Player Matchup

Camazotz
Camazotz
ARCmonke
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 99L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Astounds
Baron Samedi
Level 146
God Stats
1W - 3L
1,427 SR
Queue Stats
342W - 302L
1,587 Elo+
Party 3
Osiris
Osiris
BigHota
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,592 Elo+
Party 3
Bastet
Bastet
ElZanah0ria
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo
Merlin
Merlin
PsychDeception
Merlin
Level 111
God Stats
5W - 6L
1,374 SR
Queue Stats
287W - 251L
1,539 Elo+
Party 2
Team Averages
Level 65
1,460 SR
1,524 Elo+

VS

Team Averages
Level 97
1,586 SR
1,547 Elo+
Vamana
Vamana
Blitzerboi502
Vamana
Level 160
God Stats
4W - 7L
1,462 SR
Queue Stats
576W - 594L
1,526 Elo+
Solo
Chronos
Chronos
DarklordStrahd
Chronos
Level 123
God Stats
2W - 0L
1,742 SR
Queue Stats
118W - 84L
1,644 Elo+
Party 1
The Morrigan
The Morrigan
TheSpecialSauce
The Morrigan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 112L
1,730 Elo+
Party 1
Shiva
Shiva
repoman133
Shiva
Level 147
God Stats
6W - 3L
1,728 SR
Queue Stats
313W - 299L
1,602 Elo+
Solo
Janus
Janus
sabbat333
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ARCmonke
Camazotz
19
3 / 6 / 9
11,427
635
11,530
23,778
12,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Astounds
Baron Samedi
20
4 / 3 / 16
12,580
699
24,844
16,133
11,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
BigHota
Osiris
17
6 / 6 / 11
11,557
642
14,782
24,999
33,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
18
5 / 7 / 14
11,439
636
12,378
22,496
13,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 2 / 10
12,380
688
30,276
18,879
11,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 17
13,513
751
18,695
28,952
28,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 12
12,466
693
14,924
22,123
11,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
TheSpecialSauce
The Morrigan
20
10 / 7 / 11
14,253
792
30,024
14,834
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
20
5 / 6 / 16
13,344
741
23,064
30,599
38,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
sabbat333
Janus
16
0 / 8 / 10
10,974
610
10,040
16,958
7,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
90
24
Kills
24
24
Deaths
25
60
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ARCmonke
Camazotz
3
6
9
1.25
L
Baron Samedi
Astounds
Baron Samedi
4
3
16
4
L
Osiris
BigHota
Osiris
6
6
11
1.92
W
4
2
17
6.25
W
5
2
12
5.5
L
Bastet
5
7
14
1.71
L
6
2
10
5.5
W
The Morrigan
TheSpecialSauce
The Morrigan
10
7
11
2.21
W
Shiva
5
6
16
2.17
W
Janus
sabbat333
Janus
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,810
Damage
96,747
106,285
Taken
113,466
82,471
Mitigated
92,878
39,273
Healing
51,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ARCmonke
Camazotz
11,530
1,882
2,365
8,225
23,778
12,433
1,040
9,865
13,913
0
23,659
L
Baron Samedi
Astounds
Baron Samedi
24,844
801
6,588
5,061
16,133
11,583
292
7,694
8,439
54,889
0
L
Osiris
BigHota
Osiris
14,782
3,202
2,322
1,476
24,999
33,753
0
13,452
11,547
2,491
21,211
W
18,695
6,909
6,613
14,443
28,952
28,560
1,475
15,574
13,378
0
38,378
W
14,924
4,851
1,289
6,193
22,123
11,151
3,600
12,781
9,342
41,718
0
L
Bastet
12,378
1,870
1,470
4,755
22,496
13,422
0
11,917
10,579
0
22,662
L
30,276
900
2,542
4,469
18,879
11,280
640
10,463
8,416
82,856
0
W
The Morrigan
TheSpecialSauce
The Morrigan
30,024
3,962
4,676
1,893
14,834
6,936
400
8,094
6,696
45,323
1,866
W
Shiva
23,064
2,217
5,591
8,515
30,599
38,939
593
9,950
20,649
0
37,529
W
Janus
sabbat333
Janus
10,040
1,406
242
2,135
16,958
7,292
1,995
10,588
6,370
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
64,550
185
Minions Killed
198
0
Camps Cleared
0
1,590,285
Distance Traveled
1,643,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,427
635
27
2
0
321,489
0
L
Baron Samedi
12,580
699
66
4
0
326,036
2
L
Osiris
11,557
642
10
1
0
274,283
0
W
Vamana
13,513
751
26
1
0
393,336
1
W
Chronos
12,466
693
56
3
0
378,379
1
L
Bastet
11,439
636
13
1
0
323,007
0
L
Merlin
12,380
688
69
4
0
345,470
0
W
The Morrigan
14,253
792
42
2
0
286,955
1
W
Shiva
13,344
741
24
1
0
331,825
1
W
Janus
10,974
610
50
3
0
252,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role