Player Matchup

Zhong Kui
Zhong Kui
Bandit4952
Zhong Kui
Level 46
God Stats
5W - 4L
1,558 SR
Queue Stats
107W - 108L
1,409 Elo+
Party 2
Ymir
Ymir
Charwheels
Ymir
Level 28
God Stats
9W - 6L
1,378 SR
Queue Stats
36W - 40L
1,366 Elo+
Party 2
Medusa
Medusa
xxGO1DF1SHxx
Medusa
Level 83
God Stats
9W - 3L
1,705 SR
Queue Stats
74W - 73L
1,478 Elo+
Party 2
Team Averages
Level 52
1,547 SR
1,418 Elo+

VS

Team Averages
Level 63
1,549 SR
1,548 Elo+
Hercules
Hercules
ArtekBuiscuitts
Hercules
Level 23
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 9L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
SusSisBisBis
Aphrodite
Level 67
God Stats
0W - 4L
1,441 SR
Queue Stats
46W - 40L
1,514 Elo+
Party 1
Janus
Janus
liquidzero04
Janus
Level 99
God Stats
2W - 2L
1,907 SR
Queue Stats
93W - 68L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bandit4952
Zhong Kui
18
4 / 0 / 5
11,720
689
14,768
12,109
10,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 0 / 6
11,282
664
5,528
13,734
18,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
18
5 / 0 / 5
11,570
681
17,864
12,234
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 4 / 0
9,062
533
7,156
20,276
19,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SusSisBisBis
Aphrodite
14
0 / 4 / 0
9,189
541
5,826
14,823
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
9,562
562
14,273
9,062
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
0
0
W
Zhong Kui
Bandit4952
Zhong Kui
4
0
5
6.5
W
1
0
6
4
L
Aphrodite
SusSisBisBis
Aphrodite
0
4
0
0
L
0
2
0
0
W
Medusa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,160
Damage
27,255
38,077
Taken
44,161
35,334
Mitigated
29,911
10,496
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,156
2,082
0
5,078
20,276
19,252
392
10,100
10,176
0
17,017
W
Zhong Kui
Bandit4952
Zhong Kui
14,768
1,931
0
5,849
12,109
10,738
820
6,508
5,601
49,314
0
W
5,528
375
689
2,328
13,734
18,286
245
6,885
6,849
17,942
0
L
Aphrodite
SusSisBisBis
Aphrodite
5,826
493
6,576
6,594
14,823
7,295
0
7,409
7,414
26,871
0
L
14,273
245
0
250
9,062
3,364
0
3,318
5,744
58,987
0
W
Medusa
17,864
5,795
0
1,630
12,234
6,310
1,837
7,187
5,047
0
80,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
27,813
226
Minions Killed
179
10
Camps Cleared
3
923,513
Distance Traveled
871,915
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,062
533
18
1
0
284,987
5
W
Zhong Kui
11,720
689
93
5
4
304,609
3
W
Ymir
11,282
664
29
2
1
293,818
0
L
Aphrodite
9,189
541
59
3
2
298,305
1
L
Janus
9,562
562
102
6
1
288,623
0
W
Medusa
11,570
681
104
6
5
325,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role