Player Matchup

Medusa
Medusa
Bruhthisez
Medusa
Level 40
God Stats
1W - 4L
1,565 SR
Queue Stats
111W - 96L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EmmaTheValidine
Ah Muzen Cab
Level 144
God Stats
18W - 14L
1,610 SR
Queue Stats
174W - 181L
1,500 Elo+
Party 1
Thanatos
Thanatos
KiloCharlie93
Thanatos
Level 99
God Stats
10W - 12L
1,524 SR
Queue Stats
222W - 242L
1,505 Elo+
Party 1
Cerberus
Cerberus
ToxicCannon
Cerberus
Level 56
God Stats
5W - 5L
1,802 SR
Queue Stats
111W - 132L
1,479 Elo+
Solo
Agni
Agni
ZukoAlone46
Agni
Level 68
God Stats
0W - 2L
1,183 SR
Queue Stats
166W - 192L
1,489 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,492 Elo+

VS

Team Averages
Level 105
1,558 SR
1,557 Elo+
Izanami
Izanami
CrocPack
Izanami
Level 48
God Stats
23W - 13L
1,543 SR
Queue Stats
115W - 100L
1,561 Elo+
Party 2
Raijin
Raijin
DeXternivelAlto
Raijin
Level 158
God Stats
3W - 1L
1,600 SR
Queue Stats
222W - 213L
1,537 Elo+
Solo
Terra
Terra
DemiGlub
Terra
Level 42
God Stats
1W - 1L
1,355 SR
Queue Stats
59W - 43L
1,636 Elo+
Party 2
Lancelot
Lancelot
KATOA-P4
Lancelot
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 42L
1,553 Elo+
Party 3
Amaterasu
Amaterasu
Sarkasitc-Menace
Amaterasu
Level 148
God Stats
12W - 4L
1,791 SR
Queue Stats
88W - 119L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bruhthisez
Medusa
9
1 / 3 / 0
5,404
491
5,711
6,772
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
EmmaTheValidine
Ah Muzen Cab
11
0 / 3 / 3
6,383
580
9,864
6,406
2,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
KiloCharlie93
Thanatos
11
3 / 1 / 1
6,228
566
3,816
7,095
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ToxicCannon
Cerberus
7
0 / 3 / 1
5,057
460
5,188
9,856
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 0
5,566
506
2,927
5,041
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrocPack
Izanami
11
3 / 1 / 3
6,188
563
5,076
7,467
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
5,896
536
4,133
6,487
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
DemiGlub
Terra
9
2 / 0 / 4
6,424
584
4,186
7,946
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
KATOA-P4
Lancelot
10
3 / 1 / 2
5,814
529
3,438
6,130
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
11
1 / 2 / 2
5,754
523
2,410
11,036
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bruhthisez
Medusa
1
3
0
0.33
W
Izanami
CrocPack
Izanami
3
1
3
4.5
W
1
1
0
1
W
Terra
DemiGlub
Terra
2
0
4
4
L
Ah Muzen Cab
EmmaTheValidine
Ah Muzen Cab
0
3
3
0.5
W
Lancelot
KATOA-P4
Lancelot
3
1
2
4
L
Thanatos
KiloCharlie93
Thanatos
3
1
1
3.5
W
Amaterasu
1
2
2
1
L
Cerberus
ToxicCannon
Cerberus
0
3
1
0.17
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,506
Damage
19,243
35,170
Taken
39,066
15,781
Mitigated
19,880
15,337
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bruhthisez
Medusa
5,711
2,792
0
1,907
6,772
2,267
0
810
5,962
0
37,530
W
Izanami
CrocPack
Izanami
5,076
3,998
0
2,484
7,467
2,330
602
1,743
5,724
0
55,459
W
4,133
870
0
656
6,487
2,137
0
2,336
3,908
46,146
0
W
Terra
DemiGlub
Terra
4,186
1,241
2,626
3,281
7,946
5,238
0
2,966
4,850
16,846
0
L
Ah Muzen Cab
EmmaTheValidine
Ah Muzen Cab
9,864
4,494
0
1,238
6,406
2,369
0
0
6,406
0
54,745
W
Lancelot
KATOA-P4
Lancelot
3,438
828
0
580
6,130
2,097
0
599
5,433
0
22,084
L
Thanatos
KiloCharlie93
Thanatos
3,816
937
0
6,886
7,095
3,437
0
1,560
5,535
0
44,940
W
Amaterasu
2,410
917
0
4,031
11,036
8,078
0
0
11,036
0
37,711
L
Cerberus
ToxicCannon
Cerberus
5,188
255
0
3,349
9,856
5,898
0
4,291
5,565
24,832
0
L
2,927
372
0
1,957
5,041
1,810
0
1,658
3,383
31,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
30,076
363
Minions Killed
336
0
Camps Cleared
0
985,561
Distance Traveled
1,063,253
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,404
491
61
6
0
179,801
0
W
Izanami
6,188
563
100
9
0
195,064
2
W
Raijin
5,896
536
87
8
0
198,471
2
W
Terra
6,424
584
33
3
0
203,375
2
L
Ah Muzen Cab
6,383
580
88
8
0
196,350
1
W
Lancelot
5,814
529
41
4
0
258,373
0
L
Thanatos
6,228
566
73
7
0
235,411
4
W
Amaterasu
5,754
523
75
7
0
207,970
3
L
Cerberus
5,057
460
74
7
0
192,438
0
L
Agni
5,566
506
67
6
0
181,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role