Player Matchup

Mulan
Mulan
FN Yon
Mulan
Level 89
God Stats
10W - 5L
1,542 SR
Queue Stats
342W - 300L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
M1SSVEGASV1XEN
Nu Wa
Level 125
God Stats
6W - 3L
1,579 SR
Queue Stats
337W - 310L
1,496 Elo+
Party 2
Izanami
Izanami
RoyalTonne
Izanami
Level 129
God Stats
2W - 0L
1,734 SR
Queue Stats
43W - 24L
1,552 Elo+
Party 2
Ishtar
Ishtar
TX 53nt1n3l
Ishtar
Level 142
God Stats
13W - 28L
1,210 SR
Queue Stats
952W - 1,032L
1,375 Elo+
Solo
Nox
Nox
TahneeLenee
Nox
Level 29
God Stats
34W - 27L
1,547 SR
Queue Stats
41W - 39L
1,453 Elo+
Party 2
Team Averages
Level 103
1,522 SR
1,478 Elo+

VS

Team Averages
Level 62
1,497 SR
1,437 Elo+
Cernunnos
Cernunnos
DiscoSpeider
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Dumlumps
Nu Wa
Level 141
God Stats
74W - 80L
1,576 SR
Queue Stats
384W - 381L
1,567 Elo+
Solo
Freya
Freya
IIbadvibesII
Freya
Level 32
God Stats
25W - 26L
1,526 SR
Queue Stats
694W - 740L
1,429 Elo+
Solo
Ishtar
Ishtar
LDevereaux
Ishtar
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 223L
1,337 Elo+
Solo
Vamana
Vamana
TheBlackClap
Vamana
Level 87
God Stats
8W - 16L
1,385 SR
Queue Stats
151W - 175L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FN Yon
Mulan
16
7 / 1 / 7
11,314
1,131
10,698
14,968
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 8
10,730
1,073
17,573
8,512
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RoyalTonne
Izanami
16
1 / 0 / 10
10,394
1,039
13,026
13,579
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
16
1 / 3 / 8
9,979
998
8,637
10,636
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 7
9,936
994
6,786
5,285
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiscoSpeider
Cernunnos
15
0 / 3 / 2
9,175
918
5,451
12,156
4,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Dumlumps
Nu Wa
15
0 / 2 / 3
9,607
961
16,545
8,021
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 9 / 0
9,905
991
12,276
21,657
7,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
LDevereaux
Ishtar
15
1 / 2 / 3
9,761
976
8,809
9,555
4,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
15
1 / 0 / 2
9,423
942
6,113
10,642
5,613
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
16
Kills
4
4
Deaths
16
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DiscoSpeider
Cernunnos
0
3
2
0.33
L
Nu Wa
Dumlumps
Nu Wa
0
2
3
0.75
W
Mulan
FN Yon
Mulan
7
1
7
10.5
L
2
9
0
0.22
L
Ishtar
LDevereaux
Ishtar
1
2
3
1.25
W
5
0
8
9
W
Izanami
RoyalTonne
Izanami
1
0
10
6
W
Ishtar
1
3
8
1.67
W
2
0
7
5.5
L
Vamana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,720
Damage
49,194
52,980
Taken
62,031
31,066
Mitigated
25,257
7,548
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DiscoSpeider
Cernunnos
5,451
2,878
0
1,127
12,156
4,928
0
4,087
7,646
0
22,191
L
Nu Wa
Dumlumps
Nu Wa
16,545
5,372
0
1,134
8,021
2,871
0
2,839
4,986
42,806
0
W
Mulan
FN Yon
Mulan
10,698
1,056
0
2,804
14,968
14,874
0
8,493
6,475
330
25,133
L
12,276
5,614
0
3,223
21,657
7,839
0
8,052
12,972
31,983
0
L
Ishtar
LDevereaux
Ishtar
8,809
3,228
0
1,005
9,555
4,006
0
2,911
6,390
0
34,036
W
17,573
4,902
79
1,002
8,512
3,374
0
4,115
4,397
29,903
0
W
Izanami
RoyalTonne
Izanami
13,026
9,067
0
2,171
13,579
5,463
0
8,012
5,567
0
46,304
W
Ishtar
8,637
3,442
16
1,189
10,636
4,757
0
5,832
4,804
0
31,821
W
6,786
429
0
287
5,285
2,598
0
2,369
2,916
15,840
0
L
Vamana
6,113
2,635
0
3,639
10,642
5,613
0
5,273
5,004
0
17,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
47,871
204
Minions Killed
210
6
Camps Cleared
7
902,921
Distance Traveled
955,051
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,175
918
38
4
1
189,300
0
L
Nu Wa
9,607
961
53
5
4
170,250
3
W
Mulan
11,314
1,131
27
3
1
179,295
1
L
Freya
9,905
991
44
4
2
177,814
0
L
Ishtar
9,761
976
56
6
0
193,468
0
W
Nu Wa
10,730
1,073
24
2
1
185,013
0
W
Izanami
10,394
1,039
83
8
2
177,673
1
W
Ishtar
9,979
998
36
4
1
160,784
0
W
Nox
9,936
994
34
3
1
200,156
0
L
Vamana
9,423
942
19
2
0
224,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role