Player Matchup

Set
Set
BattiestGoblin4
Set
Level 34
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 19L
1,445 Elo+
Party 2
Neith
Neith
GodlyYmir98
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,594 Elo+
Party 2
Ymir
Ymir
Wasi_7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,438 SR
1,513 Elo+

VS

Team Averages
Level 84
1,634 SR
1,379 Elo+
Zeus
Zeus
AtlantaF117
Zeus
Level 79
God Stats
8W - 8L
1,457 SR
Queue Stats
28W - 34L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
OGxDeadbeatDad
Danzaburou
Level 89
God Stats
41W - 30L
1,613 SR
Queue Stats
313W - 285L
1,481 Elo+
Solo
Sobek
Sobek
joshysloshi
Sobek
Level 85
God Stats
4W - 0L
1,832 SR
Queue Stats
73W - 103L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,399
673
6,666
11,586
11,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 0 / 0
5,664
515
0
0
0
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Wasi_7
Ymir
11
1 / 4 / 0
7,242
658
3,084
9,331
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
8,603
782
8,119
3,179
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OGxDeadbeatDad
Danzaburou
11
1 / 2 / 4
7,554
687
5,147
5,684
2,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 7
8,506
773
3,424
8,910
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
7
7
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
2
3
0
0.67
L
0
0
0
0
W
Danzaburou
OGxDeadbeatDad
Danzaburou
1
2
4
1.5
L
Ymir
Wasi_7
Ymir
1
4
0
0.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,750
Damage
16,690
20,917
Taken
17,773
19,349
Mitigated
12,328
1,720
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
958
0
962
3,179
1,171
359
203
2,976
28,253
0
L
6,666
2,923
90
1,136
11,586
11,650
0
6,304
5,282
0
26,832
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
OGxDeadbeatDad
Danzaburou
5,147
2,229
0
698
5,684
2,373
1,047
1,418
4,266
0
24,355
L
Ymir
Wasi_7
Ymir
3,084
526
0
494
9,331
7,699
0
5,339
3,992
11,958
0
W
3,424
641
181
3,487
8,910
8,784
175
1,760
7,150
12,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
24,663
70
Minions Killed
124
0
Camps Cleared
7
394,505
Distance Traveled
579,489
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,603
782
47
4
3
201,506
1
L
Set
7,399
673
49
4
0
228,999
4
L
Neith
5,664
515
0
0
0
27,118
0
W
Danzaburou
7,554
687
55
5
2
145,532
0
L
Ymir
7,242
658
21
2
0
138,388
1
W
Sobek
8,506
773
22
2
2
232,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role