Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold I
PanteraDelCallao
Ullr
Gold I
Level 124
God Stats
2W - 0L
1,823 SR
Queue Stats
26W - 5L
1,855 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Russbeeeell
Bacchus
Platinum IV
Level 146
God Stats
3W - 2L
1,472 SR
Queue Stats
34W - 23L
1,744 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,598 SR
1,700 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,558 SR
1,588 MMR
Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Platinum III
proof6butno9
Set
Platinum III
Level 59
God Stats
49W - 39L
1,675 SR
Queue Stats
166W - 185L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 1 / 7
8,666
722
13,710
13,777
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 0 / 4
9,808
817
15,696
12,852
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Russbeeeell
Bacchus
13
1 / 0 / 10
9,415
785
9,474
12,465
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AtlasCabrakanBaron SamediGebThoth

VS

Bans
Ah Muzen CabCupidYu HuangXing TianPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 5 / 1
7,799
650
9,482
17,490
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
 
Morgan Le Fay
12
0 / 3 / 1
7,514
626
10,497
11,274
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
8,201
683
8,299
16,701
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
7
6.5
L
Shiva
 
Shiva
0
5
1
0.1
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
7
0
4
9
W
Bacchus
Russbeeeell
Bacchus
1
0
10
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,880
Damage
28,278
39,094
Taken
45,465
44,070
Mitigated
39,490
20,068
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,710
2,189
7,494
8,088
13,777
16,640
407
4,728
9,049
0
26,121
L
Shiva
 
Shiva
9,482
1,012
71
1,453
17,490
17,232
0
3,221
13,491
0
16,211
L
Morgan Le Fay
 
Morgan Le Fay
10,497
1,180
11
1,881
11,274
4,699
112
3,721
7,344
40,818
0
W
15,696
8,064
0
2,272
12,852
7,192
2,203
2,317
10,535
0
61,732
W
Bacchus
Russbeeeell
Bacchus
9,474
1,638
0
2,214
12,465
20,238
269
3,676
8,789
17,240
0
L
8,299
2,712
0
2,587
16,701
17,559
0
2,985
13,269
0
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
23,514
137
Minions Killed
128
6
Camps Cleared
5
769,170
Distance Traveled
697,898
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,666
722
23
2
1
265,390
2
L
Shiva
7,799
650
14
1
2
232,540
5
L
Morgan Le Fay
7,514
626
73
6
1
232,672
3
W
Ullr
9,808
817
105
9
5
241,497
6
W
Bacchus
9,415
785
9
1
0
262,283
2
L
Set
8,201
683
41
3
2
232,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role