Player Matchup

Anubis
Anubis
LUMlNE
Anubis
Level 102
God Stats
2W - 2L
1,454 SR
Queue Stats
82W - 92L
1,555 Elo+
Solo
Hera
Hera
LordOfTheHobbits
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,594 Elo+
Solo
King Arthur
King Arthur
MrDaStuff
King Arthur
Level 127
God Stats
5W - 4L
1,671 SR
Queue Stats
411W - 404L
1,570 Elo+
Solo
Chernobog
Chernobog
Rickyrackzzz
Chernobog
Level 68
God Stats
6W - 5L
1,553 SR
Queue Stats
371W - 348L
1,632 Elo+
Solo
Fenrir
Fenrir
brupta
Fenrir
Level 146
God Stats
4W - 4L
1,608 SR
Queue Stats
588W - 579L
1,513 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,573 Elo+

VS

Team Averages
Level 144
1,563 SR
1,611 Elo+
Artemis
Artemis
JoykiII
Artemis
Level 129
God Stats
5W - 2L
1,744 SR
Queue Stats
223W - 171L
1,648 Elo+
Party 1
Raijin
Raijin
KingReyes8558
Raijin
Level 157
God Stats
8W - 7L
1,505 SR
Queue Stats
160W - 165L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
OMGAOREO
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,541 Elo+
Solo
Tyr
Tyr
Yurnero123
Tyr
Level 152
God Stats
3W - 5L
1,571 SR
Queue Stats
204W - 157L
1,614 Elo+
Party 1
Scylla
Scylla
catgirlpriscilla
Scylla
Level 137
God Stats
2W - 6L
1,494 SR
Queue Stats
225W - 227L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LUMlNE
Anubis
19
8 / 4 / 14
11,310
943
14,677
14,254
8,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 15
11,414
951
20,049
7,013
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
MrDaStuff
King Arthur
15
1 / 5 / 11
8,887
741
10,524
16,134
15,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Rickyrackzzz
Chernobog
17
8 / 6 / 9
10,609
884
17,643
12,736
6,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
brupta
Fenrir
16
4 / 3 / 9
9,398
783
9,987
12,110
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoykiII
Artemis
15
2 / 6 / 14
8,777
731
13,783
14,890
7,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 5 / 12
10,217
851
16,229
13,174
6,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
OMGAOREO
Kuzenbo
14
1 / 6 / 10
8,930
744
4,444
21,822
36,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 6 / 17
9,048
754
7,614
25,749
13,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 5 / 6
10,413
868
10,895
11,255
4,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
28
Kills
20
21
Deaths
28
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
JoykiII
Artemis
2
6
14
1.5
L
4
5
12
2
W
Anubis
LUMlNE
Anubis
8
4
14
3.75
W
7
3
15
4.83
W
King Arthur
MrDaStuff
King Arthur
1
5
11
1.3
L
Kuzenbo
OMGAOREO
Kuzenbo
1
6
10
1
W
Chernobog
Rickyrackzzz
Chernobog
8
6
9
2.08
L
3
6
17
1.92
W
Fenrir
brupta
Fenrir
4
3
9
2.83
L
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,880
Damage
52,965
62,247
Taken
86,890
44,840
Mitigated
69,445
20,102
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JoykiII
Artemis
13,783
8,383
72
2,641
14,890
7,522
2,274
6,752
7,803
0
19,852
L
16,229
413
1,117
2,492
13,174
6,553
562
5,143
7,788
35,756
0
W
Anubis
LUMlNE
Anubis
14,677
1,634
0
5,953
14,254
8,894
540
7,577
6,315
32,009
0
W
20,049
5,242
1,712
1,624
7,013
3,387
1,443
3,856
2,919
26,473
0
W
King Arthur
MrDaStuff
King Arthur
10,524
645
2,816
3,180
16,134
15,315
244
5,556
10,190
0
23,331
L
Kuzenbo
OMGAOREO
Kuzenbo
4,444
1,394
1,772
3,208
21,822
36,450
241
8,150
13,371
11,164
0
W
Chernobog
Rickyrackzzz
Chernobog
17,643
9,589
894
1,909
12,736
6,683
2,107
5,952
6,595
0
35,072
L
7,614
659
0
6,024
25,749
13,961
256
10,154
15,096
0
10,107
W
Fenrir
brupta
Fenrir
9,987
1,264
0
2,014
12,110
10,561
841
7,180
4,660
0
12,231
L
10,895
439
2,595
2,044
11,255
4,959
167
3,435
7,613
25,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
47,385
141
Minions Killed
122
0
Camps Cleared
0
1,084,890
Distance Traveled
1,051,851
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,777
731
20
2
0
197,781
0
L
Raijin
10,217
851
47
4
0
223,346
2
W
Anubis
11,310
943
42
4
0
189,760
2
W
Hera
11,414
951
23
2
0
213,527
1
W
King Arthur
8,887
741
29
2
0
240,673
0
L
Kuzenbo
8,930
744
13
1
0
220,658
0
W
Chernobog
10,609
884
41
3
0
221,699
3
L
Tyr
9,048
754
8
1
0
228,595
1
W
Fenrir
9,398
783
6
1
0
219,231
3
L
Scylla
10,413
868
34
3
0
181,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role