Player Matchup

Bacchus
Bacchus
EldritchMelon
Bacchus
Level 69
God Stats
1W - 1L
1,463 SR
Queue Stats
79W - 69L
1,543 Elo+
Party 1
Sobek
Sobek
Nickfruy
Sobek
Level 65
God Stats
7W - 5L
1,651 SR
Queue Stats
57W - 45L
1,534 Elo+
Party 1
Cerberus
Cerberus
wolffsquare
Cerberus
Level 62
God Stats
16W - 3L
1,663 SR
Queue Stats
44W - 25L
1,577 Elo+
Party 1
Team Averages
Level 65
1,592 SR
1,551 Elo+

VS

Team Averages
Level 119
1,587 SR
1,586 Elo+
Kumbhakarna
Kumbhakarna
Cinnathesinner
Kumbhakarna
Level 76
God Stats
1W - 2L
1,907 SR
Queue Stats
234W - 133L
1,546 Elo+
Party 2
Ishtar
Ishtar
GodlyTwerkPower
Ishtar
Level 157
God Stats
3W - 3L
1,749 SR
Queue Stats
320W - 199L
1,646 Elo+
Party 2
Scylla
Scylla
NinjaWitaSniper
Scylla
Level 125
God Stats
0W - 3L
1,104 SR
Queue Stats
206W - 124L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 2 / 4
7,194
654
6,481
8,868
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Nickfruy
Sobek
12
4 / 1 / 2
7,608
692
8,242
13,082
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
wolffsquare
Cerberus
12
1 / 2 / 5
8,116
738
8,105
12,165
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cinnathesinner
Kumbhakarna
11
1 / 1 / 4
6,924
629
6,059
9,549
10,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 4
6,842
622
8,919
11,115
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 1
7,647
695
11,872
6,932
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
5
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cinnathesinner
Kumbhakarna
1
1
4
3
W
Bacchus
1
2
4
1.5
L
1
3
4
1
W
Sobek
Nickfruy
Sobek
4
1
2
5
L
3
2
1
1.75
W
Cerberus
wolffsquare
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
26,850
34,115
Taken
27,596
25,794
Mitigated
16,058
12,025
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cinnathesinner
Kumbhakarna
6,059
1,536
0
313
9,549
10,635
0
7,180
1,988
13,725
0
W
Bacchus
6,481
1,302
0
2,145
8,868
6,336
0
5,498
3,370
24,348
0
L
8,919
4,158
0
708
11,115
3,172
153
10,017
831
0
16,372
W
Sobek
Nickfruy
Sobek
8,242
859
0
5,535
13,082
8,506
0
7,384
5,698
26,993
0
L
11,872
1,882
259
479
6,932
2,251
0
4,971
1,799
30,844
0
W
Cerberus
wolffsquare
Cerberus
8,105
713
0
4,345
12,165
10,952
0
5,947
6,218
15,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
21,413
121
Minions Killed
97
7
Camps Cleared
3
598,041
Distance Traveled
582,048
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,924
629
10
1
0
213,945
5
W
Bacchus
7,194
654
34
3
5
212,806
0
L
Ishtar
6,842
622
26
2
1
170,811
3
W
Sobek
7,608
692
65
6
2
195,113
3
L
Scylla
7,647
695
61
6
2
197,292
3
W
Cerberus
8,116
738
22
2
0
190,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role