Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BDGKingHendrix
Vulcan
Level 139
God Stats
14W - 13L
1,650 SR
Queue Stats
188W - 214L
1,497 Elo+
Party 1
Tyr
Tyr
BDGSleepyHollow
Tyr
Level 125
God Stats
1W - 3L
1,415 SR
Queue Stats
58W - 75L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BDGVociferous34
Kumbhakarna
Level 107
God Stats
10W - 9L
1,536 SR
Queue Stats
81W - 103L
1,436 Elo+
Party 1
Loki
Loki
BDGYoungBoy
Loki
Level 128
God Stats
2W - 7L
1,582 SR
Queue Stats
175W - 183L
1,528 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,480 Elo+

VS

Team Averages
Level 77
1,489 SR
1,455 Elo+
Ganesha
Ganesha
Boo Boo Keys210
Ganesha
Level 146
God Stats
2W - 4L
1,399 SR
Queue Stats
140W - 123L
1,528 Elo+
Party 2
King Arthur
King Arthur
Chiefity
King Arthur
Level 39
God Stats
5W - 5L
1,506 SR
Queue Stats
31W - 41L
1,410 Elo+
Solo
Set
Set
TheRangerDuke
Set
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
statue6551
Morgan Le Fay
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 83L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thearchdork
Ah Muzen Cab
Level 122
God Stats
4W - 4L
1,540 SR
Queue Stats
236W - 227L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 7 / 2
5,629
433
5,556
12,640
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 0
6,574
506
9,567
6,508
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,024
540
8,881
10,117
8,048
Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
BDGVociferous34
Kumbhakarna
8
2 / 5 / 1
5,865
451
1,891
10,780
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
2 / 3 / 2
6,641
511
3,529
11,984
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
7,208
554
6,748
8,386
6,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Chiefity
King Arthur
11
0 / 3 / 0
6,417
494
4,163
12,091
10,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,151
473
2,643
8,928
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
statue6551
Morgan Le Fay
11
2 / 2 / 1
6,614
509
5,588
7,822
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
thearchdork
Ah Muzen Cab
13
12 / 1 / 2
8,889
684
15,549
11,783
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
15
15
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
2
0.14
L
2
0
0
2
L
2
0
2
3
L
Kumbhakarna
BDGVociferous34
Kumbhakarna
2
5
1
0.5
L
2
3
2
1
W
1
1
12
7
W
King Arthur
Chiefity
King Arthur
0
3
0
0
W
0
1
2
1
W
Morgan Le Fay
statue6551
Morgan Le Fay
2
2
1
1.25
W
Ah Muzen Cab
thearchdork
Ah Muzen Cab
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
34,691
52,029
Taken
49,010
25,441
Mitigated
29,978
14,041
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,556
2,072
0
3,841
12,640
3,502
0
3,070
9,520
0
34,813
L
9,567
2,605
0
3,113
6,508
2,754
0
4,137
2,003
49,208
0
L
8,881
1,016
0
3,761
10,117
8,048
0
0
10,117
0
55,319
L
Kumbhakarna
BDGVociferous34
Kumbhakarna
1,891
585
204
1,459
10,780
7,003
0
3,189
7,511
9,782
0
L
3,529
885
0
1,663
11,984
4,134
0
1,414
10,501
0
48,777
W
6,748
768
501
1,670
8,386
6,825
280
2,776
5,498
22,672
0
W
King Arthur
Chiefity
King Arthur
4,163
986
0
2,460
12,091
10,538
0
0
12,091
0
38,675
W
2,643
1,071
0
1,898
8,928
4,036
207
1,010
7,834
0
34,726
W
Morgan Le Fay
statue6551
Morgan Le Fay
5,588
315
0
2,501
7,822
3,315
90
4,421
2,937
41,650
0
W
Ah Muzen Cab
thearchdork
Ah Muzen Cab
15,549
7,341
0
4,004
11,783
5,264
2,283
2,557
9,192
41
71,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
35,279
344
Minions Killed
368
0
Camps Cleared
0
1,297,540
Distance Traveled
1,287,175
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,629
433
55
4
0
241,242
2
L
Vulcan
6,574
506
82
6
0
273,536
4
L
Tyr
7,024
540
90
7
0
274,646
2
L
Kumbhakarna
5,865
451
19
1
0
232,176
4
L
Loki
6,641
511
98
8
0
275,940
2
W
Ganesha
7,208
554
10
1
0
254,098
5
W
King Arthur
6,417
494
70
5
0
251,054
1
W
Set
6,151
473
71
5
0
267,372
0
W
Morgan Le Fay
6,614
509
80
6
0
255,039
2
W
Ah Muzen Cab
8,889
684
137
11
0
259,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role