
16,134
6,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
32
Kills
17
17
Deaths
33
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ary elote
Anhur
1
7
7
0.64
W
Ah Muzen Cab
Blake_277
Ah Muzen Cab
11
1
11
16.5
W
Jormungandr
Darkneos4523
Jormungandr
8
5
14
3
W
2
3
18
3.67
L
Anubis
6
9
0
0.67
W
4
3
11
3.17
W
Scylla
ShrmpGng
Scylla
7
5
12
2.6
L
6
3
4
2.67
L
Chernobog
temp-750199
Chernobog
2
5
9
1.3
L
Mercury
xMaton
Mercury
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,082
Damage
74,196
101,465
Taken
89,710
76,004
Mitigated
50,439
46,352
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ary elote
Anhur
9,104
4,325
1,572
2,069
18,152
8,087
0
11,723
6,285
0
17,057
W
Ah Muzen Cab
Blake_277
Ah Muzen Cab
29,995
8,868
2,381
8,993
21,399
10,799
4,291
10,192
11,207
0
59,949
W
Jormungandr
Darkneos4523
Jormungandr
14,468
1,559
1,417
1,430
16,560
17,591
200
4,275
12,285
34,184
0
W
10,895
603
3,747
17,420
37,366
36,410
364
11,634
25,732
22,486
0
L
Anubis
13,254
552
1,018
3,565
20,005
12,996
0
9,955
9,762
32,781
0
W
13,147
303
555
1,194
11,227
4,957
553
6,214
5,013
32,109
0
W
Scylla
ShrmpGng
Scylla
16,577
543
5,844
3,371
14,913
6,247
1,795
4,824
10,089
37,901
0
L
23,885
726
1,194
4,718
14,675
11,804
0
8,069
6,409
44,719
0
L
Chernobog
temp-750199
Chernobog
19,511
8,790
1,954
6,494
20,744
10,631
0
13,828
6,494
0
47,930
L
Mercury
xMaton
Mercury
8,442
1,875
1,508
933
16,134
6,921
0
10,273
5,673
0
14,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,260
Gold Earned
57,099
207
Minions Killed
209
0
Camps Cleared
0
1,775,711
Distance Traveled
1,622,021
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,341
517
19
1
0
335,416
1
W
Ah Muzen Cab
15,313
766
50
3
0
431,437
0
W
Jormungandr
14,007
700
45
2
0
244,209
3
W
Sobek
12,857
643
23
1
0
400,201
0
L
Anubis
12,086
604
37
2
0
289,020
1
W
Zeus
12,570
629
42
2
0
327,820
0
W
Scylla
13,513
676
47
2
0
372,044
1
L
Tiamat
12,100
605
60
3
0
351,872
0
L
Chernobog
12,242
612
83
4
0
301,268
1
L
Mercury
10,330
517
10
1
0
344,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role